Massive Multiplayer Online (MMO) Games Industry Research Report 2023

Massive Multiplayer Online (MMO) Games Industry Research Report 2023


A massively multiplayer online game (MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server. MMOs usually feature a huge, persistent open world, although some games differ.

Highlights

The global Massive Multiplayer Online (MMO) Games market is projected to reach US$ million by 2029 from an estimated US$ million in 2023, at a CAGR of % during 2024 and 2029.
In the industry, Tencent profits most in 2019 and recent years, while NetEase and Activision Blizzard ranked 2 and 3.The market share of them is 34.99%, 17.23% and 15.78% in 2019. The gap of market share is keep on enlarged due to different strategy.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Massive Multiplayer Online (MMO) Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Massive Multiplayer Online (MMO) Games.
The Massive Multiplayer Online (MMO) Games market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Massive Multiplayer Online (MMO) Games market comprehensively. Regional market sizes, concerning products by types, by application, and by players, are also provided. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Massive Multiplayer Online (MMO) Games companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.

Key Companies & Market Share Insights


In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue by companies for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:

Tencent
NetEase
Activision Blizzard
Supercell
NEXON
NCSoft
Electronic Arts
Bluehole
Mixi Inc.
SQUARE ENIX
ChangYou
Shanda Interactive Entertainment
GungHo Online Entertainment
Daybreak Game Company
Gamigo

Product Type Insights

Global markets are presented by Massive Multiplayer Online (MMO) Games type, along with growth forecasts through 2029. Estimates on revenue are based on the price in the supply chain at which the Massive Multiplayer Online (MMO) Games are procured by the companies.
This report has studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows revenue data by type, and during the historical period (2018-2023) and forecast period (2024-2029).
Massive Multiplayer Online (MMO) Games segment by Type

MMO Real-time Strategy
MMO First Person Shooter
MMO Role Play Games

Application Insights

This report has provided the market size (revenue data) by application, during the historical period (2018-2023) and forecast period (2024-2029).
This report also outlines the market trends of each segment and consumer behaviors impacting the Massive Multiplayer Online (MMO) Games market and what implications these may have on the industry's future. This report can help to understand the relevant market and consumer trends that are driving the Massive Multiplayer Online (MMO) Games market.
Massive Multiplayer Online (MMO) Games Segment by Application

Professional Players
Amateur Players

Regional Outlook

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue data of each region and country for the period 2018-2029.
The market has been segmented into various major geographies, including North America, Europe, Asia-Pacific, South America, Middle East & Africa. Detailed analysis of major countries such as the USA, Germany, the U.K., Italy, France, China, Japan, South Korea, Southeast Asia, and India will be covered within the regional segment. For market estimates, data are going to be provided for 2022 because of the base year, with estimates for 2023 and forecast revenue for 2029.

North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
COVID-19 and Russia-Ukraine War Influence Analysis
The readers in the section will understand how the Massive Multiplayer Online (MMO) Games market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Reasons to Buy This Report

This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Massive Multiplayer Online (MMO) Games market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
This report will help stakeholders to understand the global industry status and trends of Massive Multiplayer Online (MMO) Games and provides them with information on key market drivers, restraints, challenges, and opportunities.
This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
This report stays updated with novel technology integration, features, and the latest developments in the market
This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Massive Multiplayer Online (MMO) Games industry.
This report helps stakeholders to gain insights into which regions to target globally
This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Massive Multiplayer Online (MMO) Games.
This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Core Chapters

Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of Massive Multiplayer Online (MMO) Games companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.

