3D Market Research Reports & Industry Analysis
In modern times, the manufacture of televisions with 3D capabilities have started to become more common and more consumers are investing in them. Patrons of movie theaters also find more often that movies are offered in 3D. While previously 3D movies were typically animations and scheduled in IMAX theaters, recently all movie genres and cinema locations have adapted to the 3D trend, charging more for admission to 3D viewings with additions of 3D glasses to enhance the experience.
In the displaying of 3D content, there are a variety of techniques utilized for production of the desired effect. The standard technique applied involves the filtering of offset images individually to the right and left eye. Generally there are two strategies to accomplish this task: the viewer wears specialized eyeglasses, or the images are directionally split via their light source.
3D Industry Research & Market Reports
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Extended Reality Display Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... a Compound Annual Growth Rate (CAGR) of 46.06%. The onset of the pandemic has triggered the development of extended reality technologies in retail, education, and healthcare. However, the use of XR Technologies has always been ... Read More
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HP Inc. Launches Metal Jet, New 3D Printers, New Market Entries at IMTS
... Center in Chicago in September 2022. The show hosts an amazing variety of manufacturing technology, including a large section of additive manufacturing/3D printing booths that highlight the small but growing element of the total manufacturing ... Read More
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Western Europe 3D Printer Forecast, 2022–2026
... units and value for the next five years in each market and category. Key forecast assumptions are identified with the factors accelerating and inhibiting the various segments. Western Europe comprises Germany, France, the U.K., Italy, ... Read More
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Global Virtual Reality Market Summary, Competitive Analysis and Forecast, 2017-2026
... 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The Virtual Reality (VR) market consists of revenue paid for VR ... Read More
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Metaverse Market Share, Size, Trends, Industry Analysis Report, By Component (Hardware, Software, Service); By Technology; By Application; By Industry Vertical; By Region; Segment Forecast, 2022 - 2030
... reach USD 680.80 billion by 2030, according to a new study by Polaris Market Research. The report “Metaverse Market Share, Size, Trends, Industry Analysis Report, By Component (Hardware, Software, Service); By Technology; By Application; By ... Read More
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Metaverse Market Size, Share, Trends, Analysis and Forecasts By Vertical (BFSI, Retail, Media and Entertainment, Education, Aerospace and Defense, Manufacturing, Others), Component Stack (Hardware, Software, Services), Region and Segment 2022-2030
... size was valued at USD 22.79 billion in 2021 and is expected to grow at a compound annual growth rate (CAGR) of 39.8% during 2022-2030. This market intelligence report offers a thorough, forward-looking analysis of ... Read More
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Global Holographic Display Market Size study, By Component (Light Modular, Scanner, Lens, Digital Micrometer, Monitor), By Technology (Electro-holographic, Touchable, Laser, Piston), By Dimension (2D, 3D, 4D), By End Use (Camera, Digital Signage, Medical Imaging, CT & MRI, UT, Smart TV, Laptops, Others), By Industry Vertical (Consumer Electronics, Retail, Medical, Industrial, Defense, Others) and Regional Forecasts 2022-2028
... & MRI, UT, Smart TV, Laptops, Others), By Industry Vertical (Consumer Electronics, Retail, Medical, Industrial, Defense, Others) and Regional Forecasts 2022-2028 Global Holographic Display Market is valued at approximately USD XX million in 2021 and ... Read More
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3D Display Global Market Briefing 2022
... market is expected to grow from $73.27 billion in 2021 to $436.03 billion in 2031 at a CAGR of 19.53%. 3D Display Global Market Briefing 2022 provides strategists, marketers and senior management with the critical ... Read More
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The Top 5 Things to Know About Advertising in the Metaverse
... affect consumer adoption, and how advertisers could go about gathering experience with advertising in VR worlds."The metaverse does not exist yet, but its potential for advertising could be tremendous if players address the hurdles currently ... Read More
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The Future of Experiences in the Metaverse
... factors that make it relevant to consider these technologies now, which of these technologies should be key considerations for forward-thinking CX leaders and tech buyers, and ideas for innovating future experiences for business resiliency with ... Read More
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Global 3D Printed Drugs Market Size study, by Technology (Inkjet Printing, Zipdose Technology, Stereolithography, Fused Deposition Modeling), By Application (Orthopedic, Neurology, Dental, Others), By End-use (Hospitals & clinics, Research Laboratories, Others) and Regional Forecasts 2022-2028
... Global 3D Printed Drugs Market is valued at approximately USD 72.02 million in 2021 and is anticipated to grow with a healthy growth rate of more than 15.30% over the forecast period 2022-2028. 3D printed ... Read More
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Global Computational Photography Market Size study, By Offering (Camera Modules, Software), By Type (Single- and Dual-Lens, 16-Lens, Others), By Product (Smartphone Cameras, Standalone Cameras, Machine Vision Cameras), By Application (3D Imaging, AR, VR, MR), and Regional Forecasts 2022-2028
