Global Online Comic Market Research Report 2024(Status and Outlook)

Global Online Comic Market Research Report 2024(Status and Outlook)



Report Overview:

Webcomics (also known as online comics or Internet comics) are comics published on a website or mobile app. While many are published exclusively on the web, others are also published in magazines, newspapers, or comic books.

Webcomics can be compared to self-published print comics in that anyone with an Internet connection can publish their own webcomic. Readership levels vary widely; many are read only by the creator's immediate friends and family, while some of the largest claim audiences well over one million readers. Webcomics range from traditional comic strips and graphic novels to avant garde comics, and cover many genres, styles, and subjects. They sometimes take on the role of a comic blog. The term web cartoonist is sometimes used to refer to someone who creates webcomics.

The Global Online Comic Market Size was estimated at USD 728.39 million in 2023 and is projected to reach USD 3681.21 million by 2029, exhibiting a CAGR of 31.00% during the forecast period.

This report provides a deep insight into the global Online Comic market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, Porter’s five forces analysis, value chain analysis, etc.

The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global Online Comic Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.

In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the Online Comic market in any manner.

Global Online Comic Market: Market Segmentation Analysis

The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.

Key Company

Naver

Kakao

Lezhin Entertainment (KidariStudio)

Tappytoon

ToryComics

Toomics Global

Ridibooks (RIDI Corp)

KidariStudio

Webtoon Factory

Izneo Webtoon

Stela

Graphite

Webcomics (SideWalk Group)

SPOTTOON (Rolling Story)

Mr Blue

Marvel Unlimited

Tencent

Amazia

Shuueisha

Comico (NHN)

U17

MangaToon

Kuaikan

Dongman Entertainment

Manman Manhua

Bilibili Comics

Market Segmentation (by Type)

Subscription Based

Advertisement Based

Market Segmentation (by Application)

Mobile Phone

PC/Notebook

Tablet Computer

Others

Geographic Segmentation

North America (USA, Canada, Mexico)

Europe (Germany, UK, France, Russia, Italy, Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)

South America (Brazil, Argentina, Columbia, Rest of South America)

The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)

Key Benefits of This Market Research:

Industry drivers, restraints, and opportunities covered in the study

Neutral perspective on the market performance

Recent industry trends and developments

Competitive landscape & strategies of key players

Potential & niche segments and regions exhibiting promising growth covered

Historical, current, and projected market size, in terms of value

In-depth analysis of the Online Comic Market

Overview of the regional outlook of the Online Comic Market:

Key Reasons to Buy this Report:

Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change

This enables you to anticipate market changes to remain ahead of your competitors

You will be able to copy data from the Excel spreadsheet straight into your marketing plans, business presentations, or other strategic documents

The concise analysis, clear graph, and table format will enable you to pinpoint the information you require quickly

Provision of market value (USD Billion) data for each segment and sub-segment

Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market

Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region

Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled

Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players

The current as well as the future market outlook of the industry concerning recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions

Includes in-depth analysis of the market from various perspectives through Porter’s five forces analysis

Provides insight into the market through Value Chain

Market dynamics scenario, along with growth opportunities of the market in the years to come

Chapter Outline

Chapter 1 mainly introduces the statistical scope of the report, market division standards, and market research methods.

Chapter 2 is an executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the Online Comic Market and its likely evolution in the short to mid-term, and long term.

Chapter 3 makes a detailed analysis of the Market's Competitive Landscape of the market and provides the market share, capacity, output, price, latest development plan, merger, and acquisition information of the main manufacturers in the market.

Chapter 4 is the analysis of the whole market industrial chain, including the upstream and downstream of the industry, as well as Porter's five forces analysis.

Chapter 5 introduces the latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 6 provides the analysis of various market segments according to product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 7 provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 8 provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 9 introduces the basic situation of the main companies in the market in detail, including product sales revenue, sales volume, price, gross profit margin, market share, product introduction, recent development, etc.

Chapter 10 provides a quantitative analysis of the market size and development potential of each region in the next five years.

Chapter 11 provides a quantitative analysis of the market size and development potential of each market segment (product type and application) in the next five years.

Chapter 12 is the main points and conclusions of the report.


