Military Virtual Training Industry Research Report 2024

Military Virtual Training Industry Research Report 2024


Summary

Traditional military virtual training is mainly flight simulators with training missions including how to fly in battle, how to recover in an emergency, how to coordinate air support with ground operations, etc. Nowadays the virtual reality technology is gradually used in the military virtual training. In virtual reality military training, a computer-generated environment simulates reality by means of interactive devices that send and receive information and are worn as goggles, headsets, gloves, or body suits. They are more cost savings.
According to APO Research, The global Military Virtual Training market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of xx% during the forecast period 2024-2030.
North American market for Military Virtual Training is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.
Asia-Pacific market for Military Virtual Training is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.
Europe market for Military Virtual Training is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.
The major global companies of Military Virtual Training include L-3 Link Simulation and Training, Boeing, CAE Inc, FlightSafety International, Thales, Lockheed Martin, Cubic Corporation, Rheinmetall Defence and Raytheon, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Military Virtual Training, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Military Virtual Training.
The Military Virtual Training market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Military Virtual Training market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2019-2024. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:

L-3 Link Simulation and Training
Boeing
CAE Inc
FlightSafety International
Thales
Lockheed Martin
Cubic Corporation
Rheinmetall Defence
Raytheon
Rockwell Collins
Elbit Systems
Virtual Reality Media
Military Virtual Training segment by Type

Traditional Military Virtual Training
Virtual Reality Based Military Training
Military Virtual Training Segment by Application

Flight Simulation
Battlefield Simulation
Medic Training (Battlefield)
Vehicle Simulation
Virtual Boot Camp
Military Virtual Training Segment by Region

North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Military Virtual Training market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Military Virtual Training and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Military Virtual Training.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of Military Virtual Training companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.


