Entertainment Market Research Reports & Industry Analysis
The entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of entertainment and entertainment products.
Entertainment Industry Research & Market Reports
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France Artificial Turf Market - Industry Trends and Forecast to 2029
... data for historic years 2020, the base year of calculation is 2020 and the forecast period is 2022 to 2029. Market Segmentation France Artificial Turf Market, By Raw Material (Nylon, Polypropylene, Polyethylene, Polyamides, Jute, Rubber, ... Read More
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Background Music Market (Type: AV System Equipment and In-app & Web) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2022-2031
... music market studies the past as well as the current growth trends and opportunities to gain valuable insights of the indicators of the market during the forecast period from 2022 to 2031. The report provides ... Read More
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Esports Market: Segmented: By Device Type (Smart Phone, Smart TV, Desktop -Laptop-Tablets, Gaming Console), By Streaming Type (On Demand, Live), By Application (Platform, Service), By Revenue Stream (Media Rights, Game Publisher Fee, Sponsorship, Digital Advertisement, Tickets, and Merchandise), And Region – Global Analysis of Market Size, Share & Trends For 2019–2021 And Forecasts To 2031
... Tickets, and Merchandise), And Region – Global Analysis of Market Size, Share & Trends For 2019–2021 And Forecasts To 2031 Esports Market to surpass USD 8.8 billion by 2031 from USD 1.4 billion in 2021 ... Read More
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Wetsuit Market Share, Size, Trends, Industry Analysis Report, By End-Use (Male, Female, Kids); By Application (Surfing, Scuba Diving, Triathlon, Others); By Product; By Thickness; By Region; Segment Forecast, 2022 - 2030
... size is expected treach USD 3.09 billion by 2030 according ta new study by Polaris Market Research. The report “Wetsuit Market Share, Size, Trends, Industry Analysis Report, By End-Use (Male, Female, Kids); By Application (Surfing, ... Read More
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Metaverse Market: Segmented: By Component (Hardware and Software), Platform (Desktop/ Laptops, Mobiles, and Wearables), Technology (Blockchain, VR & AR, Mixed Reality, and Others), Application (Gaming, Online Shopping, Content Creation, Social Media, and Others), And Region – Global Analysis of Market Size, Share & Trends For 2019–2021 And Forecasts To 2031
... – Global Analysis of Market Size, Share & Trends For 2019–2021 And Forecasts To 2031 Metaverse Market to surpass USD 1,431.7 billion by 2031 from USD 32.5 billion in 2021 at a CAGR of 46% ... Read More
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Chile Sports Broadcasting Media (Television and Telecommunications) Landscape
... detailed forecasts of key indicators up to 2026. The report analyses the television, SVOD, mobile handset and residential fixed-line broadband sectors, as well as a review of major sports media rights. Key Highlights IPTV subscription ... Read More
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Global Game Streaming Market 2022-2026
... Our report on the game streaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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3D Mapping and Modelling Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Deployment Mode ( Cloud and On-premises), Organization Size (SMEs and Large Enterprises), Component (Software Tools and Services), 3D Mapping Application (Inspection and Measurement, Object Reconstruction, Projection and Navigation, Reporting and Virtualization, and Other 3D Mapping Applications), 3D Modelling Application (Product Marketing, Animation and Movies, Gaming and Designing, Architectural Rendering, and Other 3D Modelling Applications), and Vertical (Retail and Consumer Goods, Engineering and Construction, Healthcare and Life Sciences, Transportation and Logistics, Government and Defense, Energy and Utilities, Media and Entertainment, Manufacturing, and Other Verticals)
... (Inspection and Measurement, Object Reconstruction, Projection and Navigation, Reporting and Virtualization, and Other 3D Mapping Applications), 3D Modelling Application (Product Marketing, Animation and Movies, Gaming and Designing, Architectural Rendering, and Other 3D Modelling Applications), and ... Read More
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Strategic Partnerships in Sport - Thematic Research
... partnership between an athlete and a brand is the lifetime deal LeBron James signed with Nike. The deal initially began as a seven-year contract in 2003, when the 18-year-old James entered the NBA as a ... Read More
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OTT Content Market, By Content Type (Voice over IP (audio), Text and Images, Music Streaming, Video, Entertainment and infotainment, Food, Travel and Fashion, Gaming and Spiritual content, Sports & Live events), By Revenue Model (SVOD, AVOD, TVOD, Others)
... AVOD, TVOD, Others), By Platform / Device Type (Desktop and Laptop, Gaming Consoles, OTT Streaming Devices, Smartphones and Tablets, Smart TVs, Others), By Region (North America, Latin America, Western Europe, Eastern Europe, APEJ, MEA) - ... Read More
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Video On Demand Service Market, By Content Type (Animation (kids, Movies, Others), Others), By Region (North America, Western Europe, Asia Pacific, Latin America, Rest of World) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028
... 2028 Video on Demand is a new media delivery system, which lets customers’ access videos via subscription without the restrictions of a traditional pay-per-view broadcast schedule and without a personal computer. Video on Demand allows ... Read More
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Global Running Apparel Market 2022-2026
