Entertainment Market Research Reports & Industry Analysis
The entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of entertainment and entertainment products.
Entertainment Industry Research & Market Reports
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Global Basketball Equipment Market 2024 by Manufacturers, Regions, Type and Application, Forecast to 2030
... and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period. The Global Info Research report includes an overview of the development of the Basketball Equipment ... Read More
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Talent & Modeling Agencies
... (CAA), United Talent Agency (UTA), and William Morris Endeavor Entertainment (WME), all of which are based in the US. COMPETITIVE LANDSCAPE Demand is driven by spending on talent in the performing arts, sports, and advertising ... Read More
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Revenue Forecasts to (2031) and Analytics for the Amusement & Theme Parks, Recreation & Sports Facilities (Tennis, Golf , Ski Resorts) and Gambling (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 713000
... metrics, benchmarks, historic numbers, growth rates and forecasts that will save countless hours of research. Key Findings: Amusement & Theme Parks, Recreation & Sports Facilities (Tennis, Golf , Ski Resorts) and Gambling Industry (U.S.) to ... Read More
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Revenue Forecasts to (2031) and Analytics for the Sporting Goods, Hobby, Book and Music Stores (Broad-Based) (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 451000
... forecasts that will save countless hours of research. Key Findings: Sporting Goods, Hobby, Book and Music Stores (Broad-Based) Industry (U.S.) to reach $157,873,503,713 by 2031. Sporting Goods, Hobby, Book and Music Stores (Broad-Based) Industry (U.S.), ... Read More
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Revenue Forecasts to (2031) and Analytics for the Motion Picture, Movies, Films, Television (TV) Programming, Video Production, Distribution, Exhibition (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 512100
... growth rates and forecasts that will save countless hours of research. Key Findings: Motion Picture, Movies, Films, Television (TV) Programming, Video Production, Distribution, Exhibition Industry (U.S.) to reach $201,780,982,889 by 2031. Motion Picture, Movies, Films, ... Read More
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Revenue Forecasts to (2031) and Analytics for the Movie (Motion Pictures) Theaters (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 512131
... countless hours of research. Key Findings: Movie (Motion Pictures) Theaters Industry (U.S.) to reach $66,207,677,529 by 2031. Movie (Motion Pictures) Theaters Industry (U.S.), including Average EBITDA, Operating Ratios and Sales per Employee. Core Benefits to ... Read More
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Revenue Forecasts to (2031) and Analytics for the Movie (Motion Pictures) Theaters, Festivals & Exhibitions and Drive-In Theaters (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 512130
... rates and forecasts that will save countless hours of research. Key Findings: Movie (Motion Pictures) Theaters, Festivals & Exhibitions and Drive-In Theaters Industry (U.S.) to reach $38,330,760,675 by 2031. Movie (Motion Pictures) Theaters, Festivals & ... Read More
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Revenue Forecasts to (2031) and Analytics for the Amusement and Theme Parks (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 713110
... countless hours of research. Key Findings: Amusement and Theme Parks Industry (U.S.) to reach $36,669,193,630 by 2031. Amusement and Theme Parks Industry (U.S.), including Average EBITDA, Operating Ratios and Sales per Employee. Core Benefits to ... Read More
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Revenue Forecasts to (2031) and Analytics for the Cable & Streaming TV Production, Subscription Cable & Streaming Networks (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 515210
... rates and forecasts that will save countless hours of research. Key Findings: Cable & Streaming TV Production, Subscription Cable & Streaming Networks Industry (U.S.) to reach $277,652,129,329 by 2031. Cable & Streaming TV Production, Subscription ... Read More
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Revenue Forecasts to (2031) and Analytics for the Performing Arts, Spectator Sports and Other Live Entertainment (Broad-Based) (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 711000
... and forecasts that will save countless hours of research. Key Findings: Performing Arts, Spectator Sports and Other Live Entertainment (Broad-Based) Industry (U.S.) to reach $240,218,784,306 by 2031. Performing Arts, Spectator Sports and Other Live Entertainment ... Read More
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Revenue Forecasts to (2031) and Analytics for the Arts, Entertainment and Recreation (Broad-Based) (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 710000
... save countless hours of research. Key Findings: Arts, Entertainment and Recreation (Broad-Based) Industry (U.S.) to reach $540,987,901,263 by 2031. Arts, Entertainment and Recreation (Broad-Based) Industry (U.S.), including Average EBITDA, Operating Ratios and Sales per Employee. ... Read More
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Revenue Forecasts to (2031) and Analytics for the Amusement Parks, Theme Parks and Arcades (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 713100
