Licensed Merchandise Industry Research Report 2023

Licensed Merchandise Industry Research Report 2023


In a merchandise license transaction, an artist, designer, trademark owner or celebrity (the licensor) grants a license to a manufacturer or retailer (the licensee) to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewelry, dinnerware, cosmetics and collectibles.

Highlights

The global Licensed Merchandise market is projected to reach US$ million by 2029 from an estimated US$ million in 2023, at a CAGR of % during 2024 and 2029.
In 2018, United States is the dominant market for licensed merchandise, accounting for 49.03% of global retail sales, followed by European Union (24.08%) and China (6.47%).

Report Scope

This report aims to provide a comprehensive presentation of the global market for Licensed Merchandise, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Licensed Merchandise.
The Licensed Merchandise market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Licensed Merchandise market comprehensively. Regional market sizes, concerning products by types, by application, and by players, are also provided. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Licensed Merchandise companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.

Key Companies & Market Share Insights


In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue by companies for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:

The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon
Major League Baseball
IMG College (Collegiate Licensing Company)
Sanrio
Sequential Brands Group
Westinghouse
General Motors
National Basketball Association
Electrolux
National Football League
Warner Bros. Consumer Products
The Pokémon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE

Product Type Insights

Global markets are presented by Licensed Merchandise type, along with growth forecasts through 2029. Estimates on revenue are based on the price in the supply chain at which the Licensed Merchandise are procured by the companies.
This report has studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows revenue data by type, and during the historical period (2018-2023) and forecast period (2024-2029).
Licensed Merchandise segment by Type

Apparels
Toys
Accessories
Home Decoration
Software/Video Games
Food and Beverage
Others

Application Insights

This report has provided the market size (revenue data) by application, during the historical period (2018-2023) and forecast period (2024-2029).
This report also outlines the market trends of each segment and consumer behaviors impacting the Licensed Merchandise market and what implications these may have on the industry's future. This report can help to understand the relevant market and consumer trends that are driving the Licensed Merchandise market.
Licensed Merchandise Segment by Application

Entertainment
Corporate Trademarks/Brand
Fashion
Sports
Others

Regional Outlook

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue data of each region and country for the period 2018-2029.
The market has been segmented into various major geographies, including North America, Europe, Asia-Pacific, South America, Middle East & Africa. Detailed analysis of major countries such as the USA, Germany, the U.K., Italy, France, China, Japan, South Korea, Southeast Asia, and India will be covered within the regional segment. For market estimates, data are going to be provided for 2022 because of the base year, with estimates for 2023 and forecast revenue for 2029.

North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
COVID-19 and Russia-Ukraine War Influence Analysis
The readers in the section will understand how the Licensed Merchandise market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Reasons to Buy This Report

This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Licensed Merchandise market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
This report will help stakeholders to understand the global industry status and trends of Licensed Merchandise and provides them with information on key market drivers, restraints, challenges, and opportunities.
This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
This report stays updated with novel technology integration, features, and the latest developments in the market
This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Licensed Merchandise industry.
This report helps stakeholders to gain insights into which regions to target globally
This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Licensed Merchandise.
This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Core Chapters

Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of Licensed Merchandise companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.

Frequently Asked Questions

What factors will challenge the Product Name market growth?
Which end-use segment will expand at the fastest CAGR in the Product Name market?
Which are the emerging players in the Product Name market?
How concentrated is the Product Name market?
Which factors are positively contributing to the Product Name market growth?
Which are the novel product innovations in the Product Name market?
Which product segment will emerge as the most lucrative in the Product Name market?
Which factors are increasing the competition in the Product Name market?
Which are the strategic measures taken by the Product Name industry players?
Which region will witness inactive growth during the forecast period?
What key trends are likely to emerge in the Product Name market in the coming years?