Frequently Asked Questions

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1 Preface
1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
1.5.1 Secondary Sources
1.5.2 Primary Sources
2 Market Overview
2.1 Product Definition
2.2 Massive Multiplayer Online (MMO) Games by Type
2.2.1 Market Value Comparison by Type (2018 VS 2022 VS 2029)
1.2.2 MMO Real-time Strategy
1.2.3 MMO First Person Shooter
1.2.4 MMO Role Play Games
2.3 Massive Multiplayer Online (MMO) Games by Application
2.3.1 Market Value Comparison by Application (2018 VS 2022 VS 2029)
2.3.2 Professional Players
2.3.3 Amateur Players
2.4 Assumptions and Limitations
3 Massive Multiplayer Online (MMO) Games Breakdown Data by Type
3.1 Global Massive Multiplayer Online (MMO) Games Historic Market Size by Type (2018-2023)
3.2 Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Type (2023-2028)
4 Massive Multiplayer Online (MMO) Games Breakdown Data by Application
4.1 Global Massive Multiplayer Online (MMO) Games Historic Market Size by Application (2018-2023)
4.2 Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Application (2018-2023)
5 Global Growth Trends
5.1 Global Massive Multiplayer Online (MMO) Games Market Perspective (2018-2029)
5.2 Global Massive Multiplayer Online (MMO) Games Growth Trends by Region
5.2.1 Global Massive Multiplayer Online (MMO) Games Market Size by Region: 2018 VS 2022 VS 2029
5.2.2 Massive Multiplayer Online (MMO) Games Historic Market Size by Region (2018-2023)
5.2.3 Massive Multiplayer Online (MMO) Games Forecasted Market Size by Region (2024-2029)
5.3 Massive Multiplayer Online (MMO) Games Market Dynamics
5.3.1 Massive Multiplayer Online (MMO) Games Industry Trends
5.3.2 Massive Multiplayer Online (MMO) Games Market Drivers
5.3.3 Massive Multiplayer Online (MMO) Games Market Challenges
5.3.4 Massive Multiplayer Online (MMO) Games Market Restraints
6 Market Competitive Landscape by Players
6.1 Global Top Massive Multiplayer Online (MMO) Games Players by Revenue
6.1.1 Global Top Massive Multiplayer Online (MMO) Games Players by Revenue (2018-2023)
6.1.2 Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Players (2018-2023)
6.2 Global Massive Multiplayer Online (MMO) Games Industry Players Ranking, 2021 VS 2022 VS 2023
6.3 Global Key Players of Massive Multiplayer Online (MMO) Games Head office and Area Served
6.4 Global Massive Multiplayer Online (MMO) Games Players, Product Type & Application
6.5 Global Massive Multiplayer Online (MMO) Games Players, Date of Enter into This Industry
6.6 Global Massive Multiplayer Online (MMO) Games Market CR5 and HHI
6.7 Global Players Mergers & Acquisition
7 North America
7.1 North America Massive Multiplayer Online (MMO) Games Market Size (2018-2029)
7.2 North America Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 North America Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023)
7.4 North America Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029)
7.5 United States
7.6 Canada
8 Europe
8.1 Europe Massive Multiplayer Online (MMO) Games Market Size (2018-2029)
8.2 Europe Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
8.3 Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023)
8.4 Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
9 Asia-Pacific
9.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size (2018-2029)
9.2 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023)
9.4 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
10 Latin America
10.1 Latin America Massive Multiplayer Online (MMO) Games Market Size (2018-2029)
10.2 Latin America Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023)
10.4 Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029)
9.4 Mexico
9.5 Brazil
11 Middle East & Africa
11.1 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size (2018-2029)
11.2 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
11.3 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023)
11.4 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
12 Players Profiled
11.1 Tencent
11.1.1 Tencent Company Detail
11.1.2 Tencent Business Overview
11.1.3 Tencent Massive Multiplayer Online (MMO) Games Introduction
11.1.4 Tencent Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.1.5 Tencent Recent Development
11.2 NetEase
11.2.1 NetEase Company Detail
11.2.2 NetEase Business Overview
11.2.3 NetEase Massive Multiplayer Online (MMO) Games Introduction
11.2.4 NetEase Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.2.5 NetEase Recent Development
11.3 Activision Blizzard
11.3.1 Activision Blizzard Company Detail
11.3.2 Activision Blizzard Business Overview
11.3.3 Activision Blizzard Massive Multiplayer Online (MMO) Games Introduction
