Entertainment Market Research Reports & Industry Analysis
The entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of entertainment and entertainment products.
Entertainment Industry Research & Market Reports
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Global Wildlife Park Market Growth (Status and Outlook) 2023-2029
... grow at a CAGR of 8.2% from 2023 to 2029. United States market for Wildlife Park is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % ... Read More
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Anime Merchandising Market Size, Share & Trends Analysis Report By Product (Figurine, Clothing, Books, Posters), By Distribution Channel (Online, Offline), And Segment Forecasts, 2023 - 2030
... merchandising market size is expected to reach USD 18.63 billion by 2030, growing at a compound annual growth rate (CAGR) of 9.4% from 2023 to 2030, based on a recent report by Grand View Research, ... Read More
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Global Flower Pots and Planters for Parks and Municipalities Market Growth 2023-2029
... million in 2029; it is expected to grow at a CAGR of % from 2023 to 2029. United States market for Flower Pots and Planters for Parks and Municipalities is estimated to increase from US$ ... Read More
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Sports Analytics Market Size, Share & Trends Analysis Report By Component (Software, Service), By Analysis Type (On-field, Off-field), By Sports (Football, Cricket, Basketball, Baseball, Rugby), By Region, And Segment Forecasts, 2023 - 2030
... Market Growth & Trends The global sports analytics market size is expected to reach USD 6,340.7 million by 2030, registering a CAGR of 25.1% from 2023 to 2030, as per a new report by Grand ... Read More
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Fantasy Sports Market Size, Share & Trends Analysis Report By Sports, By Sports Type, By Platform, By Gameplay, By Device, By Demographics, By Region, And Segment Forecasts, 2023 - 2030
... Trends The global fantasy sports market size is estimated to reach USD 56.36 billion by 2030, registering a CAGR of 14.1% from 2023 to 2030, according to a new report by Grand View Research, Inc. ... Read More
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Computer Graphics Market Forecasts to 2028 – Global Analysis By Component (Hardware and Software), Service (Consulting, Training and Support and Integration), Application, End user and By Geography
... Market is accounted for $196.57 million in 2022 and is expected to reach $348.26 million by 2028 growing at a CAGR of 10% during the forecast period. Computer graphics produces images and artistic pictures with ... Read More
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Performing Arts Venues in Australia - Industry Market Research Report
... from solid growth in demand from music and theatre production companies. The COVID-19 pandemic prompted state and federal governments to introduce strict restrictions to contain the spread, including measures to curb large indoor gatherings. These ... Read More
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Karaoke System Market (Type: Portable System and Fixed System; Product Type: Built-in Microphone System, TV Monitor System, MP3 System, and All-in-One System) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2023-2031
... Market – Scope of Report TMR’s report on the global Karaoke System Market studies the past as well as the current growth trends and opportunities to gain valuable insights of the indicators of the market ... Read More
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Global Wake Surfing Sport Boat Market 2023 by Manufacturers, Regions, Type and Application, Forecast to 2029
... USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while ... Read More
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Global Wake Surfing Sport Boat Supply, Demand and Key Producers, 2023-2029
... during the forecast period (2023-2029). This report studies the global Wake Surfing Sport Boat production, demand, key manufacturers, and key regions. This report is a detailed and comprehensive analysis of the world market for Wake ... Read More
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Canada Corporate Wellness Market Size, Share & Trends Analysis Report By Service (Health Risk Assessment, Fitness), By End-use, By Category, By Delivery Model (Onsite, Offsite), And Segment Forecasts, 2023 - 2030
... Growth & Trends The Canada corporate wellness market size is expected to reach USD 3.4 billion in 2030, expanding at a CAGR of 4.42% during the forecast period, based on a new report by Grand ... Read More
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Digital Payments in Sport - Thematic Intelligence
... made in the UK in 2018, of which only 28% were made in cash. This marked a significant drop from a decade prior. With the increasing use of online banking, smartphones, and debit cards, carrying ... Read More
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Global Metaverse Market Assessment, By Component [Hardware, Software, Services], By Technology [Blockchain, Virtual Reality & Augmented Reality, Artificial Intelligence (AI), Internet of Things (IoT), Others], By Application [Digital Marketing, Gaming, E-Commerce, Events, Others], By End-user [Retail, Healthcare, Manufacturing, IT and Telecommunication, Media and Entertainment, Banking, Financial Services, and Insurance, Others], By Region, Opportunities and Forecast, 2016-2030F