1 Preface
1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
1.5.1 Secondary Sources
1.5.2 Primary Sources
2 Market Overview
2.1 Product Definition
2.2 Licensed Merchandise by Type
2.2.1 Market Value Comparison by Type (2018 VS 2022 VS 2029)
1.2.2 Apparels
1.2.3 Toys
1.2.4 Accessories
1.2.5 Home Decoration
1.2.6 Software/Video Games
1.2.7 Food and Beverage
1.2.8 Others
2.3 Licensed Merchandise by Application
2.3.1 Market Value Comparison by Application (2018 VS 2022 VS 2029)
2.3.2 Entertainment
2.3.3 Corporate Trademarks/Brand
2.3.4 Fashion
2.3.5 Sports
2.3.6 Others
2.4 Assumptions and Limitations
3 Licensed Merchandise Breakdown Data by Type
3.1 Global Licensed Merchandise Historic Market Size by Type (2018-2023)
3.2 Global Licensed Merchandise Forecasted Market Size by Type (2023-2028)
4 Licensed Merchandise Breakdown Data by Application
4.1 Global Licensed Merchandise Historic Market Size by Application (2018-2023)
4.2 Global Licensed Merchandise Forecasted Market Size by Application (2018-2023)
5 Global Growth Trends
5.1 Global Licensed Merchandise Market Perspective (2018-2029)
5.2 Global Licensed Merchandise Growth Trends by Region
5.2.1 Global Licensed Merchandise Market Size by Region: 2018 VS 2022 VS 2029
5.2.2 Licensed Merchandise Historic Market Size by Region (2018-2023)
5.2.3 Licensed Merchandise Forecasted Market Size by Region (2024-2029)
5.3 Licensed Merchandise Market Dynamics
5.3.1 Licensed Merchandise Industry Trends
5.3.2 Licensed Merchandise Market Drivers
5.3.3 Licensed Merchandise Market Challenges
5.3.4 Licensed Merchandise Market Restraints
6 Market Competitive Landscape by Players
6.1 Global Top Licensed Merchandise Players by Revenue
6.1.1 Global Top Licensed Merchandise Players by Revenue (2018-2023)
6.1.2 Global Licensed Merchandise Revenue Market Share by Players (2018-2023)
6.2 Global Licensed Merchandise Industry Players Ranking, 2021 VS 2022 VS 2023
6.3 Global Key Players of Licensed Merchandise Head office and Area Served
6.4 Global Licensed Merchandise Players, Product Type & Application
6.5 Global Licensed Merchandise Players, Date of Enter into This Industry
6.6 Global Licensed Merchandise Market CR5 and HHI
6.7 Global Players Mergers & Acquisition
7 North America
7.1 North America Licensed Merchandise Market Size (2018-2029)
7.2 North America Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 North America Licensed Merchandise Market Size by Country (2018-2023)
7.4 North America Licensed Merchandise Market Size by Country (2024-2029)
7.5 United States
7.6 Canada
8 Europe
8.1 Europe Licensed Merchandise Market Size (2018-2029)
8.2 Europe Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029
8.3 Europe Licensed Merchandise Market Size by Country (2018-2023)
8.4 Europe Licensed Merchandise Market Size by Country (2024-2029)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
9 Asia-Pacific
9.1 Asia-Pacific Licensed Merchandise Market Size (2018-2029)
9.2 Asia-Pacific Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Asia-Pacific Licensed Merchandise Market Size by Country (2018-2023)
9.4 Asia-Pacific Licensed Merchandise Market Size by Country (2024-2029)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
10 Latin America
10.1 Latin America Licensed Merchandise Market Size (2018-2029)
10.2 Latin America Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Latin America Licensed Merchandise Market Size by Country (2018-2023)
10.4 Latin America Licensed Merchandise Market Size by Country (2024-2029)
9.4 Mexico
9.5 Brazil
11 Middle East & Africa
11.1 Middle East & Africa Licensed Merchandise Market Size (2018-2029)
11.2 Middle East & Africa Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029
11.3 Middle East & Africa Licensed Merchandise Market Size by Country (2018-2023)
11.4 Middle East & Africa Licensed Merchandise Market Size by Country (2024-2029)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
12 Players Profiled
11.1 The Walt Disney Company
11.1.1 The Walt Disney Company Company Detail
