Europe Mobile Gaming Market Outlook, 2029

Europe Mobile Gaming Market Outlook, 2029


The European mobile gaming market stands as a vibrant and dynamic landscape, characterized by a diverse array of gaming preferences, technological advancements, and cultural influences across its various regions. Known for its tech-savvy populace and extensive smartphone usage, Europe is home to some of the biggest and richest mobile gaming marketplaces in the world. Offering millions of players entertainment, social connectedness, and immersive experiences, mobile gaming has become deeply interwoven in the fabric of European culture, from the busy streets of London to the historic capitals of Rome and the cutting-edge tech centers of Berlin and Stockholm. The market encompasses a wide spectrum of gaming genres, from casual puzzles and strategy games to action-packed shooters and immersive role-playing adventures, catering to the diverse tastes and preferences of European gamers. Furthermore, the rise of mobile esports, social gaming communities, and live events has fostered a sense of camaraderie and competition among players, driving engagement and fueling the growth of the mobile gaming industry in Europe. As technological innovations such as 5G connectivity, augmented reality (AR), and cloud gaming continue to reshape the gaming landscape, Europe remains at the forefront of innovation, pushing the boundaries of what is possible in mobile gaming. With its rich cultural heritage, technological prowess, and enthusiastic gaming community, the European mobile gaming market is poised for continued growth and evolution in the years to come. Europe is home to a diverse range of gaming preferences, with different countries and regions exhibiting unique gaming cultures and preferences. While casual puzzle games are popular across the continent, certain countries, such as Sweden and Finland, have a strong presence in the mobile gaming industry, with a focus on strategy and simulation games. Meanwhile, countries like Germany and the UK have a penchant for action and adventure titles. Esports has experienced rapid growth in Europe, with the region hosting some of the largest and most prestigious esports events and tournaments in the world. Games like League of Legends, Counter-Strike; Global Offensive, and Dota 2 have massive followings in Europe, attracting millions of viewers and participants to esports competitions and championships.

According to the research report ""Europe Mobile Gaming Market Outlook, 2029,"" published by Bonafide Research, the Europe Mobile Gaming market is projected to add more than USD 10 Billion from 2024 to 2029. With a sizable percentage of the population possessing a smartphone, Europe has one of the highest rates of smartphone penetration worldwide. A large user base for mobile gaming is made possible by the widespread availability and acceptance of smartphones, which in turn drives demand for gaming experiences and content. Europe is known for its tech-savvy population, comprising individuals who are comfortable with technology and eager to explore new digital experiences. This tech-savvy mindset fuels the demand for mobile gaming as consumers seek innovative and engaging forms of entertainment on their smartphones and tablets. Europe has robust telecommunications infrastructure and widespread access to high-speed internet, facilitating seamless online gaming experiences on mobile devices. With reliable internet connectivity, players can engage in multiplayer gaming, download large game files, and access online features without significant lag or interruptions, driving demand for online mobile gaming experiences. Europe is home to a diverse population with varied gaming preferences and interests. Mobile gaming offers a wide range of genres and experiences, catering to different tastes and demographics within the European market. Whether players enjoy casual puzzle games, action-packed shooters, immersive role-playing adventures, or strategy simulations, there is a mobile game for everyone in Europe. Mobile gaming provides opportunities for social interaction and connectivity, allowing players to connect with friends, family, and online communities. Social features such as multiplayer modes, in-game chat, and guild systems foster camaraderie and engagement among players, driving demand for mobile gaming as a social activity in Europe.

Market Drivers

Tech-Savvy Population: Europe is known for having a tech-savvy populace, made up of people who are not just early adopters of new technologies but also actively involved in their development. This region's natural aptitude for technology fuels the need for mobile gaming. Europeans quickly accept mobile gaming as a practical and engaging form of entertainment because they have easy access to smartphones, tablets, and high-speed internet. They look forward to trying out the newest applications, trying out novel gameplay mechanics, and keeping up with the technical developments that are reshaping the gaming industry. This tech-savvy mentality encourages developers to continuously push the frontiers of mobile gaming in order to provide cutting-edge experiences catered to the tastes and demands of European players.