1 Research Methodology and Statistical Scope
1.1 Market Definition and Statistical Scope of Online Comic
1.2 Key Market Segments
1.2.1 Online Comic Segment by Type
1.2.2 Online Comic Segment by Application
1.3 Methodology & Sources of Information
1.3.1 Research Methodology
1.3.2 Research Process
1.3.3 Market Breakdown and Data Triangulation
1.3.4 Base Year
1.3.5 Report Assumptions & Caveats
2 Online Comic Market Overview
2.1 Global Market Overview
2.2 Market Segment Executive Summary
2.3 Global Market Size by Region
3 Online Comic Market Competitive Landscape
3.1 Global Online Comic Revenue Market Share by Company (2019-2024)
3.2 Online Comic Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Online Comic Market Size Sites, Area Served, Product Type
3.4 Online Comic Market Competitive Situation and Trends
3.4.1 Online Comic Market Concentration Rate
3.4.2 Global 5 and 10 Largest Online Comic Players Market Share by Revenue
3.4.3 Mergers & Acquisitions, Expansion
4 Online Comic Value Chain Analysis
4.1 Online Comic Value Chain Analysis
4.2 Midstream Market Analysis
4.3 Downstream Customer Analysis
5 The Development and Dynamics of Online Comic Market
5.1 Key Development Trends
5.2 Driving Factors
5.3 Market Challenges
5.4 Market Restraints
5.5 Industry News
5.5.1 Mergers & Acquisitions
5.5.2 Expansions
5.5.3 Collaboration/Supply Contracts
5.6 Industry Policies
6 Online Comic Market Segmentation by Type
6.1 Evaluation Matrix of Segment Market Development Potential (Type)
6.2 Global Online Comic Market Size Market Share by Type (2019-2024)
6.3 Global Online Comic Market Size Growth Rate by Type (2019-2024)
7 Online Comic Market Segmentation by Application
7.1 Evaluation Matrix of Segment Market Development Potential (Application)
7.2 Global Online Comic Market Size (M USD) by Application (2019-2024)
7.3 Global Online Comic Market Size Growth Rate by Application (2019-2024)
8 Online Comic Market Segmentation by Region
8.1 Global Online Comic Market Size by Region
8.1.1 Global Online Comic Market Size by Region
8.1.2 Global Online Comic Market Size Market Share by Region
8.2 North America
8.2.1 North America Online Comic Market Size by Country
8.2.2 U.S.
8.2.3 Canada
8.2.4 Mexico
8.3 Europe
8.3.1 Europe Online Comic Market Size by Country
8.3.2 Germany
8.3.3 France
8.3.4 U.K.
8.3.5 Italy
8.3.6 Russia
8.4 Asia Pacific
8.4.1 Asia Pacific Online Comic Market Size by Region
8.4.2 China
8.4.3 Japan
8.4.4 South Korea
8.4.5 India
8.4.6 Southeast Asia
8.5 South America
8.5.1 South America Online Comic Market Size by Country
8.5.2 Brazil
8.5.3 Argentina
8.5.4 Columbia
8.6 Middle East and Africa
8.6.1 Middle East and Africa Online Comic Market Size by Region
8.6.2 Saudi Arabia
8.6.3 UAE
8.6.4 Egypt
8.6.5 Nigeria
8.6.6 South Africa
9 Key Companies Profile
9.1 Naver
9.1.1 Naver Online Comic Basic Information
9.1.2 Naver Online Comic Product Overview
9.1.3 Naver Online Comic Product Market Performance
9.1.4 Naver Online Comic SWOT Analysis
9.1.5 Naver Business Overview
9.1.6 Naver Recent Developments
9.2 Kakao
9.2.1 Kakao Online Comic Basic Information
9.2.2 Kakao Online Comic Product Overview
9.2.3 Kakao Online Comic Product Market Performance
9.2.4 Naver Online Comic SWOT Analysis
9.2.5 Kakao Business Overview
9.2.6 Kakao Recent Developments
9.3 Lezhin Entertainment (KidariStudio)
9.3.1 Lezhin Entertainment (KidariStudio) Online Comic Basic Information
9.3.2 Lezhin Entertainment (KidariStudio) Online Comic Product Overview
