Toys and Games Market Research Reports & Industry Analysis
The toy and games market continues to evolve with the latest trends and technologies such as the rise of augmented reality and virtual reality. In addition, the growth of e-commerce and social media has spurred significant changes in the the toy industry and gaming industry in recent years, making it more important than ever to stay up to date with the latest insights. At MarketResearch.com, we offer a wide range of comprehensive reports on the toy and games industry that can help you stay competitive and grow your business.
Toys and Games Market Sizing and Forecasts
- In our collection, you will find a wealth of insights, including key trends and developments, market sizing, drivers and challenges, regional breakdowns, the competition landscape, and company strategies.
- Our reports cover a full array of subjects ranging from video games and board games to puzzles to action figures and more.
- We also cover toy and hobby retailing and toy and game manufacturing, providing you with a complete picture of the industry.
- Additionally, our library includes a full range of country-specific studies for toys and games, ensuring that you have access to the information you need no matter where you do business.
- Whether you are looking to launch a new product, expand your business, or simply stay abreast of the latest toy industry developments, our reports are an invaluable resource.
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Toys and Games Industry Research & Market Reports
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The 2023-2028 World Outlook for Electronic Learning Toys and Games
... the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow ... Read More
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The 2023-2028 World Outlook for Online Sex Toys
... potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly ... Read More
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The 2023-2028 World Outlook for Playing Cards and Board Games
... the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow ... Read More
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The 2023-2028 World Outlook for Dolls, Toys, and Games
... demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader ... Read More
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The 2023-2028 World Outlook for Commercial Inflatable Toys
... potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly ... Read More
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The 2023-2028 World Outlook for Games Consoles Software
... potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly ... Read More
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The 2023-2028 World Outlook for Connected Toys
... earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly gauge a ... Read More
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Global Traditional Toys and Games Market Size study, by Product (Games/Puzzles, Infants, Plush, Outdoors, Model Vehicles, Others), by Material (Plastic, Textile, Metal, Wood) and Regional Forecasts 2022-2028
... at approximately USD 80.00 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 4.00 % over the forecast period 2022-2028. A Traditional Toy is typically thought of as ... Read More
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U.S. Sexual Wellness Market Size, Share & Trends Analysis Report By Product (Sex Toys, Condoms, Personal Lubricants), By Distribution Channels (E-Commerce, Retailers), And Segment Forecasts, 2022 - 2030
... new report by Grand View Research. The market is expected to witness lucrative growth during the forecast period, owing to the growing acceptance of sexual exploration and acceptance of Lesbian, Gay, Bisexual, Transgender, and Queer ... Read More
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Sex Toys Market Size, Share & Trends Analysis Report By Type (Male, Female), By Distribution Channel (E-commerce, Specialty Stores, Mass Merchandizers), By Region, And Segment Forecasts, 2022 - 2030
... The global sex toys market size is expected to reach USD 62.32 billion by 2030, based on a new report by Grand View Research, Inc. It is projected to register a CAGR of 8.4% during ... Read More
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Inflatable Toys Market Forecast to 2028 - COVID-19 Impact and Global Analysis By End Use (Commercial and Residential), Type (Inflatable Pools, Inflatable Animals, Inflatable Balls, and Others), and Distribution Channel (Supermarkets & Hypermarkets, Specialty Stores, Online Retail, and Others)
... Online Retail, and Others) The inflatable toys market is projected to reach US$ 2,577.43 million by 2028 from US$ 1,975.13 million in 2021; it is expected to grow at a CAGR of 3.9% from 2021 ... Read More
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North America Smart Toys Market Databank
... 2029. Interactive Games segment is expected to be the highest contributor to this market, with $8,274.8 Million in 2020, and is anticipated to reach $33,239.1 Million by 2029, registering a CAGR of 16.77%. Robots segment ... Read More
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Leading Smart Toys Product Markets Databank
... 2029. Interactive Games segment is expected to be the highest contributor to this market, with $8,274.8 Million in 2020, and is anticipated to reach $33,239.1 Million by 2029, registering a CAGR of 16.77%. Robots segment ... Read More
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Toys & Games: United States
... of: toys and dolls, video game consoles, coin-operated game machines, board games, non-payment game machines, and baby carriages and strollers. To illustrate historical trends, total demand, total shipments, the various segments, and trade are provided ... Read More
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Latin America, Middle East & Africa Smart Toys Market Databank
... 16.75% from 2021 to 2029. Interactive Games segment is expected to be the highest contributor to this market, with $8,274.8 Million in 2020, and is anticipated to reach $33,239.1 Million by 2029, registering a CAGR ... Read More
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Leading Smart Toys Country Markets Databank
... 2029. North America is expected to be the highest contributor to this market, with $3,622.3 Million in 2020, and is anticipated to reach $12,062.2 Million by 2029, registering a CAGR of 14.35%. Asia-Pacific is anticipated ... Read More
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Asia-Pacific Smart Toys Market Databank
... Interactive Games segment is expected to be the highest contributor to this market, with $8,274.8 Million in 2020, and is anticipated to reach $33,239.1 Million by 2029, registering a CAGR of 16.77%. Robots segment is ... Read More
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Global Smart Toys Market Databank
... Interactive Games segment is expected to be the highest contributor to this market, with $8,274.8 Million in 2020, and is anticipated to reach $33,239.1 Million by 2029, registering a CAGR of 16.77%. Robots segment is ... Read More
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Leading Smart Toys Distribution Markets Databank
... 2029. Offline segment is expected to be the highest contributor to this market, with $7,690.4 Million in 2020, and is anticipated to reach $30,818.1 Million by 2029, registering a CAGR of 16.74%. Online segment is ... Read More
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2022 Global Connected Toys Industry (2028 Outlook)
... reports provide market size data for a three-year historical trend (2016-2019), a three-year forecast estimate trends (2020-2023), and a five-year outlook projection (2023-2028) for 46 countries. Market and product shipments include the total value of ... Read More
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Europe Smart Toys Market Databank
... Interactive Games segment is expected to be the highest contributor to this market, with $8,274.8 Million in 2020, and is anticipated to reach $33,239.1 Million by 2029, registering a CAGR of 16.77%. Robots segment is ... Read More
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Cultural & Recreation Goods Retailing in Europe - Industry Market Research Report
... by the industry included books, newspapers, music and video recordings, video games, sporting equipment, games and toys. This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success ... Read More
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Global Games And Puzzle Market: Analysis By Type, By Distribution Channel, By Licensing, By Region Size & Trends with Impact of COVID-19 and Forecast up to 2026
... the global games and puzzle market by value, by type, by distribution channel, by licensing, by region, etc. The report provides a regional analysis of the games and puzzle market, including the following regions: North ... Read More
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Toys And Games Market Size, Share & Trends Analysis Report By Product (Preschool Toys, Dolls), By Application (0-8 Years, 15 Years & Above), By Distribution Channel (Offline, Online), By Region, And Segment Forecasts, 2022 - 2030
... 2030 Toys And Games Market Growth & Trends The global toys and games market size is anticipated to reach USD 439.91 billion by 2030, registering a CAGR of 4.7% over the forecast period, according to ... Read More
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Smartphone/Tablet Games Global Market Report 2022
... they need to assess the increasing demand for smartphone/tablet games as a consequence of the secondary effects of COVID-19. Reasons to Purchase Gain a truly global perspective with the most comprehensive report available on this ... Read More