... [Retail, Healthcare, Manufacturing, IT and Telecommunication, Media and Entertainment, Banking, Financial Services, and Insurance, Others], By Region, Opportunities and Forecast, 2016-2030F Global Metaverse Market size was valued at USD 62.19 billion in 2022 which is ... Read More
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Adult Entertainment Market By Type (VHS and DVDs, Magazines and Books, Sex toys and accessories, Adult novelties), By Gender (Male, Female), By Age Group (18 to 24 year, 25 to 34 year, 35 to 44 year, Above 45 year), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2023-2032
... year, Above 45 year), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2023-2032 The global adult entertainment market was valued at $58.4 billion in 2022, and is projected to reach $96.2 billion ... Read More
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Global Sports Sunglasses Market Research Report 2023-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2029
... avoid ultraviolet damage and wind and other factors that interfere with sports during exercise. Sports sunglasses can reduce the irritation of strong light, see clearly without distortion, prevent ultraviolet rays, recognize colors without distortion, and ... Read More
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Video Game Market By Device (Smartphones, PC, Consoles), By Age Group (Generation Z, Generation Y, Generation X), By Platform Type (Offline, Online): Global Opportunity Analysis and Industry Forecast, 2023-2032
... at $231.4 billion in 2022 and is expected to reach $446.5 billion by 2032 registering a CAGR of 6.5%. Video games are electronic games that involve interaction with a user interface, typically through a controller ... Read More
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Global Online Entertainment Market Assessment, By Form [Online Gaming, Music Streaming, Video Streaming, Web Radio, Social Media, Others], By Supporting Device [Smartphones, Smart Televisions (TVs), Laptops and Desktops, Others], By Revenue Model [Subscription and Membership, Advertisement, Sponsorship, Direct Purchase, Others], By Region, Opportunities and Forecast, 2016-2030F
... Advertisement, Sponsorship, Direct Purchase, Others], By Region, Opportunities and Forecast, 2016-2030F The rise of Gen Z has led to an increase in demand for online entertainment content, mediums, and platforms owing to their likelihood to ... Read More
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The U.S. Recreational Vehicle Industry: RV Manufacturers, Dealers, and RV Parks
... & Campgrounds. The industry posted record revenues and shipments in 2021 during the Covid-19 pandemic, as consumers sought ways to vacation safely. This was a major turning point and stimulus for the industry, as a ... Read More
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India Sports Broadcasting Media (Television and Telecommunications) Landscape
... detailed forecasts of key indicators up to 2027. The report analyses the television, SVOD, mobile handset and residential fixed-line broadband sectors, as well as a review of major sports media rights. Key Highlights Over the ... Read More
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Italy Sports Broadcasting Media (Television and Telecommunications) Landscape
... detailed forecasts of key indicators up to 2027. The report analyses the television, SVOD, mobile handset and residential fixed-line broadband sectors, as well as a review of major sports media rights. Key Highlights Direct-to-home (DTH) ... Read More
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Century Casinos Inc - Strategy, SWOT and Corporate Finance Report
... structure, operation, SWOT analysis, product and service offerings and corporate actions, providing a 360˚ view of the company. Key Highlights Century Casinos Inc (CCI) is a casino entertainment company. It owns, invests, develops and operates ... Read More
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PGA Championship, 2023 - Post Event Analysis
... rights to air the 2023 PGA Championship across the globe. The PGA Championship has lucrative broadcast deals around the world, but especially with American networks CBS and ESPN. Viewing figures for this year's competition were ... Read More
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Metaverse in Education Market by Component (Hardware (AR devices, VR devices, MR devices, and interactive displays and projectors), Software, Professional Services), End User (Academic and Corporate) and Region - Global Forecast to 2028
... in the education market is expected to grow from USD 3.9 billion in 2023 to USD 19.3 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 37.7% during the forecast period. The term ... Read More
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Indoor Robots Market by Type (Medical Robots, Drones, Cleaning Robots, Entertainment Robots, Education Robots, Personal/Handicap Assistant Robots, Public Relation Robots, Security and Surveillance Robots), End User (Commercial, Residential), and Region 20
... indoor robots market size reached US$ 14.18 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 44.55 Billion by 2028, exhibiting a growth rate (CAGR) of 19.50% during 2023-2028. The rising ... Read More
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Global Amusement Parks Market 2023-2030
... of Revenue (Hotels/ Resorts, Tickets, Food & beverages, Merchandise, and Others) Forecast Period (2022-2030) The global amusement parks market is anticipated to grow at a considerable CAGR of 4.2% during the forecast period. The growing ... Read More