Cultural Acceptance of Gaming: Gaming enjoys widespread acceptance and popularity in European culture, transcending age, gender, and social boundaries. Unlike in some regions where gaming may be stigmatized or viewed as a niche activity, Europeans embrace gaming as a mainstream form of entertainment and social interaction. From casual gamers enjoying quick rounds of mobile puzzles to dedicated enthusiasts participating in esports tournaments, gaming permeates various aspects of European society. This cultural acceptance creates a fertile environment for the growth of the mobile gaming market, as individuals of all backgrounds feel comfortable engaging with gaming content on their smartphones and tablets. Furthermore, Europe's rich cultural heritage influences gaming preferences and narratives, with many mobile games drawing inspiration from European folklore, history, and pop culture. This cultural resonance enhances the appeal of mobile gaming to European audiences, driving demand and fostering a vibrant gaming ecosystem in the region.

Market Challenges

Fragmentation of Devices and Platforms: The fragmentation of devices and platforms is one of the major issues confronting the mobile gaming sector in Europe. Europe is made up of a wide range of nations with different degrees of technological adoption as well as different tastes in mobile devices and operating systems. Because of this, while creating and refining mobile games for the European market, developers have to deal with a fragmented ecosystem of devices, screen sizes, resolutions, and hardware specs. It can be difficult to ensure performance and compatibility across such a wide range of devices; testing, optimization, and troubleshooting all demand more time, resources, and effort.

Competitive Landscape: There is fierce rivalry in the European mobile gaming industry as several developers compete for gamers' time and money. The market is cluttered with a varied variety of offers, from well-known game firms to independent developers and tiny studios, making it difficult for newcomers to become noticed and achieve momentum. Furthermore, the prevalence of well-known game franchises and classic titles intensifies competition because they draw sizable player bases and have a sizable market share. In order to stand out from the competitors and break through the noise, game makers must set themselves apart with distinctive gaming mechanics, cutting-edge features, gripping narratives, and potent marketing approaches. Furthermore, constant upgrades, content releases, and community engagement initiatives are necessary to sustain player engagement and retention in the face of competition.

Based on the report, the types are segmented into Action or Adventure, Casino, Sports and Role Playing, Strategy, and Brain. In terms of the report, platforms are bifurcated into iOS and Android.

In Europe, the casino market is growing. Many European countries have seen regulatory changes that have legalized online gambling and mobile casino gaming. As regulations become more favorable and acceptance of online gambling grows, players feel more comfortable engaging in mobile casino games without the stigma associated with traditional gambling. This regulatory shift has opened up opportunities for mobile casino operators to expand their offerings and reach a broader audience in Europe. Mobile casino developers continue to innovate and diversify their game offerings, creating engaging and immersive experiences tailored to the preferences of European players. From classic table games like blackjack and roulette to modern slot machines and live dealer games, mobile casinos offer a wide variety of options to cater to different tastes and preferences. The introduction of new features, themes, and gameplay mechanics keeps players engaged and encourages continued participation in mobile casino gaming. Mobile casinos often incorporate social features such as multiplayer games, chat functions, and virtual communities, allowing players to interact with each other and share their gaming experiences. This social aspect adds an extra layer of enjoyment and engagement to mobile casino gaming, fostering a sense of community among players. Social interaction enhances the overall gaming experience and encourages players to return to their favorite mobile casino apps, driving growth in the European market. Furthermore, the Android platform contributes the highest market share. Android gives users additional options in terms of pricing, functionality, and specs by running on a broad variety of devices made by different manufacturers. A wide range of consumers, from those on a tight budget to those looking for luxurious gaming experiences, are drawn to this diversity. Android's open ecosystem allows for easier distribution of games through various channels, including third-party app stores. This flexibility enables game developers to reach a larger audience without stringent approval processes compared to iOS, making it easier to publish and monetize games.

According to the report, the market is bifurcated on the basis of below 24 years, 24-44 years, and above 44 years. Based on the report, the monetization types are segmented into in-app purchases, paid apps, and advertising.

