Virtual Reality (VR) Fitness Game Global Market Report 2024
Including: 1) By Type: Music Rhythm Games; Boxing And Fighting Games2) By Connecting Device: Gaming Console; PC Or Desktop; Smartphone3) By Application: Single-Player Fitness; Multiplayer FitnessCovering: Meta Platforms Inc.; Sony Interactive Entertainment LLC; Valve Corporation; HTC Corporation; Resolution Games AB
Virtual Reality (VR) Fitness Game Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on virtual reality (VR) fitness game market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
Assess the Russia – Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
Measure the impact of high global inflation on market growth.
Create regional and country strategies on the basis of local data and analysis.
Identify growth segments for investment.
Outperform competitors using forecast data and the drivers and trends shaping the market.
Understand customers based on the latest market shares.
Benchmark performance against key competitors.
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Report will be updated with the latest data and delivered to you within 3-5 working days of order along with an Excel data sheet for easy data extraction and analysis.
All data from the report will also be delivered in an excel dashboard format.
Description:
Where is the largest and fastest growing market for virtual reality (VR) fitness game ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The virtual reality (VR) fitness game market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
The market characteristics section of the report defines and explains the market.
The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
The forecasts are made after considering the major factors currently impacting the market. These include:
The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
The impact of higher inflation in many countries and the resulting spike in interest rates.
The continued but declining impact of COVID-19 on supply chains and consumption patterns.
Market segmentations break down the market into sub markets.
The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:1) By Type: Music Rhythm Games; Boxing And Fighting Games; Other Types
2) By Connecting Device: Gaming Console; PC Or Desktop; Smartphone
3) By Application: Single-Player Fitness; Multiplayer Fitness
Companies Mentioned: Meta Platforms Inc.; Sony Interactive Entertainment LLC; Valve Corporation; HTC Corporation; Resolution Games AB
5. Global Virtual Reality (VR) Fitness Game Market Size and Growth
5.1. Global Virtual Reality (VR) Fitness Game Market Drivers and Restraints
5.1.1. Drivers Of The Market
5.1.2. Restraints Of The Market
5.2. Global Virtual Reality (VR) Fitness Game Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
5.3. Global Virtual Reality (VR) Fitness Game Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)
6. Virtual Reality (VR) Fitness Game Market Segmentation
6.1. Global Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
Music Rhythm Games
Boxing And Fighting Games
Other Types
6.2. Global Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
Gaming Console
PC Or Desktop
Smartphone
6.3. Global Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
Single-Player Fitness
Multiplayer Fitness
7. Virtual Reality (VR) Fitness Game Market Regional And Country Analysis
7.1. Global Virtual Reality (VR) Fitness Game Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
7.2. Global Virtual Reality (VR) Fitness Game Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8. Asia-Pacific Virtual Reality (VR) Fitness Game Market
8.1. Asia-Pacific Virtual Reality (VR) Fitness Game Market Overview
Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.3. Asia-Pacific Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.4. Asia-Pacific Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
9. China Virtual Reality (VR) Fitness Game Market
9.1. China Virtual Reality (VR) Fitness Game Market Overview
9.2. China Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.3. China Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.4. China Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
10. India Virtual Reality (VR) Fitness Game Market
10.1. India Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.2. India Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.3. India Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11. Japan Virtual Reality (VR) Fitness Game Market
11.1. Japan Virtual Reality (VR) Fitness Game Market Overview
11.2. Japan Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.3. Japan Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.4. Japan Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12. Australia Virtual Reality (VR) Fitness Game Market
12.1. Australia Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.2. Australia Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.3. Australia Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13. Indonesia Virtual Reality (VR) Fitness Game Market
13.1. Indonesia Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.2. Indonesia Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.3. Indonesia Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14. South Korea Virtual Reality (VR) Fitness Game Market
14.1. South Korea Virtual Reality (VR) Fitness Game Market Overview
14.2. South Korea Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.3. South Korea Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.4. South Korea Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15. Western Europe Virtual Reality (VR) Fitness Game Market
15.1. Western Europe Virtual Reality (VR) Fitness Game Market Overview
15.2. Western Europe Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.3. Western Europe Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.4. Western Europe Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16. UK Virtual Reality (VR) Fitness Game Market
