Global 2D Gesture Recognition Market Research Report 2024(Status and Outlook)

Global 2D Gesture Recognition Market Research Report 2024(Status and Outlook)



Report Overview:

According to the type of camera (2D camera, depth camera), it can be divided into two categories: 1) 2D gesture recognition based on 2D camera and 2) 3D gesture recognition based on 3D camera (such as Microsoft Kinnect). Early gesture recognition is based on two-dimensional color image recognition technology. The so-called two-dimensional color image refers to the two-dimensional static image obtained after the scene is shot by the ordinary camera, and then the content in the image is recognized by the computer graphics algorithm. Two-dimensional hand recognition can only identify a few static gestures, and these gestures must be preset in advance. Compared with 2D gesture recognition, 3D gesture recognition adds a Z-axis information, which can recognize various hand shapes, gestures and movements. Three-dimensional gesture recognition is also the main direction of gesture recognition development. However, this kind of gesture recognition, which contains some depth information, needs special hardware to realize. The common ones are sensors and optical cameras. The most important part of gesture recognition includes the tracking of gesture and the subsequent computer data processing. Gesture capture is mainly achieved through optical and sensor two ways. Gesture recognition prediction algorithms, including template matching technology (used in two-dimensional gesture recognition technology), through statistical sample features and deep learning neural network technology.

The Global 2D Gesture Recognition Market Size was estimated at USD 136.21 million in 2023 and is projected to reach USD 587.93 million by 2029, exhibiting a CAGR of 27.60% during the forecast period.

This report provides a deep insight into the global 2D Gesture Recognition market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, Porter’s five forces analysis, value chain analysis, etc.

The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global 2D Gesture Recognition Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.

In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the 2D Gesture Recognition market in any manner.

Global 2D Gesture Recognition Market: Market Segmentation Analysis

The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.

Key Company

Microchip Technology

Megvii

Microsoft

Baidu

GestureTek

Sensetime

Ultraleap

Zienon

PointGrab

Crunchfish

Market Segmentation (by Type)

Static Gesture Recognition

Dynamic Gesture Recognition

Market Segmentation (by Application)

Consumer Electronics

Game

Industrial and Building Automation

Others

Geographic SegmentationNorth America (USA, Canada, Mexico)
  • Europe (Germany, UK, France, Russia, Italy, Rest of Europe)
  • Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)
  • South America (Brazil, Argentina, Columbia, Rest of South America)
  • The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)
    • Key Benefits of This Market Research:
    Industry drivers, restraints, and opportunities covered in the study
  • Neutral perspective on the market performance
  • Recent industry trends and developments
  • Competitive landscape & strategies of key players
  • Potential & niche segments and regions exhibiting promising growth covered
  • Historical, current, and projected market size, in terms of value
  • In-depth analysis of the 2D Gesture Recognition Market
  • Overview of the regional outlook of the 2D Gesture Recognition Market:
    • Key Reasons to Buy this Report:
    Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change
  • This enables you to anticipate market changes to remain ahead of your competitors
  • You will be able to copy data from the Excel spreadsheet straight into your marketing plans, business presentations, or other strategic documents
  • The concise analysis, clear graph, and table format will enable you to pinpoint the information you require quickly
  • Provision of market value (USD Billion) data for each segment and sub-segment
  • Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
  • Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
  • Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled
  • Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players
  • The current as well as the future market outlook of the industry concerning recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
  • Includes in-depth analysis of the market from various perspectives through Porter’s five forces analysis
  • Provides insight into the market through Value Chain
  • Market dynamics scenario, along with growth opportunities of the market in the years to come
  • 6-month post-sales analyst support
    • Customization of the Report

      In case of any queries or customization requirements, please connect with our sales team, who will ensure that your requirements are met.

      Note: this report may need to undergo a final check or review and this could take about 48 hours.

      Chapter Outline

      Chapter 1 mainly introduces the statistical scope of the report, market division standards, and market research methods.

      Chapter 2 is an executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the 2D Gesture Recognition Market and its likely evolution in the short to mid-term, and long term.

      Chapter 3 makes a detailed analysis of the Market's Competitive Landscape of the market and provides the market share, capacity, output, price, latest development plan, merger, and acquisition information of the main manufacturers in the market.

      Chapter 4 is the analysis of the whole market industrial chain, including the upstream and downstream of the industry, as well as Porter's five forces analysis.

      Chapter 5 introduces the latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

      Chapter 6 provides the analysis of various market segments according to product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

      Chapter 7 provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

      Chapter 8 provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

      Chapter 9 introduces the basic situation of the main companies in the market in detail, including product sales revenue, sales volume, price, gross profit margin, market share, product introduction, recent development, etc.

      Chapter 10 provides a quantitative analysis of the market size and development potential of each region in the next five years.

      Chapter 11 provides a quantitative analysis of the market size and development potential of each market segment (product type and application) in the next five years.

