Global Gamepad Market Research Report 2023(Status and Outlook)

Global Gamepad Market Research Report 2023(Status and Outlook)



Report Overview

A gamepad (also called joypad or controller), is a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.

Global Gamepad key players include Microsoft, BETOP, Logitech, SONY, Thrustmaster, etc. Global top five manufacturers hold a share about 35%.

China is the largest market, with a share about 30%, followed by North America and Europe, both have a share over 50 percent.

In terms of product, Wired Gamepad is the largest segment, with a share over 75%. And in terms of application, the largest application is PC, followed by Smart TV.

The Global Gamepad Market Size was estimated at USD 653 million in 2022 and is projected to reach USD 870.94 million by 2029, exhibiting a CAGR of 4.20% during the forecast period.

Bosson Research’s latest report provides a deep insight into the global Gamepad market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, Porter’s five forces analysis, value chain analysis, etc.

The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global Gamepad Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.

In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the Gamepad market in any manner.

Global Gamepad Market: Market Segmentation Analysis

The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.

Key Company

Logitech

SONY

Microsoft

Razer

Mad Catz

Thrustmaster

BETOP Rumble

Speedlink

Sabrent

Samsung

Market Segmentation (by Type)

Wired Gamepad

Wireless Gamepad

Market Segmentation (by Application)

Mobile Phone

Tablet

Notebook

PC

Game Console

Others

Geographic Segmentation

North America (USA, Canada, Mexico)

Europe (Germany, UK, France, Russia, Italy, Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)

South America (Brazil, Argentina, Columbia, Rest of South America)

The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)

Key Benefits of This Market Research:

Industry drivers, restraints, and opportunities covered in the study

Neutral perspective on the market performance

Recent industry trends and developments

Competitive landscape & strategies of key players

Potential & niche segments and regions exhibiting promising growth covered

Historical, current, and projected market size, in terms of value

In-depth analysis of the Gamepad Market

Overview of the regional outlook of the Gamepad Market:

Key Reasons to Buy this Report:

Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change

This enables you to anticipate market changes to remain ahead of your competitors


