Entertainment Market Research Reports & Industry Analysis
The entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of entertainment and entertainment products.
Entertainment Industry Research & Market Reports
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Music Publishing Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... trending solutions in the music publishing market. Such devices offer movability and are important in concerts and live performances. Most of the vendors in the music industry partner with value chain enablers to have easy ... Read More
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Inflight Entertainment and Connectivity Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... a CAGR of 7.77% during the forecast period (2022-2027). The COVID-19 pandemic resulted in a full-scale crisis, with the imposition of travel restrictions and suspension of flights in a global effort to contain the spread ... Read More
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Metaverse Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... the growth of the Metaverse Market globally are rising demand in the worldwide media, entertainment, and gaming industries, primarily due to the increased usage of Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) ... Read More
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Wearable Devices in Sports Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... wearable technology and devices market is unfolding at a rapid pace. With the industry going towards a focal point, businesses are prioritizing service enhancement, apart from adding additional new features to the device itself. Wearable ... Read More
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Online Event Ticketing Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... it is expected to reach USD 94.92 billion by 2027, registering a CAGR of 7.52% from 2022 through 2027 (hereafter referred to as the forecast period). Key Highlights Online ticketing gained popularity due to the ... Read More
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Global Gambling Market: Analysis By Product Type (Casino, Lotteries, Gaming Machines, Betting, and Others), By Platform (Landbased, Computer and Mobile), By Region Size & Forecast with Impact Analysis of COVID-19 and Forecast up to 2027
... Gambling (also known as betting or gaming) is the staking of something valuable (""the stakes"") on an event with an uncertain conclusion in the hope of gaining something valuable. Gambling, thus, necessitates the presence of ... Read More
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Global Online Gambling Market Summary, Competitive Analysis and Forecast, 2017-2026
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The online gambling industry comprises remote gaming activities by means of the internet, ... Read More
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Sports Analytics Market - Global Industry Analysis (2019 - 2021) - Growth Trends and Market Forecast (2022 - 2029)
... activities of sportspersons. By leveraging advanced analytics, sports management teams can develop actionable strategies, while reliably tracking an athlete’s overall health. This has dramatically increased the demand for sports analytics solutions and services. A recent ... Read More
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United States (US) Digital Media Market Summary, Competitive Analysis and Forecast, 2017-2026
... volume 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The digital media market consists of ... Read More
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Global Events Industry 2022-2026
... report on the events industry market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Metaverse Market Forecasts to 2028 – Global Analysis By Platform (Mobile, Desktop, Other Platforms), Type (Non-Statins, Statins), Offering (Avatars, Virtual Platforms, Financial Services), and Others
... is accounted for $91.78 billion in 2022 and is expected to reach $134.68 billion by 2028 growing at a CAGR of 6.6% during the forecast period. Polythene films are largely used in the plastics industry ... Read More
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Global Online Microtransaction Market Size study & Forecast, by Type (In-game Currencies, Random Chance Purchases, In-game Items, Expiration, and Others), by Device (PC, Gaming Console, Mobile Phones, and Others) and Regional Analysis, 2022-2029
... Microtransaction Market is valued at approximately USD 34.59 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 10% over the forecast period 2022-2029. Online Microtransaction refers to in-game ... Read More
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Global Music Publishing Market Size study & Forecast, by Royalties (Performance, Synchronization, Digital Revenue, and Physical Revenue), and Regional Analysis, 2022-2029
... anticipated to grow with a healthy growth rate of more than 7.5% over the forecast period 2022-2029. The process of music publishing is buying the rights to musical works from songwriters, composers, or other right ... Read More
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Millennials and Gen Z in Sport - Thematic Research
... are two different generations that both grew up alongside the technology boom. Millennials are considered to have been born between 1981 and 1996, while Gen Z is considered to be comprised of people born between ... Read More
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Online Gambling & Betting Market (Gaming Type: Poker, Casino, Social Gaming, Lottery, Bingo, Fantasy Sports, and Sports Betting) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2022-2031
... Scope of Report TMR’s report on the global online gambling & betting market studies the past as well as the current growth trends and opportunities to gain valuable insights of the indicators of the market ... Read More
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Art Dealers - 2022 U.S. Market Research Report with Updated Forecasts
... States with over 100 data sets covering 2012-2026. This Kentley Insights report includes historical and forecasted market size, ecommerce, product lines, inventory turns, gross margin, profitability, financial ratios, BCG matrix, statistics by state, operating expense ... Read More
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Recreation Clubs Market By Category (Recreational sports clubs, Non sports recreational clubs), By Age Group (Baby Boomers, Generation X, Millennials, Generation Z), By Travelers Type (Solo, Group): Global Opportunity Analysis and Industry Forecast, 2021-2031
... recreation clubs market was valued at $48,848.0 million in 2021, and is projected to reach $91,436.0 million by 2031, registering a CAGR of 6.5% from 2022 to 2031. Recreation includes spending discretionary time on activities ... Read More
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Video Management Software (VMS)
... in the year 2020, is projected to reach a revised size of US$21 Billion by 2027, growing at aCAGR of 18% over the period 2020-2027. Analog-Based, one of the segments analyzed in the report, is ... Read More
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Metaverse Market Share, Size, Trends, Industry Analysis Report, By Component (Hardware, Software, Service); By Technology; By Application; By Industry Vertical; By Region; Segment Forecast, 2022 - 2030
... reach USD 680.80 billion by 2030, according to a new study by Polaris Market Research. The report “Metaverse Market Share, Size, Trends, Industry Analysis Report, By Component (Hardware, Software, Service); By Technology; By Application; By ... Read More
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Video Streaming Solutions
... projected to reach a revised size of US$154.5 Billion by 2027, growing at aCAGR of 17.5% over the period 2020-2027. Live, one of the segments analyzed in the report, is projected to record 16.8% CAGR ... Read More
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Global Disposable Hand Warmer Market Report, History and Forecast 2017-2028
... is projected to reach a revised size of US$ 711.66 million by 2028, growing at a CAGR of 8.18% during the forecast period 2022-2028. North American market for Disposable Hand Warmer is estimated to increase ... Read More
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Book, Periodical & Music Stores - 2022 U.S. Market Research Report with Updated Forecasts
... the retail sector in the United States with over 100 data sets covering 2012-2026. This Kentley Insights report includes historical and forecasted market size, ecommerce, product lines, inventory turns, gross margin, profitability, financial ratios, BCG ... Read More
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Record Stores - 2022 U.S. Market Research Report with Updated Forecasts
... States with over 100 data sets covering 2012-2026. This Kentley Insights report includes historical and forecasted market size, ecommerce, product lines, inventory turns, gross margin, profitability, financial ratios, BCG matrix, statistics by state, operating expense ... Read More
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Metaverse Market Size, Share, Trends, Analysis and Forecasts By Vertical (BFSI, Retail, Media and Entertainment, Education, Aerospace and Defense, Manufacturing, Others), Component Stack (Hardware, Software, Services), Region and Segment 2022-2030
... size was valued at USD 22.79 billion in 2021 and is expected to grow at a compound annual growth rate (CAGR) of 39.8% during 2022-2030. This market intelligence report offers a thorough, forward-looking analysis of ... Read More
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Middle East & Africa Yoga Accessories Market Outlook, 2027
... allowed in Saudi Arabia for decades. Extremists challenged the notion that yoga was incompatible with Islamic practices. The market got a boost when yoga received formal recognition as a sporting activity in November 2017. This ... Read More