Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, an

Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028

The cloud gaming enables users to play high quality games online without using any high-end gaming devices, which also eliminates the constant need of upgrading your devices. In cloud gaming, all image rendering and graphics processing is cloud-based, and is directly delivered to the user with the help of high speed internet connectivity. The user can play these games over any platform such as smartphones, PC, TV, etc. The rapidly growing 5G connectivity and smartphone devices market is expected to drive the global cloud gaming market during the forecast period.
Market Dynamics
The global cloud gaming market is expected to grow significantly during the forecast period. The use of advanced virtual reality and augmented reality is expected to create lucrative growth opportunity for the cloud gaming industry. According to Huawei Corporation, a China based technology company, 5G and AV (Augmented reality) VR (Virtual reality) can play a huge role in the cloud gaming market offering users a truly immersive experience. According to Coherent Market Insights analysis, global AR VR gaming market is expected to reach 11.5 Bn by 2026.
Furthermore, the adoption Content Delivery Network (CDN) is gaining popularity in the recent past, which is expected to propel the cloud gaming market during the forecast period. The helps CDN reduce the lag for gaming and provide superior experience to the user. According to Coherent Market Insights analysis, the global CDN market is expected to reach 28.2 billion by 2026. Thus, rapidly growing adoption of CDN is expected to create lucrative growth opportunity for the global cloud players.
Key features of the study:
This report provides in-depth analysis of global cloud gaming market size (US$ Million) and compound annual growth rate (CAGR %) for the forecast period (2022-2028), considering 2021 as the base year
It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
This study also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, regional outlook, and competitive strategies adopted by the leading market players
It profiles leading players in the global cloud gaming market based on the following parameters – company overview, financial performance, product portfolio, geographical presence, market capital, key developments, strategies, and future plans
Companies covered as a part of this study includes Amazon Web Services Inc., Apple, Inc., Electronic Arts, Inc., Google Inc., Intel Corporation, International Business Machines Corporation, Microsoft Corporation, NVIDIA Corporation, Sony Interactive Entertainment LLC, Ubitus Inc., and others
Insights from this report would allow marketers and management authorities of companies to make informed decisions regarding future product launches, product upgrades, market expansion, and marketing tactics
The global cloud gaming market report caters to various stakeholders in this Application including investors, suppliers, managed service providers, third-party service providers, distributors, new entrants, and value-added resellers
Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global cloud gaming market
Detailed Segmentation
Global Cloud Gaming Market, By Type:
File Streaming
Video Streaming
Global Cloud Gaming Market, By Device:
Smartphones
Gaming Consoles
PC
Tablets
Others
Global Cloud Gaming Market, By Region:
North America
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
U.S.
Canada
Asia Pacific
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
China
India
Japan
Australia & New Zealand
South Korea
Rest of Asia Pacific
Europe
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Industry
Consumer Electronics
Automotive
Healthcare
Manufacturing
Transportation
Others
By Country
Germany
Italy
U.K.
France
Spain
Russia
Rest of Europe
Latin America
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
Brazil
Mexico
Argentina
Rest of Latin America
Middle East
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country/Region
GCC Countries
Israel
South Africa
Rest of Middle East and Africa
Company Profiles
1. Amazon Web Services Inc.
Company Overview
Product Portfolio and Specifications
Financial Performance
Strategic Overview
Recent Developments/Updates
2. Apple, Inc.
3. Electronic Arts, Inc.
4. Google Inc.
5. Intel Corporation
6. International Business Machines Corporation
7. Microsoft Corporation
8. NVIDIA Corporation
9. Sony Interactive Entertainment LLC
10. Ubitus Inc.
.
“*” marked represents similar segmentation in other categories in the respective section.


1. Research Objectives and Assumptions
Research Objectives
Assumptions
Abbreviations
2. Market Purview
Report Description
Market Definition and Scope
Executive Summary
Market Snippet, By Type
Market Snippet, By Device
Market Snippet, By Region
Coherent Opportunity Map (COM)
3. Market Dynamics, Regulations, and Trends Analysis
Market Dynamics
Drivers
Restraints
Market Opportunities
Regulatory Scenario
Device Trend
Merger and Acquisitions
New Product Launch/Approvals
Value Chain Analysis
Porter’s Analysis
PEST Analysis
Impact of COVID-19 Pandemic
4. Global Cloud Gaming Market, By Type, 2017-2028 (US$ Million)
Introduction
Market Share Analysis, 2022 and 2028 (%)
Segment Trends
File Streaming
Introduction
Market Size and Forecast, 2017–2028, (US$ Million)
Video Streaming
Introduction
Market Size and Forecast, 2017–2028, (US$ Million)
5. Global Cloud Gaming Market, By Device, 2017-2028 (US$ Million)
Introduction
Market Share Analysis, 2022 and 2028 (%)
Segment Trends
Smartphones, Gaming Consoles
Introduction
Market Size and Forecast, 2017–2028, (US$ Million)
PC
Introduction
Market Size and Forecast, 2017–2028, (US$ Million)
Tablets
Introduction
Market Size and Forecast, 2017–2028, (US$ Million)
Others
Introduction
Market Size and Forecast, 2017–2028, (US$ Million)
6. Global Cloud Gaming Market, By Region, 2017-2028 (US$ Million)
Introduction
Market Share Analysis, By Region, 2022 and 2028 (%)
North America
Regional Trends
Market Size and Forecast, By Type, 2017–2028 (US$ Million)
Market Size and Forecast, By Device, 2017–2028 (US$ Million)
Market Share Analysis, By Country, 2022 and 2028 (%)
U.S.
Canada
Europe
Regional Trends
Market Size and Forecast, By Type, 2017–2028 (US$ Million)
Market Size and Forecast, By Device, 2017–2028 (US$ Million)
Market Share Analysis, By Country, 2022 and 2028 (%)
U.K.
Germany
Italy
France
Spain
Russia
Rest of Europe
Asia Pacific
Regional Trends
Market Size and Forecast, By Type, 2017–2028 (US$ Million)
Market Size and Forecast, By Device, 2017–2028 (US$ Million)
Market Share Analysis, By Country, 2022 and 2028 (%)
China
India
Japan
Australia & New Zealand
South Korea
Rest of Asia Pacific
Latin America
Regional Trends
Market Size and Forecast, By Type, 2017–2028 (US$ Million)
Market Size and Forecast, By Device, 2017–2028 (US$ Million)
Market Share Analysis, By Country, 2022 and 2028 (%)
Brazil
Argentina
Mexico
Rest of Latin America
Middle East and Africa
Regional Trends
Market Size and Forecast, By Type, 2017–2028 (US$ Million)
Market Size and Forecast, By Device, 2017–2028 (US$ Million)
Market Share Analysis, By Country/Region, 2022 and 2028 (%)
GCC Countries
Israel
South Africa
Rest of the Middle East and Africa
7. Competitive Landscape
Company Profiles
Amazon Web Services Inc.
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Apple, Inc.
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Electronic Arts, Inc.
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Google Inc.
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Intel Corporation
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
International Business Machines Corporation
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Microsoft Corporation
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
NVIDIA Corporation
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Sony Interactive Entertainment LLC
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Ubitus Inc.
Company Overview
Product Portfolio
Financial Performance
Key Strategies
Recent Developments/Updates
Analyst Views
8. Section
References
Research Methodology
About us and Sales Contact
*Browse 150 market data tables and 90 figures on "Cloud Gaming Market - Global forecast to 2028”

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