11.3.4 Activision Blizzard Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.3.5 Activision Blizzard Recent Development
11.4 Supercell
11.4.1 Supercell Company Detail
11.4.2 Supercell Business Overview
11.4.3 Supercell Massive Multiplayer Online (MMO) Games Introduction
11.4.4 Supercell Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.4.5 Supercell Recent Development
11.5 NEXON
11.5.1 NEXON Company Detail
11.5.2 NEXON Business Overview
11.5.3 NEXON Massive Multiplayer Online (MMO) Games Introduction
11.5.4 NEXON Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.5.5 NEXON Recent Development
11.6 NCSoft
11.6.1 NCSoft Company Detail
11.6.2 NCSoft Business Overview
11.6.3 NCSoft Massive Multiplayer Online (MMO) Games Introduction
11.6.4 NCSoft Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.6.5 NCSoft Recent Development
11.7 Electronic Arts
11.7.1 Electronic Arts Company Detail
11.7.2 Electronic Arts Business Overview
11.7.3 Electronic Arts Massive Multiplayer Online (MMO) Games Introduction
11.7.4 Electronic Arts Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.7.5 Electronic Arts Recent Development
11.8 Bluehole
11.8.1 Bluehole Company Detail
11.8.2 Bluehole Business Overview
11.8.3 Bluehole Massive Multiplayer Online (MMO) Games Introduction
11.8.4 Bluehole Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.8.5 Bluehole Recent Development
11.9 Mixi Inc.
11.9.1 Mixi Inc. Company Detail
11.9.2 Mixi Inc. Business Overview
11.9.3 Mixi Inc. Massive Multiplayer Online (MMO) Games Introduction
11.9.4 Mixi Inc. Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.9.5 Mixi Inc. Recent Development
11.10 SQUARE ENIX
11.10.1 SQUARE ENIX Company Detail
11.10.2 SQUARE ENIX Business Overview
11.10.3 SQUARE ENIX Massive Multiplayer Online (MMO) Games Introduction
11.10.4 SQUARE ENIX Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.10.5 SQUARE ENIX Recent Development
11.11 ChangYou
11.11.1 ChangYou Company Detail
11.11.2 ChangYou Business Overview
11.11.3 ChangYou Massive Multiplayer Online (MMO) Games Introduction
11.11.4 ChangYou Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.11.5 ChangYou Recent Development
11.12 Shanda Interactive Entertainment
11.12.1 Shanda Interactive Entertainment Company Detail
11.12.2 Shanda Interactive Entertainment Business Overview
11.12.3 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Introduction
11.12.4 Shanda Interactive Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.12.5 Shanda Interactive Entertainment Recent Development
11.13 GungHo Online Entertainment
11.13.1 GungHo Online Entertainment Company Detail
11.13.2 GungHo Online Entertainment Business Overview
11.13.3 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Introduction
11.13.4 GungHo Online Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.13.5 GungHo Online Entertainment Recent Development
11.14 Daybreak Game Company
11.14.1 Daybreak Game Company Company Detail
11.14.2 Daybreak Game Company Business Overview
11.14.3 Daybreak Game Company Massive Multiplayer Online (MMO) Games Introduction
11.14.4 Daybreak Game Company Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.14.5 Daybreak Game Company Recent Development
11.15 Gamigo
11.15.1 Gamigo Company Detail
11.15.2 Gamigo Business Overview
11.15.3 Gamigo Massive Multiplayer Online (MMO) Games Introduction
11.15.4 Gamigo Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022)
11.15.5 Gamigo Recent Development
13 Report Conclusion
14 Disclaimer
List of Tables
Table 1. Secondary Sources
Table 2. Primary Sources
Table 3. Market Value Comparison by Type (2018 VS 2022 VS 2029) & (US$ Million)
Table 4. Market Value Comparison by Application (2018 VS 2022 VS 2029) & (US$ Million)
Table 5. Global Massive Multiplayer Online (MMO) Games Market Size by Type (2018-2023) & (US$ Million)
Table 6. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Type (2018-2023)
Table 7. Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 8. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Type (2024-2029)
Table 9. Global Massive Multiplayer Online (MMO) Games Market Size by Application (2018-2023) & (US$ Million)
Table 10. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Application (2018-2023)
Table 11. Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 12. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Application (2024-2029)
Table 13. Global Massive Multiplayer Online (MMO) Games Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Table 14. Global Massive Multiplayer Online (MMO) Games Market Size by Region (2018-2023) & (US$ Million)
Table 15. Global Massive Multiplayer Online (MMO) Games Market Share by Region (2018-2023)
Table 16. Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 17. Global Massive Multiplayer Online (MMO) Games Market Share by Region (2024-2029)
