Global In-App Purchase (IAP) Market Size Study, by Operating System (Android, iOS, Others), by Type (Consumable, Non-consumable, Auto-renewable, Non-renewing subscription), by Application (Gaming, Entertainment and Music, Health and Fitness, Travel and Ac

Global In-App Purchase (IAP) Market Size Study, by Operating System (Android, iOS, Others), by Type (Consumable, Non-consumable, Auto-renewable, Non-renewing subscription), by Application (Gaming, Entertainment and Music, Health and Fitness, Travel and Action, Finance, Others) and Regional Forecasts 2022-2032


Global In-App Purchase (IAP) Market is valued at approximately USD 195.5 billion in 2023 and is anticipated to grow with a healthy growth rate of more than 12.5% over the forecast period 2024-2032. In-App Purchases (IAPs) are a crucial revenue model for app publishers, enabling users to buy additional features, content, or services within an app. These purchases are made using real money through app stores or other payment systems, enhancing the user experience by offering consumables, non-consumables, and subscription services. The global IAP market's growth is propelled by the widespread adoption of smartphones and high-speed internet, the popularity of free-to-play gaming models, and the increasing integration of digital solutions. Advancements in payment technology and the incorporation of IAPs across various industries are expected to provide substantial opportunities for market expansion. However, regulatory and legal challenges pose restraints to the market's growth.
Mobile gaming stands out as a significant segment driving IAPs, with free-to-play models leveraging cosmetic items, extra lives, and game currencies to monetize. Apps focusing on user engagement and retention incorporate IAPs, offering exclusive content, functionalities, and customization options, encouraging users to spend within the app. As smartphones become more accessible globally, the potential user base for mobile apps and IAPs continues to grow, with an estimated 7.21 billion smartphones worldwide by 2024, representing a 28.98% increase from five years ago.
The key regions considered for the global In-App Purchase (IAP) Market study include Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America is a dominating region in the In-App Purchase (IAP) Market in terms of revenue. The market growth in the region is being attributed to factors including high smartphone penetration, a mature mobile app ecosystem, and a culture of digital spending. The region boasts a tech-savvy population with a propensity for premium content and features, making it a lucrative market for app developers. Additionally, robust payment infrastructure and consumer trust in digital transactions contribute to the market's growth. Whereas, the market in Asia Pacific is anticipated to grow at the fastest rate over the forecast period fueled by rapid smartphone penetration, a burgeoning gaming industry, and a growing young population with high disposable income. The region's increasing internet connectivity and digital literacy are fostering a favorable environment for in-app purchases, especially in countries like China, India, and South Korea.

Major market players included in this report are:
PubMatic
Creative Clicks
Brainly
Recurly
AdMaven
Apple Inc.
Netflix, Inc.
Google LLC
King.com Ltd.
Propeller Ads
POCKETGUARD
Disney
Roblox
InMobi

The detailed segments and sub-segment of the market are explained below:
By Operating System:
• Android
• iOS
• Others
By Type:
• Consumable
• Non-consumable
• Auto-renewable
• Non-renewing subscription
By Application:
• Gaming
• Entertainment and Music
• Health and Fitness
• Travel and Action
• Finance
• Others
By Region:
North America
• U.S.
• Canada
Europe
• UK
• Germany
• France
• Spain
• Italy
• ROE
Asia Pacific
• China
• India
• Japan
• Australia
• South Korea
• RoAPAC
Latin America
• Brazil
• Mexico
• RoLA
Middle East & Africa
• Saudi Arabia
• South Africa
• RoMEA
Years considered for the study are as follows:
• Historical year – 2022
• Base year – 2023
• Forecast period – 2024 to 2032
Key Takeaways:
• Market Estimates & Forecast for 10 years from 2022 to 2032.
• Annualized revenues and regional level analysis for each market segment.
• Detailed analysis of geographical landscape with Country level analysis of major regions.
• Competitive landscape with information on major players in the market.
• Analysis of key business strategies and recommendations on future market approach.
• Analysis of competitive structure of the market.
• Demand side and supply side analysis of the market.