9.3.3 Lezhin Entertainment (KidariStudio) Online Comic Product Market Performance
9.3.4 Naver Online Comic SWOT Analysis
9.3.5 Lezhin Entertainment (KidariStudio) Business Overview
9.3.6 Lezhin Entertainment (KidariStudio) Recent Developments
9.4 Tappytoon
9.4.1 Tappytoon Online Comic Basic Information
9.4.2 Tappytoon Online Comic Product Overview
9.4.3 Tappytoon Online Comic Product Market Performance
9.4.4 Tappytoon Business Overview
9.4.5 Tappytoon Recent Developments
9.5 ToryComics
9.5.1 ToryComics Online Comic Basic Information
9.5.2 ToryComics Online Comic Product Overview
9.5.3 ToryComics Online Comic Product Market Performance
9.5.4 ToryComics Business Overview
9.5.5 ToryComics Recent Developments
9.6 Toomics Global
9.6.1 Toomics Global Online Comic Basic Information
9.6.2 Toomics Global Online Comic Product Overview
9.6.3 Toomics Global Online Comic Product Market Performance
9.6.4 Toomics Global Business Overview
9.6.5 Toomics Global Recent Developments
9.7 Ridibooks (RIDI Corp)
9.7.1 Ridibooks (RIDI Corp) Online Comic Basic Information
9.7.2 Ridibooks (RIDI Corp) Online Comic Product Overview
9.7.3 Ridibooks (RIDI Corp) Online Comic Product Market Performance
9.7.4 Ridibooks (RIDI Corp) Business Overview
9.7.5 Ridibooks (RIDI Corp) Recent Developments
9.8 KidariStudio
9.8.1 KidariStudio Online Comic Basic Information
9.8.2 KidariStudio Online Comic Product Overview
9.8.3 KidariStudio Online Comic Product Market Performance
9.8.4 KidariStudio Business Overview
9.8.5 KidariStudio Recent Developments
9.9 Webtoon Factory
9.9.1 Webtoon Factory Online Comic Basic Information
9.9.2 Webtoon Factory Online Comic Product Overview
9.9.3 Webtoon Factory Online Comic Product Market Performance
9.9.4 Webtoon Factory Business Overview
9.9.5 Webtoon Factory Recent Developments
9.10 Izneo Webtoon
9.10.1 Izneo Webtoon Online Comic Basic Information
9.10.2 Izneo Webtoon Online Comic Product Overview
9.10.3 Izneo Webtoon Online Comic Product Market Performance
9.10.4 Izneo Webtoon Business Overview
9.10.5 Izneo Webtoon Recent Developments
9.11 Stela
9.11.1 Stela Online Comic Basic Information
9.11.2 Stela Online Comic Product Overview
9.11.3 Stela Online Comic Product Market Performance
9.11.4 Stela Business Overview
9.11.5 Stela Recent Developments
9.12 Graphite
9.12.1 Graphite Online Comic Basic Information
9.12.2 Graphite Online Comic Product Overview
9.12.3 Graphite Online Comic Product Market Performance
9.12.4 Graphite Business Overview
9.12.5 Graphite Recent Developments
9.13 Webcomics (SideWalk Group)
9.13.1 Webcomics (SideWalk Group) Online Comic Basic Information
9.13.2 Webcomics (SideWalk Group) Online Comic Product Overview
9.13.3 Webcomics (SideWalk Group) Online Comic Product Market Performance
9.13.4 Webcomics (SideWalk Group) Business Overview
9.13.5 Webcomics (SideWalk Group) Recent Developments
9.14 SPOTTOON (Rolling Story)
9.14.1 SPOTTOON (Rolling Story) Online Comic Basic Information
9.14.2 SPOTTOON (Rolling Story) Online Comic Product Overview
9.14.3 SPOTTOON (Rolling Story) Online Comic Product Market Performance
9.14.4 SPOTTOON (Rolling Story) Business Overview
9.14.5 SPOTTOON (Rolling Story) Recent Developments
9.15 Mr Blue
9.15.1 Mr Blue Online Comic Basic Information
9.15.2 Mr Blue Online Comic Product Overview
9.15.3 Mr Blue Online Comic Product Market Performance
9.15.4 Mr Blue Business Overview
9.15.5 Mr Blue Recent Developments
9.16 Marvel Unlimited