Table 18. Massive Multiplayer Online (MMO) Games Market Trends
Table 19. Massive Multiplayer Online (MMO) Games Market Drivers
Table 20. Massive Multiplayer Online (MMO) Games Market Challenges
Table 21. Massive Multiplayer Online (MMO) Games Market Restraints
Table 22. Global Top Massive Multiplayer Online (MMO) Games Manufacturers by Revenue (US$ Million) & (2018-2023)
Table 23. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Manufacturers (2018-2023)
Table 24. Global Massive Multiplayer Online (MMO) Games Industry Manufacturers Ranking, 2021 VS 2022 VS 2023
Table 25. Global Key Players of Massive Multiplayer Online (MMO) Games, Headquarters and Area Served
Table 26. Global Massive Multiplayer Online (MMO) Games Manufacturers, Product Type & Application
Table 27. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 28. Global Massive Multiplayer Online (MMO) Games by Manufacturers Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue of 2022)
Table 29. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 30. North America Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 31. North America Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023) & (US$ Million)
Table 32. North America Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029) & (US$ Million)
Table 33. Europe Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 34. Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023) & (US$ Million)
Table 35. Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029) & (US$ Million)
Table 36. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 37. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023) & (US$ Million)
Table 38. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029) & (US$ Million)
Table 39. Latin America Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 40. Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023) & (US$ Million)
Table 41. Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029) & (US$ Million)
Table 42. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 43. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2018-2023) & (US$ Million)
Table 44. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2024-2029) & (US$ Million)
Table 45. Tencent Company Detail
Table 46. Tencent Business Overview
Table 47. Tencent Massive Multiplayer Online (MMO) Games Product
Table 48. Tencent Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 49. Tencent Recent Development
Table 50. NetEase Company Detail
Table 51. NetEase Business Overview
Table 52. NetEase Massive Multiplayer Online (MMO) Games Product
Table 53. NetEase Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 54. NetEase Recent Development
Table 55. Activision Blizzard Company Detail
Table 56. Activision Blizzard Business Overview
Table 57. Activision Blizzard Massive Multiplayer Online (MMO) Games Product
Table 58. Activision Blizzard Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 59. Activision Blizzard Recent Development
Table 60. Supercell Company Detail
Table 61. Supercell Business Overview
Table 62. Supercell Massive Multiplayer Online (MMO) Games Product
Table 63. Supercell Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 64. Supercell Recent Development
Table 65. NEXON Company Detail
Table 66. NEXON Business Overview
Table 67. NEXON Massive Multiplayer Online (MMO) Games Product
Table 68. NEXON Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 69. NEXON Recent Development
Table 70. NCSoft Company Detail
Table 71. NCSoft Business Overview
Table 72. NCSoft Massive Multiplayer Online (MMO) Games Product
Table 73. NCSoft Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 74. NCSoft Recent Development
Table 75. Electronic Arts Company Detail
Table 76. Electronic Arts Business Overview
Table 77. Electronic Arts Massive Multiplayer Online (MMO) Games Product
Table 78. Electronic Arts Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 79. Electronic Arts Recent Development
Table 80. Bluehole Company Detail
Table 81. Bluehole Business Overview
Table 82. Bluehole Massive Multiplayer Online (MMO) Games Product
Table 83. Bluehole Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 84. Bluehole Recent Development
Table 85. Mixi Inc. Company Detail
Table 86. Mixi Inc. Business Overview
Table 87. Mixi Inc. Massive Multiplayer Online (MMO) Games Product
Table 88. Mixi Inc. Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 89. Mixi Inc. Recent Development
Table 90. SQUARE ENIX Company Detail
Table 91. SQUARE ENIX Business Overview
Table 92. SQUARE ENIX Massive Multiplayer Online (MMO) Games Product
Table 93. SQUARE ENIX Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 94. SQUARE ENIX Recent Development
