Toys and Games Market Research Reports & Industry Analysis
The toy and games market continues to evolve with the latest trends and technologies such as the rise of augmented reality and virtual reality. In addition, the growth of e-commerce and social media has spurred significant changes in the the toy industry and gaming industry in recent years, making it more important than ever to stay up to date with the latest insights. At MarketResearch.com, we offer a wide range of comprehensive reports on the toy and games industry that can help you stay competitive and grow your business.
Toys and Games Market Sizing and Forecasts
- In our collection, you will find a wealth of insights, including key trends and developments, market sizing, drivers and challenges, regional breakdowns, the competition landscape, and company strategies.
- Our reports cover a full array of subjects ranging from video games and board games to puzzles to action figures and more.
- We also cover toy and hobby retailing and toy and game manufacturing, providing you with a complete picture of the industry.
- Additionally, our library includes a full range of country-specific studies for toys and games, ensuring that you have access to the information you need no matter where you do business.
- Whether you are looking to launch a new product, expand your business, or simply stay abreast of the latest toy industry developments, our reports are an invaluable resource.
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Toys and Games Industry Research & Market Reports
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Global Tabletop Games Market - Focused Insights 2024-2029
... Eco-Friendly Practices Consumers increasingly seek tabletop games that reflect their values as environmental concerns like climate change, deforestation, and plastic pollution become more prominent. This has led to growing demand for games produced in environmentally ... Read More
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Electronic Toys & Games Manufacturing
... (Japan), and Sony (Japan), as well as peripheral providers such as Bigben (France), Nyko (US), and Logitech (Switzerland). COMPETITIVE LANDSCAPE Demand is driven by personal income and product innovation. The profitability of individual companies depends ... Read More
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Toy & Hobby Stores
... Gamestop, Hobby Lobby, and Michaels (all based in the US), as well as Città del Sole (Italy), Hamleys (UK), LEGO Group (Denmark), and Toyworld (Australia). COMPETITIVE LANDSCAPE Competition from big-box retailers (notably Walmart and Target), ... Read More
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Toy & Game Manufacturing
... Major companies include Hasbro, JAKKS Pacific, and Mattel (all based in the US), along with Bandai Namco and Sanrio (both based in Japan), Geobra Brandstätter (Germany), and LEGO (Denmark), as well as the gaming hardware ... Read More
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Revenue Forecasts to (2031) and Analytics for the Sporting Goods, Hobby, Toy and Games (Broad-Based) (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 451100
... that will save countless hours of research. Key Findings: Sporting Goods, Hobby, Toy and Games (Broad-Based) Industry (U.S.) to reach $145,565,020,956 by 2031. Sporting Goods, Hobby, Toy and Games (Broad-Based) Industry (U.S.), including Average EBITDA, ... Read More
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Revenue Forecasts to (2031) and Analytics for the Toys, Hobby and Games Products and Kits (Including Electronic Games) Manufacturing (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 339930
... growth rates and forecasts that will save countless hours of research. Key Findings: Toys, Hobby and Games Products and Kits (Including Electronic Games) Manufacturing Industry (U.S.) to reach $2,667,967,763 by 2031. Toys, Hobby and Games ... Read More
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Revenue Forecasts to (2031) and Analytics for the Durable Goods (including Sporting Good, Toys & Games, Jewelry & Recyclables) Distribution (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 423900
... numbers, growth rates and forecasts that will save countless hours of research. Key Findings: Durable Goods (including Sporting Good, Toys & Games, Jewelry & Recyclables) Distribution Industry (U.S.) to reach $554,673,176,559 by 2031. Durable Goods ... Read More
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Revenue Forecasts to (2031) and Analytics for the Manufacturing of Jewelry, Sporting Goods, Toys, Office Supplies, Musical Instruments (U.S.): Financial Benchmarks, Metrics, P&L, KPIs, NAIC 339900
... rates and forecasts that will save countless hours of research. Key Findings: Manufacturing of Jewelry, Sporting Goods, Toys, Office Supplies, Musical Instruments Industry (U.S.) to reach $103,180,592,077 by 2031. Manufacturing of Jewelry, Sporting Goods, Toys, ... Read More
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Construction Toys
... at a CAGR of 3.6% over the analysis period 2023-2030. Traditional Blocks & Plates, one of the segments analyzed in the report, is expected to record a 3.8% CAGR and reach US$7.2 Billion by the ... Read More
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Global Badminton Racket Bags Market Growth 2024-2030
... safeguard rackets from impact and damage. Many models include additional pockets for storing shuttlecocks, water bottles, and personal items, making them ideal for players of all levels. They are available in various sizes and styles, ... Read More