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Chapter 1. Global In-App Purchase (IAP) Market Executive Summary
1.1. Global In-App Purchase (IAP) Market Size & Forecast (2022-2032)
1.2. Regional Summary
1.3. Segmental Summary
1.3.1. By Operating System
1.3.2. By Type
1.3.3. By Application
1.4. Key Trends
1.5. Recession Impact
1.6. Analyst Recommendation & Conclusion
Chapter 2. Global In-App Purchase (IAP) Market Definition and Research Assumptions
2.1. Research Objective
2.2. Market Definition
2.3. Research Assumptions
2.3.1. Inclusion & Exclusion
2.3.2. Limitations
2.3.3. Supply Side Analysis
2.3.3.1. Availability
2.3.3.2. Infrastructure
2.3.3.3. Regulatory Environment
2.3.3.4. Market Competition
2.3.3.5. Economic Viability (Consumer’s Perspective)
2.3.4. Demand Side Analysis
2.3.4.1. Regulatory frameworks
2.3.4.2. Technological Advancements
2.3.4.3. Environmental Considerations
2.3.4.4. Consumer Awareness & Acceptance
2.4. Estimation Methodology
2.5. Years Considered for the Study
2.6. Currency Conversion Rates
Chapter 3. Global In-App Purchase (IAP) Market Dynamics
3.1. Market Drivers
3.1.1. Increasing smartphone penetration
3.1.2. Popularity of free-to-play gaming models
3.1.3. Advancements in payment technology
3.2. Market Challenges
3.2.1. Regulatory and legal issues
3.2.2. High implementation costs
3.3. Market Opportunities
3.3.1. Integration into various industries
3.3.2. Growth in emerging markets
Chapter 4. Global In-App Purchase (IAP) Market Industry Analysis
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model
4.1.7. Porter’s 5 Force Impact Analysis
4.2. PESTEL Analysis
4.2.1. Political
4.2.2. Economical
4.2.3. Social
4.2.4. Technological
4.2.5. Environmental
4.2.6. Legal
4.3. Top investment opportunity
4.4. Top winning strategies
4.5. Disruptive Trends
4.6. Industry Expert Perspective
4.7. Analyst Recommendation & Conclusion
Chapter 5. Global In-App Purchase (IAP) Market Size & Forecasts by Operating System 2022-2032
5.1. Segment Dashboard
5.2. Global In-App Purchase (IAP) Market: Operating System Revenue Trend Analysis, 2022 & 2032 (USD Billion)
5.2.1. Android
5.2.2. iOS
5.2.3. Others
Chapter 6. Global In-App Purchase (IAP) Market Size & Forecasts by Type 2022-2032
6.1. Segment Dashboard
6.2. Global In-App Purchase (IAP) Market: Type Revenue Trend Analysis, 2022 & 2032 (USD Billion)
6.2.1. Consumable
6.2.2. Non-consumable
6.2.3. Auto-renewable
6.2.4. Non-renewing subscription
Chapter 7. Global In-App Purchase (IAP) Market Size & Forecasts by Application 2022-2032
7.1. Segment Dashboard
7.2. Global In-App Purchase (IAP) Market: Application Revenue Trend Analysis, 2022 & 2032 (USD Billion)
7.2.1. Gaming
7.2.2. Entertainment and Music
7.2.3. Health and Fitness
7.2.4. Travel and Action
7.2.5. Finance
7.2.6. Others
Chapter 8. Global In-App Purchase (IAP) Market Size & Forecasts by Region 2022-2032
8.1. North America In-App Purchase (IAP) Market
8.1.1. U.S. In-App Purchase (IAP) Market
8.1.1.1. Operating System breakdown size & forecasts, 2022-2032
8.1.1.2. Type breakdown size & forecasts, 2022-2032
8.1.1.3. Application breakdown size & forecasts, 2022-2032
8.1.2. Canada In-App Purchase (IAP) Market
8.2. Europe In-App Purchase (IAP) Market
8.2.1. U.K. In-App Purchase (IAP) Market
8.2.2. Germany In-App Purchase (IAP) Market
8.2.3. France In-App Purchase (IAP) Market
8.2.4. Spain In-App Purchase (IAP) Market
8.2.5. Italy In-App Purchase (IAP) Market
8.2.6. Rest of Europe In-App Purchase (IAP) Market
8.3. Asia-Pacific In-App Purchase (IAP) Market
8.3.1. China In-App Purchase (IAP) Market
8.3.2. India In-App Purchase (IAP) Market
8.3.3. Japan In-App Purchase (IAP) Market
8.3.4. Australia In-App Purchase (IAP) Market
8.3.5. South Korea In-App Purchase (IAP) Market
8.3.6. Rest of Asia Pacific In-App Purchase (IAP) Market
8.4. Latin America In-App Purchase (IAP) Market
8.4.1. Brazil In-App Purchase (IAP) Market
8.4.2. Mexico In-App Purchase (IAP) Market
8.4.3. Rest of Latin America In-App Purchase (IAP) Market
8.5. Middle East & Africa In-App Purchase (IAP) Market
8.5.1. Saudi Arabia In-App Purchase (IAP) Market
8.5.2. South Africa In-App Purchase (IAP) Market
8.5.3. Rest of Middle East & Africa In-App Purchase (IAP) Market
Chapter 9. Competitive Intelligence
9.1. Key Company SWOT Analysis
9.1.1. Disney
9.1.2. Roblox
9.1.3. InMobi
9.2. Top Market Strategies
9.3. Company Profiles