Table 95. ChangYou Company Detail
Table 96. ChangYou Business Overview
Table 97. ChangYou Massive Multiplayer Online (MMO) GamesProduct
Table 98. ChangYou Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 99. ChangYou Recent Development
Table 100. Shanda Interactive Entertainment Company Detail
Table 101. Shanda Interactive Entertainment Business Overview
Table 102. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) GamesProduct
Table 103. Shanda Interactive Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 104. Shanda Interactive Entertainment Recent Development
Table 105. GungHo Online Entertainment Company Detail
Table 106. GungHo Online Entertainment Business Overview
Table 107. GungHo Online Entertainment Massive Multiplayer Online (MMO) GamesProduct
Table 108. GungHo Online Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 109. GungHo Online Entertainment Recent Development
Table 110. Daybreak Game Company Company Detail
Table 111. Daybreak Game Company Business Overview
Table 112. Daybreak Game Company Massive Multiplayer Online (MMO) GamesProduct
Table 113. Daybreak Game Company Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 114. Daybreak Game Company Recent Development
Table 115. Gamigo Company Detail
Table 116. Gamigo Business Overview
Table 117. Gamigo Massive Multiplayer Online (MMO) GamesProduct
Table 118. Gamigo Revenue in Massive Multiplayer Online (MMO) Games Business (2017-2022) & (US$ Million)
Table 119. Gamigo Recent Development
Table 120. Tencent Company Information
Table 121. Tencent Business Overview
Table 122. Tencent Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 123. Tencent Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 124. Tencent Recent Development
Table 125. NetEase Company Information
Table 126. NetEase Business Overview
Table 127. NetEase Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 128. NetEase Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 129. NetEase Recent Development
Table 130. Activision Blizzard Company Information
Table 131. Activision Blizzard Business Overview
Table 132. Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 133. Activision Blizzard Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 134. Activision Blizzard Recent Development
Table 135. Supercell Company Information
Table 136. Supercell Business Overview
Table 137. Supercell Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 138. Supercell Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 139. Supercell Recent Development
Table 140. NEXON Company Information
Table 141. NEXON Business Overview
Table 142. NEXON Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 143. NEXON Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 144. NEXON Recent Development
Table 145. NCSoft Company Information
Table 146. NCSoft Business Overview
Table 147. NCSoft Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 148. NCSoft Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 149. NCSoft Recent Development
Table 150. Electronic Arts Company Information
Table 151. Electronic Arts Business Overview
Table 152. Electronic Arts Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 153. Electronic Arts Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 154. Electronic Arts Recent Development
Table 155. Bluehole Company Information
Table 156. Bluehole Business Overview
Table 157. Bluehole Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 158. Bluehole Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 159. Bluehole Recent Development
Table 160. Mixi Inc. Company Information
Table 161. Mixi Inc. Business Overview
Table 162. Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 163. Mixi Inc. Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 164. Mixi Inc. Recent Development
Table 165. SQUARE ENIX Company Information
Table 166. SQUARE ENIX Business Overview
Table 167. SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 168. SQUARE ENIX Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 169. SQUARE ENIX Recent Development
Table 170. ChangYou Company Information
Table 171. ChangYou Business Overview
Table 172. ChangYou Massive Multiplayer Online (MMO) GamesRevenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 173. ChangYou Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 174. ChangYou Recent Development
Table 175. Shanda Interactive Entertainment Company Information
Table 176. Shanda Interactive Entertainment Business Overview
Table 177. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) GamesRevenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 178. Shanda Interactive Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 179. Shanda Interactive Entertainment Recent Development