1 Research Methodology and Statistical Scope
1.1 Market Definition and Statistical Scope of Gamepad
1.2 Key Market Segments
1.2.1 Gamepad Segment by Type
1.2.2 Gamepad Segment by Application
1.3 Methodology & Sources of Information
1.3.1 Research Methodology
1.3.2 Research Process
1.3.3 Market Breakdown and Data Triangulation
1.3.4 Base Year
1.3.5 Report Assumptions & Caveats
2 Gamepad Market Overview
2.1 Global Market Overview
2.1.1 Global Gamepad Market Size (M USD) Estimates and Forecasts (2018-2029)
2.1.2 Global Gamepad Sales Estimates and Forecasts (2018-2029)
2.2 Market Segment Executive Summary
2.3 Global Market Size by Region
3 Gamepad Market Competitive Landscape
3.1 Global Gamepad Sales by Manufacturers (2018-2023)
3.2 Global Gamepad Revenue Market Share by Manufacturers (2018-2023)
3.3 Gamepad Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.4 Global Gamepad Average Price by Manufacturers (2018-2023)
3.5 Manufacturers Gamepad Sales Sites, Area Served, Product Type
3.6 Gamepad Market Competitive Situation and Trends
3.6.1 Gamepad Market Concentration Rate
3.6.2 Global 5 and 10 Largest Gamepad Players Market Share by Revenue
3.6.3 Mergers & Acquisitions, Expansion
4 Gamepad Industry Chain Analysis
4.1 Gamepad Industry Chain Analysis
4.2 Market Overview of Key Raw Materials
4.3 Midstream Market Analysis
4.4 Downstream Customer Analysis
5 The Development and Dynamics of Gamepad Market
5.1 Key Development Trends
5.2 Driving Factors
5.3 Market Challenges
5.4 Market Restraints
5.5 Industry News
5.5.1 New Product Developments
5.5.2 Mergers & Acquisitions
5.5.3 Expansions
5.5.4 Collaboration/Supply Contracts
5.6 Industry Policies
6 Gamepad Market Segmentation by Type
6.1 Evaluation Matrix of Segment Market Development Potential (Type)
6.2 Global Gamepad Sales Market Share by Type (2018-2023)
6.3 Global Gamepad Market Size Market Share by Type (2018-2023)
6.4 Global Gamepad Price by Type (2018-2023)
7 Gamepad Market Segmentation by Application
7.1 Evaluation Matrix of Segment Market Development Potential (Application)
7.2 Global Gamepad Market Sales by Application (2018-2023)
7.3 Global Gamepad Market Size (M USD) by Application (2018-2023)
7.4 Global Gamepad Sales Growth Rate by Application (2018-2023)
8 Gamepad Market Segmentation by Region
8.1 Global Gamepad Sales by Region
8.1.1 Global Gamepad Sales by Region
8.1.2 Global Gamepad Sales Market Share by Region
8.2 North America
8.2.1 North America Gamepad Sales by Country
8.2.2 U.S.
8.2.3 Canada
8.2.4 Mexico
8.3 Europe
8.3.1 Europe Gamepad Sales by Country
8.3.2 Germany
8.3.3 France
8.3.4 U.K.
8.3.5 Italy
8.3.6 Russia
8.4 Asia Pacific
8.4.1 Asia Pacific Gamepad Sales by Region
8.4.2 China
8.4.3 Japan
8.4.4 South Korea
8.4.5 India
8.4.6 Southeast Asia
8.5 South America
8.5.1 South America Gamepad Sales by Country
8.5.2 Brazil
8.5.3 Argentina
8.5.4 Columbia
8.6 Middle East and Africa
8.6.1 Middle East and Africa Gamepad Sales by Region
8.6.2 Saudi Arabia
8.6.3 UAE
8.6.4 Egypt
8.6.5 Nigeria
8.6.6 South Africa
9 Key Companies Profile
9.1 Logitech
9.1.1 Logitech Gamepad Basic Information
9.1.2 Logitech Gamepad Product Overview
9.1.3 Logitech Gamepad Product Market Performance
9.1.4 Logitech Business Overview
9.1.5 Logitech Gamepad SWOT Analysis
9.1.6 Logitech Recent Developments
9.2 SONY
9.2.1 SONY Gamepad Basic Information
9.2.2 SONY Gamepad Product Overview
9.2.3 SONY Gamepad Product Market Performance
9.2.4 SONY Business Overview
9.2.5 SONY Gamepad SWOT Analysis
9.2.6 SONY Recent Developments
9.3 Microsoft
9.3.1 Microsoft Gamepad Basic Information
9.3.2 Microsoft Gamepad Product Overview
9.3.3 Microsoft Gamepad Product Market Performance
9.3.4 Microsoft Business Overview
9.3.5 Microsoft Gamepad SWOT Analysis
9.3.6 Microsoft Recent Developments
9.4 Razer
9.4.1 Razer Gamepad Basic Information
9.4.2 Razer Gamepad Product Overview
9.4.3 Razer Gamepad Product Market Performance
9.4.4 Razer Business Overview
9.4.5 Razer Gamepad SWOT Analysis
9.4.6 Razer Recent Developments
9.5 Mad Catz
9.5.1 Mad Catz Gamepad Basic Information
9.5.2 Mad Catz Gamepad Product Overview
9.5.3 Mad Catz Gamepad Product Market Performance
9.5.4 Mad Catz Business Overview
9.5.5 Mad Catz Gamepad SWOT Analysis
9.5.6 Mad Catz Recent Developments
9.6 Thrustmaster
9.6.1 Thrustmaster Gamepad Basic Information
9.6.2 Thrustmaster Gamepad Product Overview
9.6.3 Thrustmaster Gamepad Product Market Performance
9.6.4 Thrustmaster Business Overview
9.6.5 Thrustmaster Recent Developments
9.7 BETOP Rumble
9.7.1 BETOP Rumble Gamepad Basic Information
9.7.2 BETOP Rumble Gamepad Product Overview
9.7.3 BETOP Rumble Gamepad Product Market Performance
9.7.4 BETOP Rumble Business Overview
9.7.5 BETOP Rumble Recent Developments
9.8 Speedlink
9.8.1 Speedlink Gamepad Basic Information
9.8.2 Speedlink Gamepad Product Overview
9.8.3 Speedlink Gamepad Product Market Performance
9.8.4 Speedlink Business Overview
9.8.5 Speedlink Recent Developments
9.9 Sabrent
9.9.1 Sabrent Gamepad Basic Information
9.9.2 Sabrent Gamepad Product Overview
9.9.3 Sabrent Gamepad Product Market Performance
9.9.4 Sabrent Business Overview
9.9.5 Sabrent Recent Developments
9.10 Samsung
9.10.1 Samsung Gamepad Basic Information
9.10.2 Samsung Gamepad Product Overview
9.10.3 Samsung Gamepad Product Market Performance
9.10.4 Samsung Business Overview
9.10.5 Samsung Recent Developments
10 Gamepad Market Forecast by Region
10.1 Global Gamepad Market Size Forecast
10.2 Global Gamepad Market Forecast by Region
10.2.1 North America Market Size Forecast by Country
10.2.2 Europe Gamepad Market Size Forecast by Country
10.2.3 Asia Pacific Gamepad Market Size Forecast by Region
10.2.4 South America Gamepad Market Size Forecast by Country
10.2.5 Middle East and Africa Forecasted Consumption of Gamepad by Country
11 Forecast Market by Type and by Application (2024-2029)
11.1 Global Gamepad Market Forecast by Type (2024-2029)
11.1.1 Global Forecasted Sales of Gamepad by Type (2024-2029)
11.1.2 Global Gamepad Market Size Forecast by Type (2024-2029)
11.1.3 Global Forecasted Price of Gamepad by Type (2024-2029)
11.2 Global Gamepad Market Forecast by Application (2024-2029)
11.2.1 Global Gamepad Sales (K Units) Forecast by Application
11.2.2 Global Gamepad Market Size (M USD) Forecast by Application (2024-2029)
12 Conclusion and Key Findings

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