      Chapter 12 is the main points and conclusions of the report.

  • 1 Research Methodology and Statistical Scope
    1.1 Market Definition and Statistical Scope of 2D Gesture Recognition
    1.2 Key Market Segments
    1.2.1 2D Gesture Recognition Segment by Type
    1.2.2 2D Gesture Recognition Segment by Application
    1.3 Methodology & Sources of Information
    1.3.1 Research Methodology
    1.3.2 Research Process
    1.3.3 Market Breakdown and Data Triangulation
    1.3.4 Base Year
    1.3.5 Report Assumptions & Caveats
    2 2D Gesture Recognition Market Overview
    2.1 Global Market Overview
    2.1.1 Global 2D Gesture Recognition Market Size (M USD) Estimates and Forecasts (2019-2030)
    2.1.2 Global 2D Gesture Recognition Sales Estimates and Forecasts (2019-2030)
    2.2 Market Segment Executive Summary
    2.3 Global Market Size by Region
    3 2D Gesture Recognition Market Competitive Landscape
    3.1 Global 2D Gesture Recognition Sales by Manufacturers (2019-2024)
    3.2 Global 2D Gesture Recognition Revenue Market Share by Manufacturers (2019-2024)
    3.3 2D Gesture Recognition Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.4 Global 2D Gesture Recognition Average Price by Manufacturers (2019-2024)
    3.5 Manufacturers 2D Gesture Recognition Sales Sites, Area Served, Product Type
    3.6 2D Gesture Recognition Market Competitive Situation and Trends
    3.6.1 2D Gesture Recognition Market Concentration Rate
    3.6.2 Global 5 and 10 Largest 2D Gesture Recognition Players Market Share by Revenue
    3.6.3 Mergers & Acquisitions, Expansion
    4 2D Gesture Recognition Industry Chain Analysis
    4.1 2D Gesture Recognition Industry Chain Analysis
    4.2 Market Overview of Key Raw Materials
    4.3 Midstream Market Analysis
    4.4 Downstream Customer Analysis
    5 The Development and Dynamics of 2D Gesture Recognition Market
    5.1 Key Development Trends
    5.2 Driving Factors
    5.3 Market Challenges
    5.4 Market Restraints
    5.5 Industry News
    5.5.1 New Product Developments
    5.5.2 Mergers & Acquisitions
    5.5.3 Expansions
    5.5.4 Collaboration/Supply Contracts
    5.6 Industry Policies
    6 2D Gesture Recognition Market Segmentation by Type
    6.1 Evaluation Matrix of Segment Market Development Potential (Type)
    6.2 Global 2D Gesture Recognition Sales Market Share by Type (2019-2024)
    6.3 Global 2D Gesture Recognition Market Size Market Share by Type (2019-2024)
    6.4 Global 2D Gesture Recognition Price by Type (2019-2024)
    7 2D Gesture Recognition Market Segmentation by Application
    7.1 Evaluation Matrix of Segment Market Development Potential (Application)
    7.2 Global 2D Gesture Recognition Market Sales by Application (2019-2024)
    7.3 Global 2D Gesture Recognition Market Size (M USD) by Application (2019-2024)
    7.4 Global 2D Gesture Recognition Sales Growth Rate by Application (2019-2024)
    8 2D Gesture Recognition Market Segmentation by Region
    8.1 Global 2D Gesture Recognition Sales by Region
    8.1.1 Global 2D Gesture Recognition Sales by Region
    8.1.2 Global 2D Gesture Recognition Sales Market Share by Region
    8.2 North America
    8.2.1 North America 2D Gesture Recognition Sales by Country
    8.2.2 U.S.
    8.2.3 Canada
    8.2.4 Mexico
    8.3 Europe
    8.3.1 Europe 2D Gesture Recognition Sales by Country
    8.3.2 Germany
    8.3.3 France
    8.3.4 U.K.
    8.3.5 Italy
    8.3.6 Russia
    8.4 Asia Pacific
    8.4.1 Asia Pacific 2D Gesture Recognition Sales by Region
    8.4.2 China
    8.4.3 Japan
    8.4.4 South Korea
    8.4.5 India
    8.4.6 Southeast Asia
    8.5 South America
    8.5.1 South America 2D Gesture Recognition Sales by Country
    8.5.2 Brazil
    8.5.3 Argentina
    8.5.4 Columbia
    8.6 Middle East and Africa
    8.6.1 Middle East and Africa 2D Gesture Recognition Sales by Region
    8.6.2 Saudi Arabia
    8.6.3 UAE
    8.6.4 Egypt
    8.6.5 Nigeria
    8.6.6 South Africa
    9 Key Companies Profile
    9.1 Microchip Technology
    9.1.1 Microchip Technology 2D Gesture Recognition Basic Information
    9.1.2 Microchip Technology 2D Gesture Recognition Product Overview