11.1.2 The Walt Disney Company Business Overview
11.1.3 The Walt Disney Company Licensed Merchandise Introduction
11.1.4 The Walt Disney Company Revenue in Licensed Merchandise Business (2017-2022)
11.1.5 The Walt Disney Company Recent Development
11.2 Meredith Corporation
11.2.1 Meredith Corporation Company Detail
11.2.2 Meredith Corporation Business Overview
11.2.3 Meredith Corporation Licensed Merchandise Introduction
11.2.4 Meredith Corporation Revenue in Licensed Merchandise Business (2017-2022)
11.2.5 Meredith Corporation Recent Development
11.3 PVH Corp.
11.3.1 PVH Corp. Company Detail
11.3.2 PVH Corp. Business Overview
11.3.3 PVH Corp. Licensed Merchandise Introduction
11.3.4 PVH Corp. Revenue in Licensed Merchandise Business (2017-2022)
11.3.5 PVH Corp. Recent Development
11.4 Iconix Brand Group
11.4.1 Iconix Brand Group Company Detail
11.4.2 Iconix Brand Group Business Overview
11.4.3 Iconix Brand Group Licensed Merchandise Introduction
11.4.4 Iconix Brand Group Revenue in Licensed Merchandise Business (2017-2022)
11.4.5 Iconix Brand Group Recent Development
11.5 Authentic Brands Group
11.5.1 Authentic Brands Group Company Detail
11.5.2 Authentic Brands Group Business Overview
11.5.3 Authentic Brands Group Licensed Merchandise Introduction
11.5.4 Authentic Brands Group Revenue in Licensed Merchandise Business (2017-2022)
11.5.5 Authentic Brands Group Recent Development
11.6 Universal Brand Development
11.6.1 Universal Brand Development Company Detail
11.6.2 Universal Brand Development Business Overview
11.6.3 Universal Brand Development Licensed Merchandise Introduction
11.6.4 Universal Brand Development Revenue in Licensed Merchandise Business (2017-2022)
11.6.5 Universal Brand Development Recent Development
11.7 Nickelodeon
11.7.1 Nickelodeon Company Detail
11.7.2 Nickelodeon Business Overview
11.7.3 Nickelodeon Licensed Merchandise Introduction
11.7.4 Nickelodeon Revenue in Licensed Merchandise Business (2017-2022)
11.7.5 Nickelodeon Recent Development
11.8 Major League Baseball
11.8.1 Major League Baseball Company Detail
11.8.2 Major League Baseball Business Overview
11.8.3 Major League Baseball Licensed Merchandise Introduction
11.8.4 Major League Baseball Revenue in Licensed Merchandise Business (2017-2022)
11.8.5 Major League Baseball Recent Development
11.9 IMG College (Collegiate Licensing Company)
11.9.1 IMG College (Collegiate Licensing Company) Company Detail
11.9.2 IMG College (Collegiate Licensing Company) Business Overview
11.9.3 IMG College (Collegiate Licensing Company) Licensed Merchandise Introduction
11.9.4 IMG College (Collegiate Licensing Company) Revenue in Licensed Merchandise Business (2017-2022)
11.9.5 IMG College (Collegiate Licensing Company) Recent Development
11.10 Sanrio
11.10.1 Sanrio Company Detail
11.10.2 Sanrio Business Overview
11.10.3 Sanrio Licensed Merchandise Introduction
11.10.4 Sanrio Revenue in Licensed Merchandise Business (2017-2022)
11.10.5 Sanrio Recent Development
11.11 Sequential Brands Group
11.11.1 Sequential Brands Group Company Detail
11.11.2 Sequential Brands Group Business Overview
11.11.3 Sequential Brands Group Licensed Merchandise Introduction
11.11.4 Sequential Brands Group Revenue in Licensed Merchandise Business (2017-2022)
11.11.5 Sequential Brands Group Recent Development
11.12 Westinghouse
11.12.1 Westinghouse Company Detail
11.12.2 Westinghouse Business Overview
11.12.3 Westinghouse Licensed Merchandise Introduction
11.12.4 Westinghouse Revenue in Licensed Merchandise Business (2017-2022)
11.12.5 Westinghouse Recent Development
11.13 General Motors
11.13.1 General Motors Company Detail
11.13.2 General Motors Business Overview
11.13.3 General Motors Licensed Merchandise Introduction
11.13.4 General Motors Revenue in Licensed Merchandise Business (2017-2022)
11.13.5 General Motors Recent Development
11.14 National Basketball Association
11.14.1 National Basketball Association Company Detail
11.14.2 National Basketball Association Business Overview
11.14.3 National Basketball Association Licensed Merchandise Introduction
