Entertainment Market Research Reports & Industry Analysis
The entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of entertainment and entertainment products.
Entertainment Industry Research & Market Reports
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Italy Media Market Summary, Competitive Analysis and Forecast to 2027
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The media industry consists of the advertising, broadcasting & cable TV, publishing, and ... Read More
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Sports Bicycle Market Intelligence Report - Global Forecast 2023-2030
... forecast period. Market Statistics: The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make better decisions. In ... Read More
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Online Event Ticketing Market: Segmented: By Application (Sports, Music, Movies and Others), By Platform (Desktop and Mobile) And Region – Global Analysis of Market Size, Share & Trends For 2021–2022 And Forecasts To 2031
... updated study by FATPOS Global Research, titled "Online Event Ticketing Market Size, Share, Price, Trends, Growth, Report, and Forecast 2022-2032," provides a detailed analysis of the Online Event Ticketing Market and evaluates the market in ... Read More
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Emotion Detection and Recognition Market By Software Tool (Facial Expression and Emotion Recognition, Gesture and Posture Recognition, Voice Recognition), By Application (Law Enforcement Surveillance and Monitoring, Entertainment and Consumer Electronics, Marketing and Advertising, Others), By Technology (Pattern Recognition Network, Machine Learning, Natural Language Processing, Others), By End User (Commercial, Entertainment, Retail, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
... Technology (Pattern Recognition Network, Machine Learning, Natural Language Processing, Others), By End User (Commercial, Entertainment, Retail, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031 Emotion recognition is a technique used in software programs, which allows ... Read More
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Online Gambling Market Intelligence Report - Global Forecast 2023-2030
... forecast period. Market Statistics: The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make better decisions. In ... Read More
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2023 Global 3D Animation Market Industry (2029 Outlook)
... a three-year historical trend (2017-2020), a three-year forecast estimate trends (2021-2023), and a five-year outlook projection (2024-2029) for 46 countries. Market and product shipments include the total value of all products produced and shipped by ... Read More
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Kids Toys Market By End User (Unisex Toys , Toys for Boys , Toys for Girls ), By Product Type (Building Toys, Figurine Toys, Sports and Outdoor Toys, Others), By Distribution Channel (Hypermarket/Supermarket, Specialty Stores, Departmental Stores, Online Channels, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
... Departmental Stores, Online Channels, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031 The global kids toys market size was valued at $65.8 billion in 2021, and is projected to reach $89.5 billion by 2031, growing ... Read More
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2023 Global Animation Industry (2029 Outlook)
... historical trend (2017-2020), a three-year forecast estimate trends (2021-2023), and a five-year outlook projection (2024-2029) for 46 countries. Market and product shipments include the total value of all products produced and shipped by all producers ... Read More
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Amusement Parks Market Intelligence Report - Global Forecast 2023-2030
... forecast period. Market Statistics: The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make better decisions. In ... Read More
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2023 Global Anime Industry (2029 Outlook)
... historical trend (2017-2020), a three-year forecast estimate trends (2021-2023), and a five-year outlook projection (2024-2029) for 46 countries. Market and product shipments include the total value of all products produced and shipped by all producers ... Read More
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Used Bike Market By Distribution channel (C2C, B2C), By Source (Domestically Manufactured, Imported Bikes), By Engine capacity (50 to 125cc, 125 to 250cc, Above 250cc, Electric Drive), By Type (Standard, Sports, Cruiser bikes, Mopeds, Others), By Propulsion (ICE, Electric): Global Opportunity Analysis and Industry Forecast, 2021-2031
... By Propulsion (ICE, Electric): Global Opportunity Analysis and Industry Forecast, 2021-2031 A used bike is one that has been driven previously or that has been owned by one or more individuals. It is sometimes referred ... Read More
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Australian Open, 2023 - Event Analysis
... in place with the Australian broadcaster Nine Network, worth $46.04 million annually across five years. On Nine Network, while a record total of 12.5 million people watched the 2023 Australian Open, the 2023 viewership in ... Read More
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Research Report on Southeast Asia Theme Park Industry 2023-2032
... the tourism industry also promotes the development of the theme park industry in Southeast Asia. And as Southeast Asia's economy grows and residents' living standards improve, the consumer demand for theme parks expands, and the ... Read More
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Research Report on Southeast Asia Cinema Industry 2023-2032
... cinema to watch movies has become an option for people in their leisure time. The population base in Southeast Asia is huge and the population structure is relatively young, so the future development of the ... Read More
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Emerging Economies in Sport - Thematic Intelligence
... countries in Europe and North America, the landscape has been slowly shifting in the last couple of decades. Certain nations in Asia, including India and China, have been growing their economy rapidly, to a point ... Read More
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North America Digital Media Production Software Market Size, Share & Industry Trends Analysis Report By Type, By Deployment Mode (Cloud and On-premise), By Application (Digital Advertising, Online Games, E-learning, and Others), By Country and Growth Forecast, 2022 - 2028
... Forecast, 2022 - 2028 The North America Digital Media Production Software Market would witness market growth of 9.8% CAGR during the forecast period (2022-2028). Social media websites allow businesses to engage with their consumers and ... Read More
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Global Online Tennis Gaming Market Growth (Status and Outlook) 2023-2029
... 2022, providing a comprehensive analysis by region and market sector of projected Online Tennis Gaming sales for 2023 through 2029. With Online Tennis Gaming sales broken down by region, market sector and sub-sector, this report ... Read More
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South America Esports Market Outlook, 2028
... this growth in gaming, there is also an increase in revenue. Among the countries with the largest market shares in South America are Brazil, followed by Argentina and Colombia. In these countries traditionally dominated by ... Read More
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Middle East & Africa Esports Market Outlook, 2028
... is expected to grow over the coming years. In recent years, gaming has changed radically. Not only have the games themselves evolved so has the way users engage with them. Each player competing against the ... Read More
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Asia-Pacific Esports Market Outlook, 2028
... region. Younger population influences the shift to a ‘mobile first’ mentality where the region’s increasing online population and high smartphone penetration contribute significantly to the growth of mobile esports. As infrastructure and internet connectivity continue ... Read More
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North America Esports Market Outlook, 2028
... gaming business propagates creativity by pushing the upper limits with respect to achievements. Video gaming is no longer a hobby exclusively for the young. As generations have grown up with video gaming as a common ... Read More
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Global Sports Video Camera Market Research Report 2022 - Market Size, Current Insights and Development Trends
... competitor landscape, recent status, and development trends. Furthermore, the report provides strategies for companies to overcome threats posed by COVID-19. Technological innovation and advancement will further optimize the performance of the product, enabling it to ... Read More
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Global Pilates Equipment Market Research Report 2022 - Market Size, Current Insights and Development Trends
... recent status, and development trends. Furthermore, the report provides strategies for companies to overcome threats posed by COVID-19. Technological innovation and advancement will further optimize the performance of the product, enabling it to acquire a ... Read More
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FIH World Cup 2023 - Post Event Analysis
... World Champions after an enticing Final which saw them defeat Belgium on penalties. The report offers some insight and analysis around some of the key commercial outcomes of the tournament in India. Over $4 million ... Read More
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Global Music Competitive Mobile Games Market Growth (Status and Outlook) 2023-2029
... Games sales in 2022, providing a comprehensive analysis by region and market sector of projected Music Competitive Mobile Games sales for 2023 through 2029. With Music Competitive Mobile Games sales broken down by region, market ... Read More