Category: Travel & Leisure
Travel & Leisure market research reports by BCC Research
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Global Internet of Behavior Market
Global Internet of Behavior Market Report Scope: This report segments the IoB market based on application, end-user industry, enterprise size and geography. The report provides an overview of the global IoB market and analyzes market trends. Using 2022 as the base year, the report provides estimated ... Read More
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Global Anime Market: Industry Trends and Forecast
Global Anime Market: Industry Trends and Forecast Report Scope: Using 2022 as the base year, the report provides estimated market data for 2023 through 2028. Revenue forecasts for this period are segmented based on type, genre, and geography. The report covers all anime licensing, from merchandising ... Read More
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Mindfulness Meditation Application: Global Market
Mindfulness Meditation Application: Global Market Report Scope: In this report, the market has been segmented based on service type, operating system, age group, end user, and geographic region. The report provides an overview of the global market for mindfulness meditation applications and analyzes ... Read More
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Fitness Apps: Global Market Size, Share & Growth Forecast
Fitness Apps: Global Market Size, Share & Growth Forecast Report Scope: In this report, the market has been segmented based on type, operating system, device, and geography. The report provides an overview of the global fitness app market and analyzes market trends. Using 2021 as the base year, the ... Read More
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Esports: Global Market Trends & Forecast
Esports: Global Market Trends & Forecast Report Scope: The scope of this report is broad and covers the global markets for esports, which is organized globally to generate various types of revenue streams, ranging from media rights to sponsorships to tickets and merchandise. In this report, the espo ... Read More
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Global Mobile Gaming Market: Trends, Competitive Intelligence and Sizing
Global Mobile Gaming Market: Trends, Competitive Intelligence and Sizing Report Scope: In this report, the market has been segmented based on device type, genre, operating system, end user, and geography. The report provides an overview of the global mobile gaming market and analyzes market trends. ... Read More