1 Preface
1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
1.5.1 Secondary Sources
1.5.2 Primary Sources
2 Market Overview
2.1 Product Definition
2.2 Military Virtual Training by Type
2.2.1 Market Value Comparison by Type (2019 VS 2023 VS 2030)
2.2.2 Traditional Military Virtual Training
2.2.3 Virtual Reality Based Military Training
2.3 Military Virtual Training by Application
2.3.1 Market Value Comparison by Application (2019 VS 2023 VS 2030)
2.3.2 Flight Simulation
2.3.3 Battlefield Simulation
2.3.4 Medic Training (Battlefield)
2.3.5 Vehicle Simulation
2.3.6 Virtual Boot Camp
2.4 Assumptions and Limitations
3 Military Virtual Training Breakdown Data by Type
3.1 Global Military Virtual Training Historic Market Size by Type (2019-2024)
3.2 Global Military Virtual Training Forecasted Market Size by Type (2025-2030)
4 Military Virtual Training Breakdown Data by Application
4.1 Global Military Virtual Training Historic Market Size by Application (2019-2024)
4.2 Global Military Virtual Training Forecasted Market Size by Application (2019-2024)
5 Global Growth Trends
5.1 Global Military Virtual Training Market Perspective (2019-2030)
5.2 Global Military Virtual Training Growth Trends by Region
5.2.1 Global Military Virtual Training Market Size by Region: 2019 VS 2023 VS 2030
5.2.2 Military Virtual Training Historic Market Size by Region (2019-2024)
5.2.3 Military Virtual Training Forecasted Market Size by Region (2025-2030)
5.3 Military Virtual Training Market Dynamics
5.3.1 Military Virtual Training Industry Trends
5.3.2 Military Virtual Training Market Drivers
5.3.3 Military Virtual Training Market Challenges
5.3.4 Military Virtual Training Market Restraints
6 Market Competitive Landscape by Players
6.1 Global Top Military Virtual Training Players by Revenue
6.1.1 Global Top Military Virtual Training Players by Revenue (2019-2024)
6.1.2 Global Military Virtual Training Revenue Market Share by Players (2019-2024)
6.2 Global Military Virtual Training Industry Players Ranking, 2022 VS 2023 VS 2024
6.3 Global Key Players of Military Virtual Training Head office and Area Served
6.4 Global Military Virtual Training Players, Product Type & Application
6.5 Global Military Virtual Training Players, Date of Enter into This Industry
6.6 Global Military Virtual Training Market CR5 and HHI
6.7 Global Players Mergers & Acquisition
7 North America
7.1 North America Military Virtual Training Market Size (2019-2030)
7.2 North America Military Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 North America Military Virtual Training Market Size by Country (2019-2024)
7.4 North America Military Virtual Training Market Size by Country (2025-2030)
7.5 United States
7.6 Canada
8 Europe
8.1 Europe Military Virtual Training Market Size (2019-2030)
8.2 Europe Military Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
8.3 Europe Military Virtual Training Market Size by Country (2019-2024)
8.4 Europe Military Virtual Training Market Size by Country (2025-2030)
8.5 Germany
8.6 France
8.7 U.K.
8.8 Italy
8.9 Russia
8.10 Nordic Countries
9 Asia-Pacific
9.1 Asia-Pacific Military Virtual Training Market Size (2019-2030)
9.2 Asia-Pacific Military Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Asia-Pacific Military Virtual Training Market Size by Country (2019-2024)
9.4 Asia-Pacific Military Virtual Training Market Size by Country (2025-2030)
9.5 China
9.6 Japan
9.7 South Korea
9.8 Southeast Asia
9.9 India
9.10 Australia
10 Latin America
10.1 Latin America Military Virtual Training Market Size (2019-2030)
10.2 Latin America Military Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Latin America Military Virtual Training Market Size by Country (2019-2024)
10.4 Latin America Military Virtual Training Market Size by Country (2025-2030)
10.5 Mexico
10.6 Brazil
11 Middle East & Africa
11.1 Middle East & Africa Military Virtual Training Market Size (2019-2030)
11.2 Middle East & Africa Military Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
11.3 Middle East & Africa Military Virtual Training Market Size by Country (2019-2024)
11.4 Middle East & Africa Military Virtual Training Market Size by Country (2025-2030)
11.5 Turkey
11.6 Saudi Arabia
11.7 UAE
12 Players Profiled
12.1 L-3 Link Simulation and Training
12.1.1 L-3 Link Simulation and Training Company Information
12.1.2 L-3 Link Simulation and Training Business Overview
12.1.3 L-3 Link Simulation and Training Revenue in Military Virtual Training Business (2019-2024)
12.1.4 L-3 Link Simulation and Training Military Virtual Training Product Portfolio
12.1.5 L-3 Link Simulation and Training Recent Developments
12.2 Boeing
12.2.1 Boeing Company Information
12.2.2 Boeing Business Overview
12.2.3 Boeing Revenue in Military Virtual Training Business (2019-2024)
12.2.4 Boeing Military Virtual Training Product Portfolio
12.2.5 Boeing Recent Developments
12.3 CAE Inc
12.3.1 CAE Inc Company Information
12.3.2 CAE Inc Business Overview
12.3.3 CAE Inc Revenue in Military Virtual Training Business (2019-2024)
12.3.4 CAE Inc Military Virtual Training Product Portfolio
12.3.5 CAE Inc Recent Developments
12.4 FlightSafety International
12.4.1 FlightSafety International Company Information
12.4.2 FlightSafety International Business Overview
12.4.3 FlightSafety International Revenue in Military Virtual Training Business (2019-2024)
12.4.4 FlightSafety International Military Virtual Training Product Portfolio
12.4.5 FlightSafety International Recent Developments
12.5 Thales
12.5.1 Thales Company Information
12.5.2 Thales Business Overview
12.5.3 Thales Revenue in Military Virtual Training Business (2019-2024)
12.5.4 Thales Military Virtual Training Product Portfolio
12.5.5 Thales Recent Developments
12.6 Lockheed Martin
12.6.1 Lockheed Martin Company Information
12.6.2 Lockheed Martin Business Overview
12.6.3 Lockheed Martin Revenue in Military Virtual Training Business (2019-2024)
12.6.4 Lockheed Martin Military Virtual Training Product Portfolio
12.6.5 Lockheed Martin Recent Developments
12.7 Cubic Corporation
12.7.1 Cubic Corporation Company Information
12.7.2 Cubic Corporation Business Overview
12.7.3 Cubic Corporation Revenue in Military Virtual Training Business (2019-2024)
12.7.4 Cubic Corporation Military Virtual Training Product Portfolio
12.7.5 Cubic Corporation Recent Developments
12.8 Rheinmetall Defence
12.8.1 Rheinmetall Defence Company Information
12.8.2 Rheinmetall Defence Business Overview
12.8.3 Rheinmetall Defence Revenue in Military Virtual Training Business (2019-2024)
12.8.4 Rheinmetall Defence Military Virtual Training Product Portfolio
12.8.5 Rheinmetall Defence Recent Developments
12.9 Raytheon
12.9.1 Raytheon Company Information
12.9.2 Raytheon Business Overview
12.9.3 Raytheon Revenue in Military Virtual Training Business (2019-2024)
12.9.4 Raytheon Military Virtual Training Product Portfolio
12.9.5 Raytheon Recent Developments
12.10 Rockwell Collins
12.10.1 Rockwell Collins Company Information
12.10.2 Rockwell Collins Business Overview
12.10.3 Rockwell Collins Revenue in Military Virtual Training Business (2019-2024)
12.10.4 Rockwell Collins Military Virtual Training Product Portfolio
12.10.5 Rockwell Collins Recent Developments
12.11 Elbit Systems
12.11.1 Elbit Systems Company Information
12.11.2 Elbit Systems Business Overview
12.11.3 Elbit Systems Revenue in Military Virtual Training Business (2019-2024)
12.11.4 Elbit Systems Military Virtual Training Product Portfolio
12.11.5 Elbit Systems Recent Developments
12.12 Virtual Reality Media
12.12.1 Virtual Reality Media Company Information
12.12.2 Virtual Reality Media Business Overview
12.12.3 Virtual Reality Media Revenue in Military Virtual Training Business (2019-2024)
12.12.4 Virtual Reality Media Military Virtual Training Product Portfolio
12.12.5 Virtual Reality Media Recent Developments
13 Report Conclusion
14 Disclaimer

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