... Our report on the running apparel market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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IP Multimedia Subsystem Market, by Mode of Communication (Mobile/Wireless and Cable/Wireline), by End User (Consumer and Enterprise), by Application (Internet & Web Services, VoIP, SMS, Video Conferencing, Video on Demand and Others) and by Region (North
... (North America, Latin America, Europe, Asia Pacific, Middle East and Africa) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 The IP multimedia subsystem or also referred to IP multimedia core network subsystem (IMS) ... Read More
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South Asia Stock Music Market, by Type (Royalty-free Stock Music and Licensed Stock Music), by Application (Film Soundtracks, Advertising, Online Content, Gaming, Television and Radio Broadcasts, Corporate and Educational Presentations, and Others), by En
... (Large Enterprises, SMEs, and Individual Content Creators), and by Country (India, Sri Lanka, Bangladesh, Pakistan, Nepal, and Rest of South Asia) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 Stock music is used ... Read More
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Colombia Sports Broadcasting Media (Television and Telecommunications) Landscape
... detailed forecasts of key indicators up to 2026. The report analyses the television, mobile handset and residential fixed-line broadband sectors, as well as a review of major sports media rights. Key Highlights Cable’s subscription share ... Read More
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Masters Golf, 2022 - Post Event Analysis
... with Masters winner Scottie Scheffler’s share of the prize money 2022 was 18% of the total purse. This percentage remains consistent with the winner’s prize money share in previous Masters tournaments. The six sponsors for ... Read More
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Fitness Equipment Market, By Equipment Type (Cardiovascular Training Equipment (Treadmills, Stationary Bicycle, Stair Climber, Elliptical Machine, Cross Country Ski Simulator), Weight training Equipment (Weight lifting machines, Bars and Weights, Various
... End-user (Health Clubs, Home/Individual, Other commercial organization (Hotels, Hospitals, Corporate offices)), By Distribution Channel (Offline, Online), and By Region (North America, Latin America, Europe, Asia Pacific, Middle East & Africa) - Size, Share, Outlook, and ... Read More
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Home Audio Equipment Market, By Product (Home Theater in-a-Box (5.1 Channels 6.1 Channels, 7.1 Channels and 9.1 Channels), Home Audio Systems, Home Radios and Other Home Audio Accessories) and by Region (North America, Europe, Asia Pacific, ROW) - Size, S
... Pacific, ROW) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 Home audio equipment is an audio electronic system installed inside household and made for home entertainment use. They include smart speakers, microphones, home ... Read More
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Events Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Event Type (Virtual, Hybrid, and Physical), Revenue Source (Ticket Sale, Sponsorship, and Others), Type (Music Concert, Festivals, Sports, Exhibitions and Conferences, Corporate Events and Seminars, and Others), Organizer (Corporate, Sports, Education, Entertainment, Association, and Others), Application (B2B and B2C), and Enterprise Size (Small and Medium Enterprises and Large Enterprises)
... and Seminars, and Others), Organizer (Corporate, Sports, Education, Entertainment, Association, and Others), Application (B2B and B2C), and Enterprise Size (Small and Medium Enterprises and Large Enterprises) The global Events market share is expected to grow ... Read More
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Metaverse - Thematic Research
... and consume content. The metaverse brings together a range of next-generation technologies from cloud computing to artificial intelligence (AI), blockchain, cryptocurrencies, cybersecurity, the internet of things (IoT), virtual reality (VR), augmented reality (AR), digital twins, ... Read More
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Stock Music Market, by Type (Royalty-free Stock Music and Licensed Stock Music), by Application (Film Soundtracks, Advertising, Online Content, Gaming, Television and Radio Broadcasts, Corporate and Educational Presentations, and Others) by End User (Larg
... SMEs, and Individual Content Creators), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 Production music libraries create, own, ... Read More
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Microsoft Azure Platforms Key to Support New Ventures in 365 Business Applications, Metaverse, Cloud Gaming, and More
... 2022) by taking into context the impact it will have on the Azure platform. This report will show how Microsoft is using the Azure cloud business to support the growth of its front-end applications, such ... Read More
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Europe Sporting Goods Market, By Product Type (Football, Team sports, Tennis, Bike sports, Racket sports, Outdoor Sports, Fitness, Running, Water sports, Winter sports, Golf, Other sports) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028
... 2028 Sports have been always popular among the people in Europe, owing to which the sport and fitness equipment industry has witness a steady growth since last many years. Sporting goods includes different types of ... Read More
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Global Online Gambling Market 2022-2028
... gamblers around the world have a huge choice of sites to choose from. According to market research study published by Gen Consulting Company, the market size of the global online gambling sector is expected to ... Read More
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Financial Services (Payment) Sector Sports Sponsorship Landscape - Analysing Biggest Brands and Spenders, Venue Rights, Deals, Latest Trends and Case Studies
... spenders, top professional leagues spendings and most active brands. Furthermore, the major geographical and sporting markets for both the payment' and sports industry with an evaluation of the deals expected to expire in 2023. The ... Read More