Entertainment Market Research Reports & Industry Analysis
The entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of entertainment and entertainment products.
Entertainment Industry Research & Market Reports
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Spa Services
... operates spas on cruise ships and at resorts and hotels; and day spa franchise Woodhouse Day Spa. Major companies based outside the US include Absolute Spa (Canada); Keio Takaosan Onsen Gokurakuyu (Japan); and Polska Grupa ... Read More
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Warner Bros. Discovery, Inc. - Company Profile and SWOT Analysis
... structure, operation, SWOT analysis, product and service offerings and corporate actions, providing a 360˚ view of the company. Key Highlights Warner Bros. Discovery, Inc. (Warner Bros. Discovery or ‘the company’) formerly Discovery, Inc., is a ... Read More
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Casino Management Systems Global Market Report 2025
... Medium Casinos; Large CasinosCovering: Advansys Limited; Agilysys Inc.; Aristocrat Technologies Australia Pty Ltd.; Avigilon Corporation; Bally Technologies Inc. Casino Management Systems Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior ... Read More
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Running Gear Market Report by Product (Running Footwear, Running Apparel, Running Accessories, Fitness Trackers), Gender (Male, Female, Unisex), Distribution Channel (Specialty and Sports Shops, Supermarkets and Hypermarkets, Department and Discount Stores, Online, and Others), and Region 2025-2033
... Region 2025-2033 The global running gear market size reached USD 44.2 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 69.9 Billion by 2033, exhibiting a growth rate (CAGR) of 5.18% ... Read More
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Casino Gaming Equipment Market Report by Product Type (Slot Machines, Video Lottery Terminal, Video Poker Machines, and Others), Installation (Installed Inside Casino, Installed Outside Casino), Mode of Operation (Floor Mounted, Portable), End User (Casinos, Malls, Leisure Centers, and Others), and Region 2025-2033
... Leisure Centers, and Others), and Region 2025-2033 The global casino gaming equipment market size reached USD 12.0 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 15.3 Billion by 2033, exhibiting ... Read More
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Archery Equipment Market Report by Product (Bows and Bow Accessories, Arrows, and Others), End User (Individual Consumer, Clubs and Gaming Zones, Sports Organizers), Distribution Channel (Speciality and Sports Shops, Departmental and Discount Stores, Online Stores, and Others), and Region 2025-2033
... and Others), and Region 2025-2033 The global archery equipment market size reached USD 4.2 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 7.0 Billion by 2033, exhibiting a growth rate ... Read More
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Global Sports Composites Market 2025-2029
... provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest ... Read More
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Global Manga Market 2025-2029
... analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, ... Read More
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Global Visual Effects (VFX) Market 2025-2029
... effects (VFX) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global Metaverse Market in Fashion 2025-2029
... market in fashion provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global Online Gaming Market 2025-2029
... provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest ... Read More
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Global Music Market 2025-2029
... analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, ... Read More
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Global Archery Product Market Growth 2025-2031
... %from 2025 to 2031. United States market for Archery Product is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031. China market ... Read More
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Zoological and Botanical Gardens in Australia - Industry Market Research Report
... the number of visitations. A depreciation of the Australian dollar has driven up international tourism activity, as it made Australia a cheaper option for overseas travellers. In addition, a weak Australian dollar meant the cost ... Read More
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Sports and Recreation Facilities Operation in Australia - Industry Market Research Report
... government grants and contributions have offset disruptions to demand during periods of extended citywide lockdowns and border closures. These grants generally go towards constructing or redeveloping stadiums. For example, the Victorian Government has helped fund ... Read More
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Global Massive Multiplayer Online (MMO) Games Market 2025-2029
... report on the massive multiplayer online (MMO) games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
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The Business of Formula E 2024-25
... racing series which sought to highlight electric technology innovation. The report explores the biggest rights linked to the competition and its 11 participating teams. Specifically, it looks at the main media and sponsorship rights for ... Read More
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2025 Global Forecast for Advanced Sports Medicine Product Market (2026-2031 Outlook)-High Tech Outlook Report
... The product or service category is within the NAICS Medical Device Mfg. industry. The product or service category is within the NAICS Medical Device Mfg. industry. The global market is expected to increase from USD ... Read More
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2025 Global Forecast for Business Music Software Market (2026-2031 Outlook)-High Tech Outlook Report
... product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from ... Read More
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2025 Global Forecast for Artificial Turf For Sports Market (2026-2031 Outlook)-High Tech Outlook Report
... The product or service category is within the NAICS Plastics and Rubber Mfg. industry. The product or service category is within the NAICS Plastics and Rubber Mfg. industry. The global market is expected to increase ... Read More
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2025 Global Forecast for Esports Management Software Market (2026-2031 Outlook)-High Tech Outlook Report
... product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from ... Read More
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2025 Worldwide Fitness & Recreational Sports Centers Industry-Industry & Market Report
... 2026 forecast estimates on the size of the industry (sales, establishments, employment) for the largest 40 world countries. Other data include financial ratios, number of firms, payroll, industry definition, 5-year historical trends on industry sales, ... Read More
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2025 Global Forecast for Cloud Music Service Market (2026-2031 Outlook)-High Tech Outlook Report
... product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from ... Read More
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2025 Global: Cloud Music Service Market - Innovative Markets Forecast (2031) report
... industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2020 to 2031 using regression analysis in our modeling. and Perry/Hope is the only market ... Read More
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2025 Worldwide Motion Pictures & Video Production Industry-Industry & Market Report
... 2026 forecast estimates on the size of the industry (sales, establishments, employment) for the largest 40 world countries. Other data include financial ratios, number of firms, payroll, industry definition, 5-year historical trends on industry sales, ... Read More