9.3.1. PubMatic
9.3.1.1. Key Information
9.3.1.2. Overview
9.3.1.3. Financial (Subject to Data Availability)
9.3.1.4. Product Summary
9.3.1.5. Market Strategies
9.3.2. Creative Clicks
9.3.3. Brainly
9.3.4. Recurly
9.3.5. AdMaven
9.3.6. Apple Inc.
9.3.7. Netflix, Inc.
9.3.8. Google LLC
9.3.9. King.com Ltd.
9.3.10. Propeller Ads
9.3.11. POCKETGUARD
9.3.12. Disney
9.3.13. Roblox
9.3.14. InMobi
Chapter 10. Research Process
10.1. Research Process
10.1.1. Data Mining
10.1.2. Analysis
10.1.3. Market Estimation
10.1.4. Validation
10.1.5. Publishing
10.2. Research Attributes
List of Tables
TABLE 1. Global In-App Purchase (IAP) Market, report scope
TABLE 2. Global In-App Purchase (IAP) Market estimates & forecasts by Region 2022-2032 (USD Billion)
TABLE 3. Global In-App Purchase (IAP) Market estimates & forecasts by Operating System 2022-2032 (USD Billion)
TABLE 4. Global In-App Purchase (IAP) Market estimates & forecasts by Type 2022-2032 (USD Billion)
TABLE 5. Global In-App Purchase (IAP) Market estimates & forecasts by Application 2022-2032 (USD Billion)
TABLE 6. Global In-App Purchase (IAP) Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 7. Global In-App Purchase (IAP) Market by region, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 8. Global In-App Purchase (IAP) Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 9. Global In-App Purchase (IAP) Market by region, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 10. Global In-App Purchase (IAP) Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 11. Global In-App Purchase (IAP) Market by region, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 12. Global In-App Purchase (IAP) Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 13. Global In-App Purchase (IAP) Market by region, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 14. Global In-App Purchase (IAP) Market by segment, estimates & forecasts, 2022-2032 (USD Billion)
TABLE 15. U.S. In-App Purchase (IAP) Market estimates & forecasts, 2022-2032 (USD Billion)
TABLE 16. U.S. In-App Purchase (IAP) Market estimates & forecasts by segment 2022-2032 (USD Billion)
TABLE 17. U.S. In-App Purchase (IAP) Market estimates & forecasts by segment 2022-2032 (USD Billion)
TABLE 18. Canada In-App Purchase (IAP) Market estimates & forecasts, 2022-2032 (USD Billion)
TABLE 19. Canada In-App Purchase (IAP) Market estimates & forecasts by segment 2022-2032 (USD Billion)
TABLE 20. Canada In-App Purchase (IAP) Market estimates & forecasts by segment 2022-2032 (USD Billion)
...
This list is not complete, the final report does contain more than 100 tables. The list may be updated in the final deliverable.
List of Figures
FIGURE 1. Global In-App Purchase (IAP) Market, research methodology
FIGURE 2. Global In-App Purchase (IAP) Market, market estimation techniques
FIGURE 3. Global market size estimates & forecast methods.
FIGURE 4. Global In-App Purchase (IAP) Market, key trends 2023
FIGURE 5. Global In-App Purchase (IAP) Market, growth prospects 2022-2032
FIGURE 6. Global In-App Purchase (IAP) Market, Porter’s 5 Force model
FIGURE 7. Global In-App Purchase (IAP) Market, PESTEL analysis
FIGURE 8. Global In-App Purchase (IAP) Market, value chain analysis
FIGURE 9. Global In-App Purchase (IAP) Market by segment, 2022 & 2032 (USD Billion)
FIGURE 10. Global In-App Purchase (IAP) Market by segment, 2022 & 2032 (USD Billion)
FIGURE 11. Global In-App Purchase (IAP) Market by segment, 2022 & 2032 (USD Billion)
FIGURE 12. Global In-App Purchase (IAP) Market by segment, 2022 & 2032 (USD Billion)
FIGURE 13. Global In-App Purchase (IAP) Market by segment, 2022 & 2032 (USD Billion)
FIGURE 14. Global In-App Purchase (IAP) Market, regional snapshot 2022 & 2032
FIGURE 15. North America In-App Purchase (IAP) Market 2022 & 2032 (USD Billion)
FIGURE 16. Europe In-App Purchase (IAP) Market 2022 & 2032 (USD Billion)
FIGURE 17. Asia Pacific In-App Purchase (IAP) Market 2022 & 2032 (USD Billion)
FIGURE 18. Latin America In-App Purchase (IAP) Market 2022 & 2032 (USD Billion)
FIGURE 19. Middle East & Africa In-App Purchase (IAP) Market 2022 & 2032 (USD Billion)
FIGURE 20. Global In-App Purchase (IAP) Market, company market share analysis (2023)
...
This list is not complete, the final report does contain more than 50 figures. The list may be updated in the final deliverable.

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