In Europe, the below-24-year-olds are leading the mobile gaming market. Individuals below the age of 24 are often considered digital natives, having grown up in an era where technology, including smartphones and mobile gaming, is deeply ingrained in daily life. As a result, they are more likely to embrace mobile gaming as a primary form of entertainment. Mobile gaming offers convenience and accessibility, allowing users to play games anytime, anywhere, using their smartphones or tablets. This accessibility is particularly appealing to younger demographics, who are constantly connected and seek on-the-go entertainment options. Many mobile games incorporate social features such as multiplayer modes, leaderboards, and social media integration, fostering a sense of community and competition among players. For younger users who are highly social and digitally connected, these social elements enhance the appeal of mobile gaming. In terms of the monetization type, paid apps contribute to the market. Compared to free-to-play games, paid applications frequently contain better content since the creators are financially motivated to make development investments and provide a polished user experience. Users that are prepared to shell out cash for high-end games with captivating gameplay, visuals, and narratives are drawn to this. Europe has strict regulations regarding consumer rights, data privacy, and in-app purchases, which may influence user preferences towards paid apps that offer a transparent and upfront pricing model without hidden costs or aggressive monetization tactics.

Based on the report, the major countries covered include Germany, the UK, France, Italy, Spain, Russia, and the rest of Europe.

In Europe, Germany contributes the highest market share. With a sizable portion of the populace possessing smartphones, Germany has one of the highest smartphone penetration rates in all of Europe. The market for mobile gaming is expected to develop as a result of the growing use of mobile devices. Germany boasts one of the largest and most robust economies in Europe. With a high GDP per capita and relatively strong purchasing power, German consumers have the financial means to spend on entertainment, including mobile games. Germans are generally tech-savvy and early adopters of new technologies. This propensity towards technology adoption extends to mobile gaming, with many Germans embracing smartphones and engaging in mobile gaming activities. Germany benefits from high-quality internet infrastructure and widespread access to high-speed internet, which is crucial for online mobile gaming experiences. Reliable internet connectivity allows German gamers to seamlessly access and enjoy multiplayer and online gaming features. Germany is home to a vibrant game development industry, with numerous game studios and developers creating content for various platforms, including mobile. This ecosystem fosters innovation and creativity, leading to the production of high-quality mobile games that cater to diverse preferences and interests.


Recent Developments

Considered in this report
• Historic year: 2018
• Base year: 2023
• Estimated year: 2024
• Forecast year: 2029

Aspects covered in this report
• Mobile Gaming market Outlook with its value and forecast along with its segments
• Various drivers and challenges
• On-going trends and developments
• Top profiled companies
• Strategic recommendation

By Type
• Action or Adventure
• Casino
• Sports and Role Playing
• Strategy and Brain
• Others

By Platform
• iOS
• Android
• Others

By Age group
• Below 24 Years
• 24-44 Years
• Above 44 Years

By Monetization Type
• In-app Purchases
• Paid Apps
• Advertising

The approach of the report:
This report consists of a combined approach of primary and secondary research. Initially, secondary research was used to get an understanding of the market and list the companies that are present in it. The secondary research consists of third-party sources such as press releases, annual reports of companies, and government-generated reports and databases. After gathering the data from secondary sources, primary research was conducted by conducting telephone interviews with the leading players about how the market is functioning and then conducting trade calls with dealers and distributors of the market. Post this; we have started making primary calls to consumers by equally segmenting them in regional aspects, tier aspects, age group, and gender. Once we have primary data with us, we can start verifying the details obtained from secondary sources.

Intended audience
This report can be useful to industry consultants, manufacturers, suppliers, associations, and organizations related to the Mobile Gaming industry, government bodies, and other stakeholders to align their market-centric strategies. In addition to marketing and presentations, it will also increase competitive knowledge about the industry.***Please Note: It will take 48 hours (2 Business days) for delivery of the report upon order confirmation.


