Entertainment Market Research Reports & Industry Analysis
The entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of entertainment and entertainment products.
Entertainment Industry Research & Market Reports
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2023 Global Forecast for Audio discs, records, and compact discs (CD), full-length (2024-2029 Outlook)-Manufacturing & Markets Report
... over 40 countries. Estimates on equipment or material sales (product shipments value) are published historically for 2019 to 2020, projections for 2021 to 2023 and forecasts for 2024 to 2029. Product shipments include the total ... Read More
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Caravan & Camping Sites in France - Industry Market Research Report
... and villages. This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the ... Read More
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Recreation, Entertainment and Arts in Asia Pacific
... industry is poised to grow at the fastest rate, nearly closing the gap with Western European turnover levels by 2030. Recovering tourism, growing investments and economic expansion are set to drive the entertainment industry’s growth ... Read More
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Online Gaming - Key Disruptive Forces to Transform User Experience
... is a key factor driving investments into the cloud, wearable, and real-time personalized gaming. GlobalData's FutureTech Series Report, ‘Online gaming: key disruptive forces to transform user experience’, categorizes key innovation areas in online gaming as ... Read More
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Commonwealth Games, 2022 - Post Event Analysis
... children and $16.87 for adults in Birmingham, with a ballot being utilized for the distribution of tickets in the summer of 2021. Additional tickets were sold closer to the event, with special sessions where medals ... Read More
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FEI World Equestrian Games, 2022 - Post Event Analysis
... Equestrian Games boasted 29 different broadcast deals, with fans expected to tune in from all over the world. 4.7 million US viewers tuned into the 2018 event on NBC, highlighting the increased popularity of the ... Read More
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Youth League and Team Sports
... 153 tables and figures. Worldwide markets have increased as the youth teams achieve broad community appeal. Youth Sports markets are poised to achieve continuing growth as the advantages brought by using apps for youth sports ... Read More
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Asia Pacific Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
... Asia Pacific is expected to grow from US$ 124.24 million in 2022 to US$ 666.26 million by 2028. It is estimated to grow at a CAGR of 32.3% from 2022 to 2028. Incorporation of Artificial ... Read More
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Middle East & Africa Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
... market in Middle East & Africa is expected to grow from US$ 18.10 million in 2022 to US$ 71.10 million by 2028. It is estimated to grow at a CAGR of 25.6% from 2022 to ... Read More
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North America Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
... North America is expected to grow from US$ 217.03 million in 2022 to US$ 1,082.34 million by 2028. It is estimated to grow at a CAGR of 30.7% from 2022 to 2028. Growing Awareness About ... Read More
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Photographic Activities in the EU - Industry Market Research Report
... activities do not include the production of films, the processing of these for the film industry and television broadcasters, and the operation of photo booths. This report covers the scope, size, disposition and growth of ... Read More
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Power Sports Market [Vehicle Type: Motorcycles, Scooters & Mopeds, ATVs (All Terrain Vehicles) & Quads, Golf Carts, Watersports, Snowmobiles, UTVs (Utility Terrain Vehicles), Lawn Mowers] - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2022-2031
... 2022-2031 Power Sports Market – Scope of Report TMR’s report on the global power sports market studies the past as well as the current growth trends and opportunities to gain valuable insights of the indicators ... Read More
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Europe Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
... is expected to grow from US$ 164.91 million in 2022 to US$ 776.86 million by 2028. It is estimated to grow at a CAGR of 29.5% from 2022 to 2028. Rising Smart Technologies Integration Integration ... Read More
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South & Central America Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
... market in South & Central America is expected to grow from US$ 8.95 million in 2022 to US$ 36.87 million by 2028. It is estimated to grow at a CAGR of 26.6% from 2022 to ... Read More
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T20 World Cup, 2022 - Post Event Analysis
... statistics from the tournament as well as looking at how it fared from a commercial perspective. Over $100 million earned in tournament sponsorship money, as it capitalizes on Indian market. England's victory led to a ... Read More
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Cinemas in the EU - Industry Market Research Report
... size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares. Read More
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Cinemas in Italy - Industry Market Research Report
... size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares. Read More
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Cinemas in France - Industry Market Research Report
... size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares. Read More
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Cinemas in Spain - Industry Market Research Report
... size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares. Read More
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Arts, Entertainment & Recreation Sector
... and sites of historical or cultural significance. Major companies and organizations include Creative Artists Agency (CAA), Las Vegas Sands, Live Nation Entertainment, the New York Yankees, the Smithsonian Institution, and Walt Disney Parks and Resorts ... Read More
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Sports Optic Market Analysis and Forecast to 2031: By Type (Telescopes, Binoculars, Rifle Scopes, Rangefinders), Price Range (Low, Mid, High), Distribution Channel (Online, Offline), and Region
... that are designed to improve an athlete's performance. This can include anything from specialized glasses and goggles to help them see the ball more clearly, to devices that measure things like heart rate and oxygen ... Read More
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Global Entertainment & Media Market Research Report - Forecast till 2030
... industry has recently changed in terms of innovation and applications and has undergone broad expansion. This shift has compelled international entertainment and media projects to provide creative content and effective dissemination techniques to stay ahead ... Read More
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Sound Recording & Music Publishing in the EU - Industry Market Research Report
... promote, authorise and use compositions in recordings, TV and various other media; and publish music and sheet music. Publishers either own the copyright or act as an administrator of the music copyrights on behalf of ... Read More
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Fitness Equipment Market Growth Forecast Analysis Report 2030
... the market dynamics of the industry. It provides an in-depth analysis of the market segments which include types, applications, and competitor analysis. The global Fitness Equipment market size is growing at a CAGR of 3.4% ... Read More
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Metaverse Market Research Report 2022-2030
... restraints that can change the market dynamics of the industry. It provides an in-depth analysis of the market segments which include types, applications, and competitor analysis. The global Metaverse market size is growing at a ... Read More