11.14.4 National Basketball Association Revenue in Licensed Merchandise Business (2017-2022)
11.14.5 National Basketball Association Recent Development
11.15 Electrolux
11.15.1 Electrolux Company Detail
11.15.2 Electrolux Business Overview
11.15.3 Electrolux Licensed Merchandise Introduction
11.15.4 Electrolux Revenue in Licensed Merchandise Business (2017-2022)
11.15.5 Electrolux Recent Development
11.16 National Football League
11.16.1 National Football League Company Detail
11.16.2 National Football League Business Overview
11.16.3 National Football League Licensed Merchandise Introduction
11.16.4 National Football League Revenue in Licensed Merchandise Business (2017-2022)
11.16.5 National Football League Recent Development
11.17 Warner Bros. Consumer Products
11.17.1 Warner Bros. Consumer Products Company Detail
11.17.2 Warner Bros. Consumer Products Business Overview
11.17.3 Warner Bros. Consumer Products Licensed Merchandise Introduction
11.17.4 Warner Bros. Consumer Products Revenue in Licensed Merchandise Business (2017-2022)
11.17.5 Warner Bros. Consumer Products Recent Development
11.18 The Pokémon Company International
11.18.1 The Pokémon Company International Company Detail
11.18.2 The Pokémon Company International Business Overview
11.18.3 The Pokémon Company International Licensed Merchandise Introduction
11.18.4 The Pokémon Company International Revenue in Licensed Merchandise Business (2017-2022)
11.18.5 The Pokémon Company International Recent Development
11.19 Procter & Gamble
11.19.1 Procter & Gamble Company Detail
11.19.2 Procter & Gamble Business Overview
11.19.3 Procter & Gamble Licensed Merchandise Introduction
11.19.4 Procter & Gamble Revenue in Licensed Merchandise Business (2017-2022)
11.19.5 Procter & Gamble Recent Development
11.20 Ferrari
11.20.1 Ferrari Company Detail
11.20.2 Ferrari Business Overview
11.20.3 Ferrari Licensed Merchandise Introduction
11.20.4 Ferrari Revenue in Licensed Merchandise Business (2017-2022)
11.20.5 Ferrari Recent Development
11.21 Ralph Lauren
11.21.1 Ralph Lauren Company Detail
11.21.2 Ralph Lauren Business Overview
11.21.3 Ralph Lauren Licensed Merchandise Introduction
11.21.4 Ralph Lauren Revenue in Licensed Merchandise Business (2017-2022)
11.21.5 Ralph Lauren Recent Development
11.22 Mattel
11.22.1 Mattel Company Detail
11.22.2 Mattel Business Overview
11.22.3 Mattel Licensed Merchandise Introduction
11.22.4 Mattel Revenue in Licensed Merchandise Business (2017-2022)
11.22.5 Mattel Recent Development
11.23 Ford Motor Company
11.23.1 Ford Motor Company Company Detail
11.23.2 Ford Motor Company Business Overview
11.23.3 Ford Motor Company Licensed Merchandise Introduction
11.23.4 Ford Motor Company Revenue in Licensed Merchandise Business (2017-2022)
11.23.5 Ford Motor Company Recent Development
11.24 BBC Worldwide
11.24.1 BBC Worldwide Company Detail
11.24.2 BBC Worldwide Business Overview
11.24.3 BBC Worldwide Licensed Merchandise Introduction
11.24.4 BBC Worldwide Revenue in Licensed Merchandise Business (2017-2022)
11.24.5 BBC Worldwide Recent Development
11.25 The Hershey Company
11.25.1 The Hershey Company Company Detail
11.25.2 The Hershey Company Business Overview
11.25.3 The Hershey Company Licensed Merchandise Introduction
11.25.4 The Hershey Company Revenue in Licensed Merchandise Business (2017-2022)
11.25.5 The Hershey Company Recent Development
11.26 Stanley Black & Decker
11.26.1 Stanley Black & Decker Company Detail
11.26.2 Stanley Black & Decker Business Overview
11.26.3 Stanley Black & Decker Licensed Merchandise Introduction
11.26.4 Stanley Black & Decker Revenue in Licensed Merchandise Business (2017-2022)
11.26.5 Stanley Black & Decker Recent Development
11.27 PGA Tour
11.27.1 PGA Tour Company Detail
11.27.2 PGA Tour Business Overview
11.27.3 PGA Tour Licensed Merchandise Introduction
11.27.4 PGA Tour Revenue in Licensed Merchandise Business (2017-2022)
11.27.5 PGA Tour Recent Development
11.28 National Hockey League
11.28.1 National Hockey League Company Detail
