Audio Equipment Market Research Reports & Industry Analysis
Audio Equipment Industry Research & Market Reports
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Mobile Phone Accessories Market, By Product Type (Chargers and Power Banks, Headphones and Earphones, Cases and Covers, Screen Protectors, and Others), By Distribution Channel (Online and Offline (Retail Stores)), By End User (Smartphone Users and Tablet Users), By Geography (North America, Latin America, Asia Pacific, Europe, Middle East, and Africa)
... Tablet Users), By Geography (North America, Latin America, Asia Pacific, Europe, Middle East, and Africa) Mobile phones have become an integral part of people's lives and have permeated all sections of societies across the world. ... Read More
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Germany Portable Players
... the vast majority of this category, but also because e-readers is expected to experience a boom in this year. Euromonitor International's Portable Players in Germany report offers a comprehensive guide to the size and shape ... Read More
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Germany Home Audio and Cinema
... they deem unnecessary in order to save money due to the insecure economic context. Euromonitor International's Home Audio and Cinema in Germany report offers a comprehensive guide to the size and shape of the in-home, ... Read More
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Germany Headphones
... 80% of sales, with the premium segment set to see higher growth than the mass segment. Euromonitor International's Headphones in Germany report offers a comprehensive guide to the size and shape of the in-home, portable ... Read More
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Germany In-Car Entertainment
... in this category become increasingly redundant. In-car navigation devices are being replaced by smartphone apps and in-built software, whose accuracy and multifunctionality match and even outdo the performance and features of in-car navigation devices. Especially ... Read More
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Audio & Video Equipment Retailers in the UK - Industry Market Research Report
... consumer behaviour affected retailers, and industry revenue subsequently slumped. Restrictions placed on retail outlets during the pandemic tanked the industry in 2020-21. Over the five years through 2022-23, industry revenue is expected to drop at ... Read More
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Taiwan In-Car Entertainment
... continued registering a decline in both volume and current value terms, primarily due to the superior functionality provided by smartphones. Taiwanese consumers local consumers have been less inclined to purchase in-car electronics, given the deeper ... Read More
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Taiwan Home Audio and Cinema
... as unnecessary for most Taiwanese, and increasingly outdated. Distribution of audio content in a digital format is on the rise, and streaming services, including Spotify, Apple Music, YouTube Music and local brand KKBOX are increasingly ... Read More
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Taiwan Portable Players
... popularity among local consumers. Wireless speakers allow consumers to experience high-quality audio through connection with their mobile phones, laptops and tablet, especially when built-in speakers are unsatisfactory. Growth in wireless speakers has also been driven ... Read More
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Taiwan Headphones
... music and other forms of entertainment, they can also be used for communication, such as when making phone calls or participating in video conferences. With more people working and studying from home post-pandemic, there is ... Read More
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Taiwan Consumer Electronics
... travel in 2023, along with the launch of more AI-initiated technologies and relevant new models in 2024. Euromonitor International's Consumer Electronics in Taiwan report offers a comprehensive guide to the size and shape of the ... Read More
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2024 Global: Class D Audio Amplifier Market - Innovative Markets Forecast (2030) report
... data for the period 2019 through 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 ... Read More
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Japan Headphones
... growth in 2023, and growth is set to continue, although at a slower rate, in 2024, especially for premium products. One reason is the expanding trend of headphones as a fashion statement. K-pop idols often ... Read More
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Global Disc Jockey (DJ) Consoles Market 2024-2028
... on the disc jockey (dj) consoles market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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Japan Consumer Electronics
... for smartphones, for instance, computers is expected to continue to struggle to return to growth, and the momentum for headphones has stalled. In 2024, wearable electronics, which had seen remarkable growth until 2022, is also ... Read More
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Japan In-Car Entertainment
... terms over the past 15 years, which is mainly due to changes in the automobile industry. Euromonitor International's In-Car Entertainment in Japan report offers a comprehensive guide to the size and shape of the in-home, ... Read More
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Japan Home Audio and Cinema
... While the level of decline is expected to vary slightly from category to category, all except home cinema and speaker systems are projected to experience negative growth in 2024. The digitisation and casualisation of music, ... Read More
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Japan Portable Players
... category was buzzing with activity, thanks to popular products such as Apple’s iPod and Sony’s DAP (Digital Audio Player). However, the rise of smartphones and the transition to cloud-based music have significantly reduced the demand ... Read More
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Class D Audio Amplifier Market Report by Amplifier Type (Mono-Channel, 2-Channel, 4-Channel, 6-Channel, and Others), Device (Television Sets, Home Audio Systems, Desktop and Laptops, Automotive Infotainment Systems, and Others), End Use (Automotive, Consumer Electronics, and Others), and Region 2024-2032
... Others), and Region 2024-2032 The global class D audio amplifier market size reached US$ 3.2 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 6.2 Billion by 2032, exhibiting a growth ... Read More
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Global Karaoke Software Market Growth (Status and Outlook) 2024-2030
... a CAGR of %from 2024 to 2030. LPI (LP Information)' newest research report, the “Karaoke Software Industry Forecast” looks at past sales and reviews total world Karaoke Software sales in 2022, providing a comprehensive analysis ... Read More
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Global Karaoke Machines and Systems Market Growth 2024-2030
... monitor. They used to be extremely expensive and could only be purchased by this with lots of money, but times have changed a lot and now these fun entertainment machines are affordable and easy for ... Read More
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Global Karaoke Software and Apps Market Growth (Status and Outlook) 2024-2030
... expected to grow at a CAGR of %from 2024 to 2030. LPI (LP Information)' newest research report, the “Karaoke Software and Apps Industry Forecast” looks at past sales and reviews total world Karaoke Software and ... Read More
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Global Karaoke Machines for Adults and Kids Market Growth 2024-2030
... a TV monitor. They used to be extremely expensive and could only be purchased by this with lots of money, but times have changed a lot and now these fun entertainment machines are affordable and ... Read More
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Consumer Electronics Market, By Product (Smartphones, Televisions, Laptops and Desktops, Wearables, Audio Devices, and Others), By Distribution Channel (Offline (Retail Stores, Supermarkets, Specialty Stores) and Online (E-commerce Platforms)), By End User (Residential, Commercial, and Industrial), By Geography (North America, Latin America, Asia Pacific, Europe, Middle East, and Africa)
... By Geography (North America, Latin America, Asia Pacific, Europe, Middle East, and Africa) Rapid urbanization, rising disposable incomes, evolving lifestyles and growing adoption of smart technologies boosts demand for consumer electronic devices globally. Consumer electronics ... Read More
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U.S. Augmented Reality Headset Market Shares, 2023: XREAL Swells to 76.6% of the Market
... witnessed further consolidation at the top while smaller vendors mostly relied on older models to maintain a position," said Ramon T. Llamas, research director with IDC's AR/VR team. "XREAL took a major leap forward and ... Read More