16.1. UK Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.2. UK Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.3. UK Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17. Germany Virtual Reality (VR) Fitness Game Market
17.1. Germany Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.2. Germany Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.3. Germany Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18. France Virtual Reality (VR) Fitness Game Market
18.1. France Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.2. France Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.3. France Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19. Italy Virtual Reality (VR) Fitness Game Market
19.1. Italy Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.2. Italy Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.3. Italy Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20. Spain Virtual Reality (VR) Fitness Game Market
20.1. Spain Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.2. Spain Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.3. Spain Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21. Eastern Europe Virtual Reality (VR) Fitness Game Market
21.1. Eastern Europe Virtual Reality (VR) Fitness Game Market Overview
21.2. Eastern Europe Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.3. Eastern Europe Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.4. Eastern Europe Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22. Russia Virtual Reality (VR) Fitness Game Market
22.1. Russia Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.2. Russia Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.3. Russia Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23. North America Virtual Reality (VR) Fitness Game Market
23.1. North America Virtual Reality (VR) Fitness Game Market Overview
23.2. North America Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.3. North America Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.4. North America Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24. USA Virtual Reality (VR) Fitness Game Market
24.1. USA Virtual Reality (VR) Fitness Game Market Overview
24.2. USA Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.3. USA Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.4. USA Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25. Canada Virtual Reality (VR) Fitness Game Market
25.1. Canada Virtual Reality (VR) Fitness Game Market Overview
25.2. Canada Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.3. Canada Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.4. Canada Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26. South America Virtual Reality (VR) Fitness Game Market
26.1. South America Virtual Reality (VR) Fitness Game Market Overview
26.2. South America Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.3. South America Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.4. South America Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27. Brazil Virtual Reality (VR) Fitness Game Market
27.1. Brazil Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.2. Brazil Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.3. Brazil Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28. Middle East Virtual Reality (VR) Fitness Game Market
28.1. Middle East Virtual Reality (VR) Fitness Game Market Overview
28.2. Middle East Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.3. Middle East Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.4. Middle East Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29. Africa Virtual Reality (VR) Fitness Game Market
29.1. Africa Virtual Reality (VR) Fitness Game Market Overview
29.2. Africa Virtual Reality (VR) Fitness Game Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.3. Africa Virtual Reality (VR) Fitness Game Market, Segmentation By Connecting Device, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.4. Africa Virtual Reality (VR) Fitness Game Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
30. Virtual Reality (VR) Fitness Game Market Competitive Landscape And Company Profiles
30.1. Virtual Reality (VR) Fitness Game Market Competitive Landscape
30.2. Virtual Reality (VR) Fitness Game Market Company Profiles
30.2.1. Meta Platforms Inc.
30.2.1.1. Overview
30.2.1.2. Products and Services
30.2.1.3. Strategy
30.2.1.4. Financial Performance
30.2.2. Sony Interactive Entertainment LLC
30.2.2.1. Overview
30.2.2.2. Products and Services
30.2.2.3. Strategy
30.2.2.4. Financial Performance
30.2.3. Valve Corporation
30.2.3.1. Overview
30.2.3.2. Products and Services
30.2.3.3. Strategy
30.2.3.4. Financial Performance
30.2.4. HTC Corporation
30.2.4.1. Overview
30.2.4.2. Products and Services
30.2.4.3. Strategy
30.2.4.4. Financial Performance
30.2.5. Resolution Games AB
30.2.5.1. Overview
30.2.5.2. Products and Services
30.2.5.3. Strategy
30.2.5.4. Financial Performance
31. Virtual Reality (VR) Fitness Game Market Other Major And Innovative Companies
31.1. Joyway Technology Co Ltd
31.2. Fit Club
31.3. Survios Inc.
31.4. Fit Reality Inc.
31.5. FitXR Limited
31.6. Blue Goji
31.7. Kluge Interactive
31.8. Within Unlimited Inc.
31.9. Icaros GmbH
31.10. Virtuix Holdings Inc.
31.11. Black Box VR Inc.
31.12. Sealost Interactive LLC
31.13. YUR Inc.
31.14. GymCraft Ltd
31.15. Reflexion Interactive Technologies
32. Global Virtual Reality (VR) Fitness Game Market Competitive Benchmarking
33. Global Virtual Reality (VR) Fitness Game Market Competitive Dashboard
34. Key Mergers And Acquisitions In The Virtual Reality (VR) Fitness Game Market
35. Virtual Reality (VR) Fitness Game Market Future Outlook and Potential Analysis
35.1 Virtual Reality (VR) Fitness Game Market In 2028 - Countries Offering Most New Opportunities
35.2 Virtual Reality (VR) Fitness Game Market In 2028 - Segments Offering Most New Opportunities
35.3 Virtual Reality (VR) Fitness Game Market In 2028 - Growth Strategies