... Regional Forecasts 2022-2028 Global Computational Photography Market is valued at approximately USD XX million in 2021 and is anticipated to grow with a healthy growth rate of more than XX% over the forecast period 2022-2028. ... Read More
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Global 3D Concrete Printers Market Research Report 2021-2032
... order to provide a comprehensive outlook of the global market. Additionally, the report also highlights the challenges impeding market growth and expansion strategies employed by leading companies in the “3D Concrete Printers Market”. Key Companies ... Read More
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Global Game Engine Market – Analysis By Game Type (2D, 3D, Others), Device (PC, Console, Mobile, Others), Application, End User, By Region, By Country (2022 Edition): Market Insights and Forecast with Impact of COVID-19 (2022-2027)
... Executive Summary The Global Game Engine Market was valued at USD 2.77 Billion in the year 2021. The growing popularity of virtual gaming in recent years has resulted in accelerated development of the game engine ... Read More
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Medical Imaging Analysis Software Market, By Image Type (2D Image, 3D Image, and 4D Image), By Modality (Tomography, Ultrasound Imaging, Radiographic Imaging, X-ray Imaging, MRI, and Other Modalities), By Software Type (Integrated Software and Standalone Software), By End User (Hospital, Diagnostic Center, and Research Center), and by Geography (North America, Europe, Asia-Pacific, Middle East and Africa, and South America) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028
... Software), By End User (Hospital, Diagnostic Center, and Research Center), and by Geography (North America, Europe, Asia-Pacific, Middle East and Africa, and South America) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 Over ... Read More
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Metaverse Meets Business - Creating Value in the Alternative Digital World
... (VR), mixed reality (MR), augmented reality (AR), and blockchain technology to enable businesses and people to find new opportunities for collaboration, asset ownership, entertainment, and social networking, among others. With Facebook's recent rebranding to Meta, ... Read More
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The Metaverse Tech Ecosystem: How and When Human Augmentation Technologies will Support the Metaverse
... of the metaverse technology ecosystem. It details when consumers and enterprises will embrace a metaverse paired with human augmentation techs and highlights the consumer and enterprise use cases that the metaverse can enable. It also ... Read More
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3D Reconstruction Technology Market Forecast 2028
... the end of 2028. 3D reconstruction is the procedure of catching the shape and look of genuine articles in PC vision and PC illustrations. Dynamic or aloof strategies can be utilized to finish this cycle. ... Read More
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Consumer Metaverse Market
... offers a comprehensive assessment of the most important market dynamics. After conducting thorough research on the historical and current growth parameters, the growth prospects of the market are obtained with maximum precision. Market Segmentation The ... Read More
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Global 3D Scanner Market, Type (Optical Scanner, Laser Scanner, and Structured Light Scanner), by Range (Short Range Scanner, Medium Range Scanner, and Long Range Scanner), by Service (Reverse Engineering, Quality Inspection, Rapid Prototyping, and Face Body Scanning), by Application (Entertainment & Media, Aerospace & Defense, Healthcare, Civil & Architecture, Industrial Manufacturing, and Others), by Region (North America, Europe, Asia Pacific, Middle East & Africa and Latin America), Trend Analysis, Competitive Market Share & Forecast, 2018-2028
... Body Scanning), by Application (Entertainment & Media, Aerospace & Defense, Healthcare, Civil & Architecture, Industrial Manufacturing, and Others), by Region (North America, Europe, Asia Pacific, Middle East & Africa and Latin America), Trend Analysis, Competitive ... Read More
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Plunkett's Games, Apps & Social Media Industry Almanac 2023: Games, Apps & Social Media Industry Market Research, Statistics, Trends and Leading Companies
... Apps & Social Media Industry 3) Overview of the Electronic Games Industry 4) Overview of the Mobile Apps Industry 5) Overview of the Social Media Industry 6) Social Media Generates Billions of Dollars in Global ... Read More
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Metaverse Implications for Financial Services
... metaverse may still be a somewhat abstract concept to many and its ultimate shape is still far off in the future, there are many significant developments from major players, such as Meta, which give indication ... Read More
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Upskilling/Reskilling in the Metaverse — A Distant Reality?
... Although current hype around Web 3.0 and the metaverse cannot be overlooked and some companies are experimenting with the metaverse for training and onboarding, could it become the go-to environment for corporate IT skills development? ... Read More
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Global Metaverse Growth Opportunities
... in an extensive virtual economy. The term “metaverse” was coined in 1992, but the technology necessary to realize the concept did not exist then. This Frost & Sullivan study comprehensively analyzes the global metaverse industry, ... Read More
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Metaverse Market Outlook and Forecasts 2022 – 2030
... web. The concept of a metaverse is nothing new as its roots may be traced to various constructs such as the study of consciousness and its application to alternate realities as well as pop culture ... Read More