    9.1.3 Microchip Technology 2D Gesture Recognition Product Market Performance
    9.1.4 Microchip Technology Business Overview
    9.1.5 Microchip Technology 2D Gesture Recognition SWOT Analysis
    9.1.6 Microchip Technology Recent Developments
    9.2 Megvii
    9.2.1 Megvii 2D Gesture Recognition Basic Information
    9.2.2 Megvii 2D Gesture Recognition Product Overview
    9.2.3 Megvii 2D Gesture Recognition Product Market Performance
    9.2.4 Megvii Business Overview
    9.2.5 Megvii 2D Gesture Recognition SWOT Analysis
    9.2.6 Megvii Recent Developments
    9.3 Microsoft
    9.3.1 Microsoft 2D Gesture Recognition Basic Information
    9.3.2 Microsoft 2D Gesture Recognition Product Overview
    9.3.3 Microsoft 2D Gesture Recognition Product Market Performance
    9.3.4 Microsoft 2D Gesture Recognition SWOT Analysis
    9.3.5 Microsoft Business Overview
    9.3.6 Microsoft Recent Developments
    9.4 Baidu
    9.4.1 Baidu 2D Gesture Recognition Basic Information
    9.4.2 Baidu 2D Gesture Recognition Product Overview
    9.4.3 Baidu 2D Gesture Recognition Product Market Performance
    9.4.4 Baidu Business Overview
    9.4.5 Baidu Recent Developments
    9.5 GestureTek
    9.5.1 GestureTek 2D Gesture Recognition Basic Information
    9.5.2 GestureTek 2D Gesture Recognition Product Overview
    9.5.3 GestureTek 2D Gesture Recognition Product Market Performance
    9.5.4 GestureTek Business Overview
    9.5.5 GestureTek Recent Developments
    9.6 Sensetime
    9.6.1 Sensetime 2D Gesture Recognition Basic Information
    9.6.2 Sensetime 2D Gesture Recognition Product Overview
    9.6.3 Sensetime 2D Gesture Recognition Product Market Performance
    9.6.4 Sensetime Business Overview
    9.6.5 Sensetime Recent Developments
    9.7 Ultraleap
    9.7.1 Ultraleap 2D Gesture Recognition Basic Information
    9.7.2 Ultraleap 2D Gesture Recognition Product Overview
    9.7.3 Ultraleap 2D Gesture Recognition Product Market Performance
    9.7.4 Ultraleap Business Overview
    9.7.5 Ultraleap Recent Developments
    9.8 Zienon
    9.8.1 Zienon 2D Gesture Recognition Basic Information
    9.8.2 Zienon 2D Gesture Recognition Product Overview
    9.8.3 Zienon 2D Gesture Recognition Product Market Performance
    9.8.4 Zienon Business Overview
    9.8.5 Zienon Recent Developments
    9.9 PointGrab
    9.9.1 PointGrab 2D Gesture Recognition Basic Information
    9.9.2 PointGrab 2D Gesture Recognition Product Overview
    9.9.3 PointGrab 2D Gesture Recognition Product Market Performance
    9.9.4 PointGrab Business Overview
    9.9.5 PointGrab Recent Developments
    9.10 Crunchfish
    9.10.1 Crunchfish 2D Gesture Recognition Basic Information
    9.10.2 Crunchfish 2D Gesture Recognition Product Overview
    9.10.3 Crunchfish 2D Gesture Recognition Product Market Performance
    9.10.4 Crunchfish Business Overview
    9.10.5 Crunchfish Recent Developments
    10 2D Gesture Recognition Market Forecast by Region
    10.1 Global 2D Gesture Recognition Market Size Forecast
    10.2 Global 2D Gesture Recognition Market Forecast by Region
    10.2.1 North America Market Size Forecast by Country
    10.2.2 Europe 2D Gesture Recognition Market Size Forecast by Country
    10.2.3 Asia Pacific 2D Gesture Recognition Market Size Forecast by Region
    10.2.4 South America 2D Gesture Recognition Market Size Forecast by Country
    10.2.5 Middle East and Africa Forecasted Consumption of 2D Gesture Recognition by Country
    11 Forecast Market by Type and by Application (2025-2030)
    11.1 Global 2D Gesture Recognition Market Forecast by Type (2025-2030)
    11.1.1 Global Forecasted Sales of 2D Gesture Recognition by Type (2025-2030)
    11.1.2 Global 2D Gesture Recognition Market Size Forecast by Type (2025-2030)
    11.1.3 Global Forecasted Price of 2D Gesture Recognition by Type (2025-2030)
    11.2 Global 2D Gesture Recognition Market Forecast by Application (2025-2030)
    11.2.1 Global 2D Gesture Recognition Sales (K Units) Forecast by Application
    11.2.2 Global 2D Gesture Recognition Market Size (M USD) Forecast by Application (2025-2030)
    12 Conclusion and Key Findings

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