Toys and Games Market Research Reports & Industry Analysis
The toy and games market continues to evolve with the latest trends and technologies such as the rise of augmented reality and virtual reality. In addition, the growth of e-commerce and social media has spurred significant changes in the the toy industry and gaming industry in recent years, making it more important than ever to stay up to date with the latest insights. At MarketResearch.com, we offer a wide range of comprehensive reports on the toy and games industry that can help you stay competitive and grow your business.
Toys and Games Market Sizing and Forecasts
- In our collection, you will find a wealth of insights, including key trends and developments, market sizing, drivers and challenges, regional breakdowns, the competition landscape, and company strategies.
- Our reports cover a full array of subjects ranging from video games and board games to puzzles to action figures and more.
- We also cover toy and hobby retailing and toy and game manufacturing, providing you with a complete picture of the industry.
- Additionally, our library includes a full range of country-specific studies for toys and games, ensuring that you have access to the information you need no matter where you do business.
- Whether you are looking to launch a new product, expand your business, or simply stay abreast of the latest toy industry developments, our reports are an invaluable resource.
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Toys and Games Industry Research & Market Reports
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MMOG (Massively Multiplayer Online Games)
... is expected to reach US$86.7 Billion by 2030, growing at a CAGR of 10.1% over the analysis period 2023-2030. Free to Play (F2P) MMOG, one of the segments analyzed in the report, is expected to ... Read More
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2024 Global Doll, Toy, And Game Manufacturing, Nsk, Total Products Markets (2030 Outlook)
... for 46 countries (Wharry Sharpe Research) The Global Products Markets Outlook reports provide product market size data for a three-year historical trend (2018-2021), a three-year forecast estimate trends (2022-2024), and a five-year outlook projection (2025-2030) ... Read More
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Tabletop Games
... at a CAGR of 7.0% over the analysis period 2023-2030. Monopoly, one of the segments analyzed in the report, is expected to record a 7.9% CAGR and reach US$3.9 Billion by the end of the ... Read More
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2024 Global Nonelectronic Games And Puzzles, Including Parts Products Markets (2030 Outlook)
... countries (Wharry Sharpe Research) The Global Products Markets Outlook reports provide product market size data for a three-year historical trend (2018-2021), a three-year forecast estimate trends (2022-2024), and a five-year outlook projection (2025-2030) for 46 ... Read More
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2024 Global Other Nonelectronic, Nonriding Toys, Including Parts And Pet Toys Products Markets (2030 Outlook)
... data globally, regionally and for 46 countries (Wharry Sharpe Research) The Global Products Markets Outlook reports provide product market size data for a three-year historical trend (2018-2021), a three-year forecast estimate trends (2022-2024), and a ... Read More
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Global Play To Earn Games Market Research Report 2024(Status and Outlook)
... Earn Games Market Size was estimated at USD 1360.84 million in 2023 and is projected to reach USD 5166.33 million by 2029, exhibiting a CAGR of 24.90% during the forecast period. This report provides a ... Read More
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2024 Global Dolls, Action Figures, Toy Animals, And Stuffed Toys, Including Parts And Accessories Products Markets (2030 Outlook)
... (2030 Outlook) report features market size data globally, regionally and for 46 countries (Wharry Sharpe Research) The Global Products Markets Outlook reports provide product market size data for a three-year historical trend (2018-2021), a three-year ... Read More
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Global 3D Fighting Games Market Research Report 2024(Status and Outlook)
... the boundaries are fixed. The Global 3D Fighting Games Market Size was estimated at USD 369.99 million in 2023 and is projected to reach USD 507.26 million by 2029, exhibiting a CAGR of 5.40% during ... Read More
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Bounce Houses
... at a CAGR of 2.9% over the analysis period 2023-2030. Bounce House without Slide, one of the segments analyzed in the report, is expected to record a 2.6% CAGR and reach US$1.7 Billion by the ... Read More
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Global Kids Badminton Racquet Market Growth 2024-2030
... CAGR of %from 2024 to 2030. LP Information, Inc. (LPI) ' newest research report, the “Kids Badminton Racquet Industry Forecast” looks at past sales and reviews total world Kids Badminton Racquet sales in 2023, providing ... Read More
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Global Games and Puzzles Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... million in 2023 and is forecast to a readjusted size of USD 44140 million by 2030 with a CAGR of 14.7% during review period. A puzzle is a game, problem, or toy that tests a ... Read More
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Global Trading Card Market Growth 2024-2030
... Card is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the global Trading Card market. Trading Card ... Read More
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India Toys and Games
... improved, and major players such as Mattel and Hasbro resumed imports of toys into the country. The enforcement of the Toys Order in 2021 required that toys which are imported or manufactured domestically adhere to ... Read More
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India Traditional Toys and Games
... it difficult for many leading toy manufacturers to import products into the country. As a result, in 2022 the category saw a negative performance in current value terms. This changed in 2023, as many manufacturers ... Read More
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South Africa Toys and Games
... disposable incomes. This resulted in the costs of basic goods and services such as food and energy increasing, thus preventing more significant spending on toys and games. Both traditional toys and games and video games ... Read More
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South Africa Traditional Toys and Games
... high inflation and the continued burden of nationwide power outages, parents continued to buy toys and games for their children for special events such as birthdays and Christmas. The “kidult” trend (the enjoyment of toys ... Read More
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Toys And Games Market Size, Share & Trends Analysis Report By Application (Up To 8 Years, 9-15 Years), By Distribution Channel (Online, Offline), By Product (Preschool Toys, Electronic Games), By Region, And Segment Forecasts, 2024 - 2030
... - 2030 Toys and Games Market Growth & Trends The global toys and games market size is expected to reach USD 439.91 billion by 2030, growing at a CAGR of 4.3% from 2024 to 2030, ... Read More
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Switzerland Traditional Toys and Games
... Christmas, on non-essential products, such as toys and games, severely impacted retail value sales development, albeit remaining at a high level overall. There were spikes in retail current value growth in 2020 and 2021 as ... Read More
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Switzerland Toys and Games
... sales, although this was offset by further fast growth for video games. After the highly dynamic sales development seen during the Coronavirus (COVID-19) pandemic in 2020 and 2021, retail current value growth of toys and ... Read More
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Global Female Sex Toys Market 2024 by Manufacturers, Regions, Type and Application, Forecast to 2030
... in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period. A sex toy refers to an external object that is used to stimulate ... Read More
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Global Online Sex Toys Market 2024-2028
... online sex toys market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current ... Read More
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Global Educational Toys Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Educational Toys Competitive Landscape Professional Research Report 2024
... in a wide variety of forms, from building blocks and puzzles to interactive electronic devices and science kits, and they are engineered to stimulate a child's intellectual, social, physical, and emotional development. Educational toys are ... Read More
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Germany Traditional Toys and Games
... or necessary for the purpose of saving money, was driven by the cost-of-living crisis and hindered a stronger performance by the category. At the height of the pandemic, demand for traditional toys and games grew ... Read More
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Germany Toys and Games
... traditional toys and games, which, for the second consecutive year, experienced declining sales in a post-pandemic scenario. On the other hand, video games benefited from an uptick in purchases of PlayStation 5, in addition to ... Read More