11.28.2 National Hockey League Business Overview
11.28.3 National Hockey League Licensed Merchandise Introduction
11.28.4 National Hockey League Revenue in Licensed Merchandise Business (2017-2022)
11.28.5 National Hockey League Recent Development
11.29 Sunkist Growers
11.29.1 Sunkist Growers Company Detail
11.29.2 Sunkist Growers Business Overview
11.29.3 Sunkist Growers Licensed Merchandise Introduction
11.29.4 Sunkist Growers Revenue in Licensed Merchandise Business (2017-2022)
11.29.5 Sunkist Growers Recent Development
11.30 WWE
11.30.1 WWE Company Detail
11.30.2 WWE Business Overview
11.30.3 WWE Licensed Merchandise Introduction
11.30.4 WWE Revenue in Licensed Merchandise Business (2017-2022)
11.30.5 WWE Recent Development
13 Report Conclusion
14 Disclaimer
List of Tables
Table 1. Secondary Sources
Table 2. Primary Sources
Table 3. Market Value Comparison by Type (2018 VS 2022 VS 2029) & (US$ Million)
Table 4. Market Value Comparison by Application (2018 VS 2022 VS 2029) & (US$ Million)
Table 5. Global Licensed Merchandise Market Size by Type (2018-2023) & (US$ Million)
Table 6. Global Licensed Merchandise Revenue Market Share by Type (2018-2023)
Table 7. Global Licensed Merchandise Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 8. Global Licensed Merchandise Revenue Market Share by Type (2024-2029)
Table 9. Global Licensed Merchandise Market Size by Application (2018-2023) & (US$ Million)
Table 10. Global Licensed Merchandise Revenue Market Share by Application (2018-2023)
Table 11. Global Licensed Merchandise Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 12. Global Licensed Merchandise Revenue Market Share by Application (2024-2029)
Table 13. Global Licensed Merchandise Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Table 14. Global Licensed Merchandise Market Size by Region (2018-2023) & (US$ Million)
Table 15. Global Licensed Merchandise Market Share by Region (2018-2023)
Table 16. Global Licensed Merchandise Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 17. Global Licensed Merchandise Market Share by Region (2024-2029)
Table 18. Licensed Merchandise Market Trends
Table 19. Licensed Merchandise Market Drivers
Table 20. Licensed Merchandise Market Challenges
Table 21. Licensed Merchandise Market Restraints
Table 22. Global Top Licensed Merchandise Manufacturers by Revenue (US$ Million) & (2018-2023)
Table 23. Global Licensed Merchandise Revenue Market Share by Manufacturers (2018-2023)
Table 24. Global Licensed Merchandise Industry Manufacturers Ranking, 2021 VS 2022 VS 2023
Table 25. Global Key Players of Licensed Merchandise, Headquarters and Area Served
Table 26. Global Licensed Merchandise Manufacturers, Product Type & Application
Table 27. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 28. Global Licensed Merchandise by Manufacturers Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue of 2022)
Table 29. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 30. North America Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 31. North America Licensed Merchandise Market Size by Country (2018-2023) & (US$ Million)
Table 32. North America Licensed Merchandise Market Size by Country (2024-2029) & (US$ Million)
Table 33. Europe Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 34. Europe Licensed Merchandise Market Size by Country (2018-2023) & (US$ Million)
Table 35. Europe Licensed Merchandise Market Size by Country (2024-2029) & (US$ Million)
Table 36. Asia-Pacific Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 37. Asia-Pacific Licensed Merchandise Market Size by Country (2018-2023) & (US$ Million)
Table 38. Asia-Pacific Licensed Merchandise Market Size by Country (2024-2029) & (US$ Million)
Table 39. Latin America Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 40. Latin America Licensed Merchandise Market Size by Country (2018-2023) & (US$ Million)
Table 41. Latin America Licensed Merchandise Market Size by Country (2024-2029) & (US$ Million)