1. Executive Summary
2. Research Methodology
2.1. Secondary Research
2.2. Primary Data Collection
2.3. Market Formation & Validation
2.4. Report Writing, Quality Check & Delivery
3. Market Structure
3.1. Market Considerate
3.2. Assumptions
3.3. Limitations
3.4. Abbreviations
3.5. Sources
3.6. Definitions
4. Economic /Demographic Snapshot
5. Global Mobile Gaming Market Outlook
5.1. Market Size By Value
5.2. Market Share By Region
5.3. Market Size and Forecast, By Type
5.4. Market Size and Forecast, By Platform
5.5. Market Size and Forecast, By Age Group
5.6. Market Size and Forecast, By Monetization Type
6. Market Dynamics
6.1. Market Drivers & Opportunities
6.2. Market Restraints & Challenges
6.3. Market Trends
6.3.1. XXXX
6.3.2. XXXX
6.3.3. XXXX
6.3.4. XXXX
6.3.5. XXXX
6.4. Covid-19 Effect
6.5. Supply chain Analysis
6.6. Policy & Regulatory Framework
6.7. Industry Experts Views
7. Europe Mobile Gaming Market Outlook
7.1. Market Size By Value
7.2. Market Share By Country
7.3. Market Size and Forecast, By Type
7.4. Market Size and Forecast, By Platform
7.5. Market Size and Forecast, By Age Group
7.6. Market Size and Forecast, By Monetization Type
7.7. Germany Mobile Gaming Market Outlook
7.7.1. Market Size By Value
7.7.2. Market Size and Forecast By Type
7.7.3. Market Size and Forecast By Platform
7.7.4. Market Size and Forecast By Age Group
7.7.5. Market Size and Forecast By Monetization Type
7.8. United Kingdom Mobile Gaming Market Outlook
7.8.1. Market Size By Value
7.8.2. Market Size and Forecast By Type
7.8.3. Market Size and Forecast By Platform
7.8.4. Market Size and Forecast By Age Group
7.8.5. Market Size and Forecast By Monetization Type
7.9. France Mobile Gaming Market Outlook
7.9.1. Market Size By Value
7.9.2. Market Size and Forecast By Type
7.9.3. Market Size and Forecast By Platform
7.9.4. Market Size and Forecast By Age Group
7.9.5. Market Size and Forecast By Monetization Type
7.10. Italy Mobile Gaming Market Outlook
7.10.1. Market Size By Value
7.10.2. Market Size and Forecast By Type
7.10.3. Market Size and Forecast By Platform
7.10.4. Market Size and Forecast By Age Group
7.10.5. Market Size and Forecast By Monetization Type
7.11. Spain Mobile Gaming Market Outlook
7.11.1. Market Size By Value
7.11.2. Market Size and Forecast By Type
7.11.3. Market Size and Forecast By Platform
7.11.4. Market Size and Forecast By Age Group
7.11.5. Market Size and Forecast By Monetization Type
7.12. Russia Mobile Gaming Market Outlook
7.12.1. Market Size By Value
7.12.2. Market Size and Forecast By Type
7.12.3. Market Size and Forecast By Platform
7.12.4. Market Size and Forecast By Age Group
7.12.5. Market Size and Forecast By Monetization Type
8. Competitive Landscape
8.1. Competitive Dashboard
8.2. Business Strategies Adopted by Key Players
8.3. Key Players Market Positioning Matrix
8.4. Porter's Five Forces
8.5. Company Profile
8.5.1. Tencent Holdings Ltd.
8.5.1.1. Company Snapshot
8.5.1.2. Company Overview
8.5.1.3. Financial Highlights
8.5.1.4. Geographic Insights
8.5.1.5. Business Segment & Performance
8.5.1.6. Product Portfolio
8.5.1.7. Key Executives
8.5.1.8. Strategic Moves & Developments
8.5.2. Nintendo Co., Ltd
8.5.3. Activision Blizzard, Inc
8.5.4. Zynga Inc.
8.5.5. Electronic Arts Inc.
8.5.6. Rovio Entertainment Oyj
8.5.7. NCSoft Corporation
8.5.8. Ubisoft Entertainment SA
8.5.9. Gameloft SE
8.5.10. GungHo Online Entertainment, Inc
8.5.11. NetEase, Inc.
9. Strategic Recommendations
10. Annexure
10.1. FAQ`s
10.2. Notes
10.3. Related Reports
11. Disclaimer
List of Figures
Figure 1: Global Mobile Gaming Market Size (USD Billion) By Region, 2023 & 2029
Figure 2: Market attractiveness Index, By Region 2029
Figure 3: Market attractiveness Index, By Segment 2029
Figure 4: Global Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 5: Global Mobile Gaming Market Share By Region (2023)
Figure 6: Europe Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 7: Europe Mobile Gaming Market Share By Country (2023)