... will save countless hours of research. Key Findings: Amusement Parks, Theme Parks and Arcades Industry (U.S.) to reach $260,588,655,171 by 2031. Amusement Parks, Theme Parks and Arcades Industry (U.S.), including Average EBITDA, Operating Ratios and ... Read More
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Revenue Forecasts to (2031) and Analytics for the Gambling Industries (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 713200
... of research. Key Findings: Gambling Industries Industry (U.S.) to reach $245,661,528,886 by 2031. Gambling Industries Industry (U.S.), including Average EBITDA, Operating Ratios and Sales per Employee. Core Benefits to Customer: 1) Comprehensive overview of an ... Read More
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Revenue Forecasts to (2031) and Analytics for the Gambling Industries (except Casinos and Casino Hotels) (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 713290
... that will save countless hours of research. Key Findings: Gambling Industries (except Casinos and Casino Hotels) Industry (U.S.) to reach $22,166,673,486 by 2031. Gambling Industries (except Casinos and Casino Hotels) Industry (U.S.), including Average EBITDA, ... Read More
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Revenue Forecasts to (2031) and Analytics for the Motion Picture (Movie, Film), Music Production, Distribution, Exhibition (Theaters) & Publishing (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 512000
... growth rates and forecasts that will save countless hours of research. Key Findings: Motion Picture (Movie, Film), Music Production, Distribution, Exhibition (Theaters) & Publishing Industry (U.S.) to reach $201,780,982,889 by 2031. Motion Picture (Movie, Film), ... Read More
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Golf Driving Ranges & Family Fun Centers in the US - Industry Market Research Report
... consumers toward recreational services. Golf driving range and family fun center providers are part of a larger industry group with more than one hundred indoor and outdoor entertainment, recreation, amusement, camp and club services. Consumer ... Read More
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Concert & Event Promotion in the US - Industry Market Research Report
... concerts, sporting events and public appearances. During the last few years, industry revenue has experienced significant growth. Positive economic expansion fueled consumer discretionary purchases on live events and related performances. But in 2020, the COVID-19 ... Read More
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Zoos & Aquariums in the US - Industry Market Research Report
... academic purposes and public display. This industry does not include companies whose primary operations include arboreta, arboretums, aviaries or botanical gardens. Over the years to 2023, industry performance was susceptive to macroeconomic conditions, like declining ... Read More
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Amusement Parks & Arcades in Canada - Industry Market Research Report
... offer are entirely discretionary. Entertainment and leisure options abound, so even when conditions are positive, competition is stiff. At the pandemic's height, most locations were forced to shutter their doors, at least temporarily, due to ... Read More
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Amusement Parks in the US - Industry Market Research Report
... mechanical rides, water rides, games, shows, exhibits and refreshment stands, among many other attractions for consumer entertainment. Five major companies dominate the industry: Walt Disney, Universal Parks & Resorts, SeaWorld, Six Flags and Cedar Fair. ... Read More
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Concert & Event Promotion in Canada - Industry Market Research Report
... when conditions are poor. Rising disposable income has enabled many promoters to hike ticket prices, as consumers are willing to pay the extra fees. Concurrently, many are making greater shares of revenue from ancillary sales, ... Read More
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Arcade, Food & Entertainment Complexes in the US - Industry Market Research Report
... entertainment, such as video games, skill games and redemption games to patrons. As the home console has risen in prominence, coin-operated games have fallen in popularity. Substitute products, including game consoles, offer convenience and long-term ... Read More
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Movie Theaters
... outside the US include Canada's Cineplex, the UK's Cineworld, and China's Wanda Cinemas. COMPETITIVE LANDSCAPE Personal income and leisure time drive demand. The profitability of individual companies depends on securing access to popular movies and ... Read More
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Mexico Online Gambling Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)
... USD 1.7 billion by 2029, at a CAGR of 15.36% during the forecast period (2024-2029). The Mexican online gambling landscape is diverse, featuring online casinos, sports betting, poker, and various other gaming forms. This wide ... Read More
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India Mobile Gaming Market: Market Size, Forecast, Insights, Segmentation, and Competitive Landscape with Impact of COVID-19 & Russia-Ukraine War
... 2025-2034. This report on India mobile gaming market report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the India mobile ... Read More