Table 180. GungHo Online Entertainment Company Information
Table 181. GungHo Online Entertainment Business Overview
Table 182. GungHo Online Entertainment Massive Multiplayer Online (MMO) GamesRevenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 183. GungHo Online Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 184. GungHo Online Entertainment Recent Development
Table 185. Daybreak Game Company Company Information
Table 186. Daybreak Game Company Business Overview
Table 187. Daybreak Game Company Massive Multiplayer Online (MMO) GamesRevenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 188. Daybreak Game Company Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 189. Daybreak Game Company Recent Development
Table 190. Gamigo Company Information
Table 191. Gamigo Business Overview
Table 192. Gamigo Massive Multiplayer Online (MMO) GamesRevenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million)
Table 193. Gamigo Revenue in Massive Multiplayer Online (MMO) Games Business (2018-2023) & (US$ Million) Portfolio
Table 194. Gamigo Recent Development
Table 195. Authors List of This Report
List of Figures
Figure 1. Research Methodology
Figure 2. Research Process
Figure 3. Key Executives Interviewed
Figure 4. Massive Multiplayer Online (MMO) Games Product Picture
Figure 5. Global Massive Multiplayer Online (MMO) Games Market Size Comparison by Type (2023-2029) & (US$ Million)
Figure 6. Global Massive Multiplayer Online (MMO) Games Market Share by Type: 2022 VS 2029
Figure 7. MMO Real-time Strategy Product Picture
Figure 8. MMO First Person Shooter Product Picture
Figure 9. MMO Role Play Games Product Picture
Figure 10. Global Massive Multiplayer Online (MMO) Games Market Size by Application (2023-2029) & (US$ Million)
Figure 11. Global Massive Multiplayer Online (MMO) Games Market Share by Application: 2022 VS 2029
Figure 12. Professional Players Product Picture
Figure 13. Amateur Players Product Picture
Figure 14. Global Massive Multiplayer Online (MMO) Games Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 15. Global Massive Multiplayer Online (MMO) Games Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 16. Global Massive Multiplayer Online (MMO) Games Market Share by Region: 2022 VS 2029
Figure 17. Global Massive Multiplayer Online (MMO) Games Market Share by Players in 2022
Figure 18. Global Massive Multiplayer Online (MMO) Games Players, Date of Enter into This Industry
Figure 19. Global Top 5 and 10 Massive Multiplayer Online (MMO) Games Players Market Share by Revenue in 2022
Figure 20. Players Type (Tier 1, Tier 2, and Tier 3): 2018 VS 2022
Figure 21. North America Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 22. North America Massive Multiplayer Online (MMO) Games Market Share by Country (2018-2029)
Figure 23. United States Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 24. Canada Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 25. Europe Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 26. Europe Massive Multiplayer Online (MMO) Games Market Share by Country (2018-2029)
Figure 27. Germany Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 28. France Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 29. U.K. Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 30. Italy Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 31. Russia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 32. Nordic Countries Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 33. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 34. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Share by Country (2018-2029)
Figure 35. China Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. Japan Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. South Korea Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 38. Southeast Asia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 39. India Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 40. Australia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 41. Latin America Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 42. Latin America Massive Multiplayer Online (MMO) Games Market Share by Country (2018-2029)
Figure 43. Mexico Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 44. Brazil Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 45. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 46. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Share by Country (2018-2029)
Figure 47. Turkey Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 48. Saudi Arabia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 49. UAE Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2018-2029) & (US$ Million)

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