Figure 8: Germany Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 9: UK Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 10: France Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 11: Italy Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 12: Spain Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 13: Russia Mobile Gaming Market Size By Value (2018, 2023 & 2029F) (in USD Billion)
Figure 14: Competitive Dashboard of top 5 players, 2023
Figure 15: Porter's Five Forces of Global Mobile Gaming Market
List of Tables
Table 1: Global Mobile Gaming Market Snapshot, By Segmentation (2023 & 2029) (in USD Billion)
Table 2: Top 10 Counties Economic Snapshot 2022
Table 3: Economic Snapshot of Other Prominent Countries 2022
Table 4: Average Exchange Rates for Converting Foreign Currencies into U.S. Dollars
Table 5: Global Mobile Gaming Market Size and Forecast, By Type (2018 to 2029F) (In USD Billion)
Table 6: Global Mobile Gaming Market Size and Forecast, By Platform (2018 to 2029F) (In USD Billion)
Table 7: Global Mobile Gaming Market Size and Forecast, By Age Group (2018 to 2029F) (In USD Billion)
Table 8: Global Mobile Gaming Market Size and Forecast, By Monetization Type (2018 to 2029F) (In USD Billion)
Table 9: Influencing Factors for Mobile Gaming Market, 2023
Table 10: Europe Mobile Gaming Market Size and Forecast, By Type (2018 to 2029F) (In USD Billion)
Table 11: Europe Mobile Gaming Market Size and Forecast, By Platform (2018 to 2029F) (In USD Billion)
Table 12: Europe Mobile Gaming Market Size and Forecast, By Age Group (2018 to 2029F) (In USD Billion)
Table 13: Europe Mobile Gaming Market Size and Forecast, By Monetization Type (2018 to 2029F) (In USD Billion)
Table 14: Germany Mobile Gaming Market Size and Forecast By Type (2018 to 2029F) (In USD Billion)
Table 15: Germany Mobile Gaming Market Size and Forecast By Platform (2018 to 2029F) (In USD Billion)
Table 16: Germany Mobile Gaming Market Size and Forecast By Age Group (2018 to 2029F) (In USD Billion)
Table 17: Germany Mobile Gaming Market Size and Forecast By Monetization Type (2018 to 2029F) (In USD Billion)
Table 18: United Kingdom Mobile Gaming Market Size and Forecast By Type (2018 to 2029F) (In USD Billion)
Table 19: United Kingdom Mobile Gaming Market Size and Forecast By Platform (2018 to 2029F) (In USD Billion)
Table 20: United Kingdom Mobile Gaming Market Size and Forecast By Age Group (2018 to 2029F) (In USD Billion)
Table 21: United Kingdom Mobile Gaming Market Size and Forecast By Monetization Type (2018 to 2029F) (In USD Billion)
Table 22: France Mobile Gaming Market Size and Forecast By Type (2018 to 2029F) (In USD Billion)
Table 23: France Mobile Gaming Market Size and Forecast By Platform (2018 to 2029F) (In USD Billion)
Table 24: France Mobile Gaming Market Size and Forecast By Age Group (2018 to 2029F) (In USD Billion)
Table 25: France Mobile Gaming Market Size and Forecast By Monetization Type (2018 to 2029F) (In USD Billion)
Table 26: Italy Mobile Gaming Market Size and Forecast By Type (2018 to 2029F) (In USD Billion)
Table 27: Italy Mobile Gaming Market Size and Forecast By Platform (2018 to 2029F) (In USD Billion)
Table 28: Italy Mobile Gaming Market Size and Forecast By Age Group (2018 to 2029F) (In USD Billion)
Table 29: Italy Mobile Gaming Market Size and Forecast By Monetization Type (2018 to 2029F) (In USD Billion)
Table 30: Spain Mobile Gaming Market Size and Forecast By Type (2018 to 2029F) (In USD Billion)
Table 31: Spain Mobile Gaming Market Size and Forecast By Platform (2018 to 2029F) (In USD Billion)
Table 32: Spain Mobile Gaming Market Size and Forecast By Age Group (2018 to 2029F) (In USD Billion)
Table 33: Spain Mobile Gaming Market Size and Forecast By Monetization Type (2018 to 2029F) (In USD Billion)
Table 34: Russia Mobile Gaming Market Size and Forecast By Type (2018 to 2029F) (In USD Billion)
Table 35: Russia Mobile Gaming Market Size and Forecast By Platform (2018 to 2029F) (In USD Billion)
Table 36: Russia Mobile Gaming Market Size and Forecast By Age Group (2018 to 2029F) (In USD Billion)
Table 37: Russia Mobile Gaming Market Size and Forecast By Monetization Type (2018 to 2029F) (In USD Billion)

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