Online Gaming Global Market Report 2025

Online Gaming Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on online gaming market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Description:

Where is the largest and fastest growing market for online gaming ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The online gaming market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope

Markets Covered:1) By Type: Action; Adventure; Arcade; Sports; Puzzle; Other Type

2) By Gamer Type: Social Gamers; Serious Gamers; Core Gamers

3) By Age group: Less Than 10 Years; 11-24 Years; 25-44 Years; 45 Years And Older

4) By Platform: Mobile Phone; Personal Computer (PCs); Consoles; Other Platforms

Subsegments:

1) By Action: Shooter Games; Fighting Games; Platformers

2) By Adventure: Narrative-Driven Games; Exploration Games

3) By Arcade: Classic Arcade Games; Casual Games

4) By Sports: Simulation Sports; Racing Games

5) By Puzzle: Match-3 Games; Logic Puzzles

6) By Other Type: Role-Playing Games (RPG); Strategy Games; Multiplayer Online Battle Arena (MOBA)

Companies Mentioned: Microsoft Corporation; Sony Corporation; Tencent Holdings Limited; Nintendo Co. Ltd.; NetEase Inc.

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery format: PDF, Word and Excel Data Dashboard.


1. Executive Summary
2. Online Gaming Market Characteristics
3. Online Gaming Market Trends And Strategies
4. Online Gaming Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market
5. Global Online Gaming Growth Analysis And Strategic Analysis Framework
5.1. Global Online Gaming PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Online Gaming Market Growth Rate Analysis
5.4. Global Online Gaming Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Online Gaming Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Online Gaming Total Addressable Market (TAM)
6. Online Gaming Market Segmentation
6.1. Global Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Action
Adventure
Arcade
Sports
Puzzle
Other Type
6.2. Global Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Social Gamers
Serious Gamers
Core Gamers
6.3. Global Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Less Than 10 Years
11-24 Years
25-44 Years
45 Years And Older
6.4. Global Online Gaming Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Mobile Phone
Personal Computer (PCs)
Consoles
Other Platforms
6.5. Global Online Gaming Market, Sub-Segmentation Of Action, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Shooter Games
Fighting Games
Platformers
6.6. Global Online Gaming Market, Sub-Segmentation Of Adventure, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Narrative-Driven Games
Exploration Games
6.7. Global Online Gaming Market, Sub-Segmentation Of Arcade, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Classic Arcade Games
Casual Games
6.8. Global Online Gaming Market, Sub-Segmentation Of Sports, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Simulation Sports
Racing Games
6.9. Global Online Gaming Market, Sub-Segmentation Of Puzzle, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Match-3 Games
Logic Puzzles
6.10. Global Online Gaming Market, Sub-Segmentation Of Other Type, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Role-Playing Games (RPG)
Strategy Games
Multiplayer Online Battle Arena (MOBA)
7. Online Gaming Market Regional And Country Analysis
7.1. Global Online Gaming Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Online Gaming Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Online Gaming Market
8.1. Asia-Pacific Online Gaming Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Online Gaming Market
9.1. China Online Gaming Market Overview
9.2. China Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Online Gaming Market
10.1. India Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Online Gaming Market
11.1. Japan Online Gaming Market Overview
11.2. Japan Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Online Gaming Market
12.1. Australia Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Online Gaming Market
13.1. Indonesia Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Online Gaming Market
14.1. South Korea Online Gaming Market Overview
14.2. South Korea Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Online Gaming Market
15.1. Western Europe Online Gaming Market Overview
15.2. Western Europe Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Online Gaming Market
16.1. UK Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Germany Online Gaming Market
17.1. Germany Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Online Gaming Market
18.1. France Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Online Gaming Market
19.1. Italy Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Online Gaming Market
20.1. Spain Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Online Gaming Market
21.1. Eastern Europe Online Gaming Market Overview
21.2. Eastern Europe Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Online Gaming Market
22.1. Russia Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Online Gaming Market
23.1. North America Online Gaming Market Overview
23.2. North America Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Online Gaming Market
24.1. USA Online Gaming Market Overview
24.2. USA Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Canada Online Gaming Market
25.1. Canada Online Gaming Market Overview
25.2. Canada Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Online Gaming Market
26.1. South America Online Gaming Market Overview
26.2. South America Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Online Gaming Market
27.1. Brazil Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Online Gaming Market
28.1. Middle East Online Gaming Market Overview
28.2. Middle East Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Online Gaming Market
29.1. Africa Online Gaming Market Overview
29.2. Africa Online Gaming Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Online Gaming Market, Segmentation By Gamer Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Online Gaming Market, Segmentation By Age group, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Online Gaming Market Competitive Landscape And Company Profiles
30.1. Online Gaming Market Competitive Landscape
30.2. Online Gaming Market Company Profiles
30.2.1. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.2. Sony Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.3. Tencent Holdings Limited Overview, Products and Services, Strategy and Financial Analysis
30.2.4. Nintendo Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
30.2.5. NetEase Inc. Overview, Products and Services, Strategy and Financial Analysis
31. Online Gaming Market Other Major And Innovative Companies
31.1. Valve Corporation
31.2. Bandai Namco Entertainment Inc.
31.3. Activision Blizzard Inc.
31.4. Epic Games Inc.
31.5. Electronic Arts Inc.
31.6. Take-Two Interactive Software Inc.
31.7. Zynga Inc.
31.8. Nexon Co. Ltd.
31.9. Square Enix Holdings Co. Ltd.
31.10. Ubisoft Entertainment SA
31.11. Konami Holdings Corporation
31.12. NCSoft Corporation
31.13. Riot Games Inc.
31.14. Unity Technologies SF
31.15. GungHo Online Entertainment Inc.
32. Global Online Gaming Market Competitive Benchmarking And Dashboard
33. Key Mergers And Acquisitions In The Online Gaming Market
34. Recent Developments In The Online Gaming Market
35. Online Gaming Market High Potential Countries, Segments and Strategies
35.1 Online Gaming Market In 2029 - Countries Offering Most New Opportunities
35.2 Online Gaming Market In 2029 - Segments Offering Most New Opportunities
35.3 Online Gaming Market In 2029 - Growth Strategies
35.3.1 Market Trend Based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic And Forecast Inflation Rates
36.4. Research Inquiries
36.5. The Business Research Company
36.6. Copyright And Disclaimer

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