Augmented Reality and Virtual Reality Global Market Briefing 2022

Augmented Reality and Virtual Reality Global Market Briefing 2022

The global augmented reality and virtual reality market grew from $6.31 billion in 2011 to $25 billion in 2021 at a compound annual growth rate (CAGR) of 14.76%. The global augmented reality and virtual reality market is expected to grow from $25 billion in 2021 to $129.95 billion in 2031 at a CAGR of 17.92 %.

Augmented Reality and Virtual Reality Global Market Briefing 2022 provides strategists, marketers and senior management with the critical information they need to assess the global augmented reality and virtual reality sector.

Reasons to Purchase

  • Fully updated for 2022.
  • Identify growth segments and opportunities.
  • Facilitate decision making on the basis of historic and forecast data
  • Develop strategies based on likely future developments.
  • Gain a global perspective on the development of the market.
Description

Augmented Reality and Virtual Reality Global Market Briefing 2022 from the Business Research Company covers market characteristics, size and growth, segmentation, regional breakdowns, trends and strategies for this market. The market characteristics section of the report defines and explains the market. The market size section gives the augmented reality and virtual reality market revenues, covering both the historic growth of the market and forecasting the future. Market segmentations break down the key sub sectors which make up the market. The regional breakdowns section gives the size of the market geographically. The trends and strategies section highlights the likely future developments in the augmented reality and virtual reality market and suggests approaches.

Scope

Segments: Video Game; Healthcare; Engineering; Live Events; Video Entertainment; Real Estate; Retail; Military; Education

Geographic scope: Asia Pacific, North America, Western Europe, Eastern Europe, South America, Middle East, Africa

Countries: USA, China, Japan, India, Germany, South Korea, France, UK, Indonesia, Russia, Brazil, Australia

Time series: Ten years historic and forecast

Data: Market value in $ billions.

Data segmentations: Regional breakdowns, key sub segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.


1. Augmented Reality and Virtual Reality Market Characteristics
1.1. Market Definition
1.2. Segmentation By Industry Vertical
1.2.1. Video Game
1.2.2. Healthcare
1.2.3. Engineering
1.2.4. Live Events
1.2.5. Video Entertainment
1.2.6. Real Estate
1.2.7. Retail
1.2.8. Military
1.2.9. Education
2. Augmented Reality and Virtual Reality Market Trends And Strategies
2.1. New Product Launch
2.2. Increasing Usage Of Virtual Try On Technologies
2.3. AR/VR Integrated Headsets
2.4. Integration Of AI With AR/VR
3. Augmented Reality and Virtual Reality Market Historic Growth
4. Augmented Reality and Virtual Reality Market Forecast Growth
5. Augmented Reality and Virtual Reality Market Segmentation
5.1. Global Augmented Reality and Virtual Reality Market, Split By Industry Vertical, Historic And Forecast Market Size, 2011-2031F, $ Billion
6. Augmented Reality and Virtual Reality Market Regional And Country Comparison
6.1. Global Augmented Reality and Virtual Reality Market, Split By Region, Historic And Forecast Market Size, 2011-2031F, $ Billion
6.2. Global Augmented Reality and Virtual Reality Market, Split By Country, Historic And Forecast Market Size, 2011-2031F, $ Billion
7. Appendix
7.1. Market Data Sources
7.2. NAICS Definition Of The Industry Covered In This Report
7.3. Research Methodology
7.4. Abbreviations
7.5. Currencies
7.6. Research Inquiries
7.7. The Business Research Company
8. Copyright And Disclaimer 19

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