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Games and Puzzles
... by 2030, growing at a CAGR of 5.2% over the analysis period 2023-2030. Games, one of the segments analyzed in the report, is expected to record a 5.6% CAGR and reach US$109.5 Billion by the ... Read More
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Play Reimagined: New Revenue Streams for Toy Companies
... pandemic. Leading companies can continue to grow in their respective categories within traditional toys while unlocking additional revenue growth. Euromonitor International's Play Reimagined: New Revenue Streams for Toy Companies global briefing offers a comprehensive guide ... Read More
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Toy, Doll & Game Manufacturing in the US - Industry Market Research Report
... 2023. The COVID-19 pandemic, volatile input costs, and rising wages have pressured profit, but nothing has constricted the industry more than competition from overseas manufacturing. Industry competitors, particularly in China, have taken advantage of lax ... Read More
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Global Games and Puzzles Industry Trends Analysis Report 2024, Forecast to 2032 (Broken Down by Type, End User, Regional Analysis, and Competitive Landscape)
... by conducting both qualitative and quantitative analysis of the market, sharing concrete numbers and thorough insights from different market segments. The quantitative analysis includes both historical and forecast data of various market segments, while the ... Read More
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Global Trading Card Games (TCG) on Mobile Industry Trends Analysis Report 2024, Forecast to 2032 (Broken Down by Type, End User, Regional Analysis, and Competitive Landscape)
... research report provides a comprehensive overview by conducting both qualitative and quantitative analysis of the market, sharing concrete numbers and thorough insights from different market segments. The quantitative analysis includes both historical and forecast data ... Read More
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Toys and Games in the US: ISIC 3694
... the Toys and Games: ISIC 3694 market at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and ... Read More
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Wooden Toys Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented, By Type (Construction Sets, Dolls, Miniatures, Vehicles, Puzzles, Collectibles, and Others), By Wood Type (Hardwood and Softwood), By Sales Channel (Supermarkets/Hypermarkets, Toys Specialty Stores, Online, and Others), By Region & Competition, 2019-2029F
... Specialty Stores, Online, and Others), By Region & Competition, 2019-2029F Global Wooden Toys Market was valued at USD 24.79 billion in 2023 and is anticipated to project robust growth in the forecast period with a ... Read More
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Toys and Games in Japan: ISIC 3694
... Toys and Games: ISIC 3694 market at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers ... Read More
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Toys and Games in France: ISIC 3694
... Toys and Games: ISIC 3694 market at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers ... Read More
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2025 U.S. Doll, Toy, and Game Manufacturing Industry-Industry & Market Report
... and demographics (NAICS 33993). The report features 2025 current and 2026 forecast estimates on the size of the industry (sales, establishments, employment) nationally and for all 50 U.S. States and over 900 metro areas. Written ... Read More
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2025 U.S. Hobby, Toy & Game Stores Industry-Industry & Market Report
... and demographics (NAICS 45112). The report features 2025 current and 2026 forecast estimates on the size of the industry (sales, establishments, employment) nationally and for all 50 U.S. States and over 900 metro areas. Written ... Read More
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Badminton Equipment Global Market Insights 2024, Analysis and Forecast to 2029, by Manufacturers, Regions, Technology, Application, Product Type
... from 2019 to 2023, and also forecasts its market size to the end of 2029 and its CAGR from 2024 to 2029. For geography segment, regional supply, demand, major players, price is presented from 2019 ... Read More
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Global Electronic Table Games (ETG) Market 2024-2028
... the electronic table games (ETG) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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2024 Hobby Goods Retail Sales Global Market Size & Growth Report with Updated Analysis & Forecasts
... share across 4 global regions (The Americas, Europe, Asia & Oceania, Africa & Middle East), 22 subregions, and 195 countries. Figures are from 2012 through 2023, with forecasts for 2024 and 2028. The historical data ... Read More
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2024 Coin-Operated Games Wholesale Global Market Size & Growth Report with Updated Analysis & Forecasts
... 4 global regions (The Americas, Europe, Asia & Oceania, Africa & Middle East), 22 subregions, and 195 countries. Figures are from 2012 through 2023, with forecasts for 2024 and 2028. The historical data utilizes in-depth ... Read More