9.16.1 Marvel Unlimited Online Comic Basic Information
9.16.2 Marvel Unlimited Online Comic Product Overview
9.16.3 Marvel Unlimited Online Comic Product Market Performance
9.16.4 Marvel Unlimited Business Overview
9.16.5 Marvel Unlimited Recent Developments
9.17 Tencent
9.17.1 Tencent Online Comic Basic Information
9.17.2 Tencent Online Comic Product Overview
9.17.3 Tencent Online Comic Product Market Performance
9.17.4 Tencent Business Overview
9.17.5 Tencent Recent Developments
9.18 Amazia
9.18.1 Amazia Online Comic Basic Information
9.18.2 Amazia Online Comic Product Overview
9.18.3 Amazia Online Comic Product Market Performance
9.18.4 Amazia Business Overview
9.18.5 Amazia Recent Developments
9.19 Shuueisha
9.19.1 Shuueisha Online Comic Basic Information
9.19.2 Shuueisha Online Comic Product Overview
9.19.3 Shuueisha Online Comic Product Market Performance
9.19.4 Shuueisha Business Overview
9.19.5 Shuueisha Recent Developments
9.20 Comico (NHN)
9.20.1 Comico (NHN) Online Comic Basic Information
9.20.2 Comico (NHN) Online Comic Product Overview
9.20.3 Comico (NHN) Online Comic Product Market Performance
9.20.4 Comico (NHN) Business Overview
9.20.5 Comico (NHN) Recent Developments
9.21 U17
9.21.1 U17 Online Comic Basic Information
9.21.2 U17 Online Comic Product Overview
9.21.3 U17 Online Comic Product Market Performance
9.21.4 U17 Business Overview
9.21.5 U17 Recent Developments
9.22 MangaToon
9.22.1 MangaToon Online Comic Basic Information
9.22.2 MangaToon Online Comic Product Overview
9.22.3 MangaToon Online Comic Product Market Performance
9.22.4 MangaToon Business Overview
9.22.5 MangaToon Recent Developments
9.23 Kuaikan
9.23.1 Kuaikan Online Comic Basic Information
9.23.2 Kuaikan Online Comic Product Overview
9.23.3 Kuaikan Online Comic Product Market Performance
9.23.4 Kuaikan Business Overview
9.23.5 Kuaikan Recent Developments
9.24 Dongman Entertainment
9.24.1 Dongman Entertainment Online Comic Basic Information
9.24.2 Dongman Entertainment Online Comic Product Overview
9.24.3 Dongman Entertainment Online Comic Product Market Performance
9.24.4 Dongman Entertainment Business Overview
9.24.5 Dongman Entertainment Recent Developments
9.25 Manman Manhua
9.25.1 Manman Manhua Online Comic Basic Information
9.25.2 Manman Manhua Online Comic Product Overview
9.25.3 Manman Manhua Online Comic Product Market Performance
9.25.4 Manman Manhua Business Overview
9.25.5 Manman Manhua Recent Developments
9.26 Bilibili Comics
9.26.1 Bilibili Comics Online Comic Basic Information
9.26.2 Bilibili Comics Online Comic Product Overview
9.26.3 Bilibili Comics Online Comic Product Market Performance
9.26.4 Bilibili Comics Business Overview
9.26.5 Bilibili Comics Recent Developments
10 Online Comic Regional Market Forecast
10.1 Global Online Comic Market Size Forecast
10.2 Global Online Comic Market Forecast by Region
10.2.1 North America Market Size Forecast by Country
10.2.2 Europe Online Comic Market Size Forecast by Country
10.2.3 Asia Pacific Online Comic Market Size Forecast by Region
10.2.4 South America Online Comic Market Size Forecast by Country
10.2.5 Middle East and Africa Forecasted Consumption of Online Comic by Country
11 Forecast Market by Type and by Application (2025-2030)
11.1 Global Online Comic Market Forecast by Type (2025-2030)
11.2 Global Online Comic Market Forecast by Application (2025-2030)
12 Conclusion and Key Findings

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