Table 42. Middle East & Africa Licensed Merchandise Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 43. Middle East & Africa Licensed Merchandise Market Size by Country (2018-2023) & (US$ Million)
Table 44. Middle East & Africa Licensed Merchandise Market Size by Country (2024-2029) & (US$ Million)
Table 45. The Walt Disney Company Company Detail
Table 46. The Walt Disney Company Business Overview
Table 47. The Walt Disney Company Licensed Merchandise Product
Table 48. The Walt Disney Company Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 49. The Walt Disney Company Recent Development
Table 50. Meredith Corporation Company Detail
Table 51. Meredith Corporation Business Overview
Table 52. Meredith Corporation Licensed Merchandise Product
Table 53. Meredith Corporation Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 54. Meredith Corporation Recent Development
Table 55. PVH Corp. Company Detail
Table 56. PVH Corp. Business Overview
Table 57. PVH Corp. Licensed Merchandise Product
Table 58. PVH Corp. Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 59. PVH Corp. Recent Development
Table 60. Iconix Brand Group Company Detail
Table 61. Iconix Brand Group Business Overview
Table 62. Iconix Brand Group Licensed Merchandise Product
Table 63. Iconix Brand Group Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 64. Iconix Brand Group Recent Development
Table 65. Authentic Brands Group Company Detail
Table 66. Authentic Brands Group Business Overview
Table 67. Authentic Brands Group Licensed Merchandise Product
Table 68. Authentic Brands Group Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 69. Authentic Brands Group Recent Development
Table 70. Universal Brand Development Company Detail
Table 71. Universal Brand Development Business Overview
Table 72. Universal Brand Development Licensed Merchandise Product
Table 73. Universal Brand Development Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 74. Universal Brand Development Recent Development
Table 75. Nickelodeon Company Detail
Table 76. Nickelodeon Business Overview
Table 77. Nickelodeon Licensed Merchandise Product
Table 78. Nickelodeon Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 79. Nickelodeon Recent Development
Table 80. Major League Baseball Company Detail
Table 81. Major League Baseball Business Overview
Table 82. Major League Baseball Licensed Merchandise Product
Table 83. Major League Baseball Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 84. Major League Baseball Recent Development
Table 85. IMG College (Collegiate Licensing Company) Company Detail
Table 86. IMG College (Collegiate Licensing Company) Business Overview
Table 87. IMG College (Collegiate Licensing Company) Licensed Merchandise Product
Table 88. IMG College (Collegiate Licensing Company) Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 89. IMG College (Collegiate Licensing Company) Recent Development
Table 90. Sanrio Company Detail
Table 91. Sanrio Business Overview
Table 92. Sanrio Licensed Merchandise Product
Table 93. Sanrio Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 94. Sanrio Recent Development
Table 95. Sequential Brands Group Company Detail
Table 96. Sequential Brands Group Business Overview
Table 97. Sequential Brands Group Licensed MerchandiseProduct
Table 98. Sequential Brands Group Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 99. Sequential Brands Group Recent Development
Table 100. Westinghouse Company Detail
Table 101. Westinghouse Business Overview
Table 102. Westinghouse Licensed MerchandiseProduct
Table 103. Westinghouse Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 104. Westinghouse Recent Development
Table 105. General Motors Company Detail
Table 106. General Motors Business Overview
Table 107. General Motors Licensed MerchandiseProduct
Table 108. General Motors Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 109. General Motors Recent Development
Table 110. National Basketball Association Company Detail
Table 111. National Basketball Association Business Overview
Table 112. National Basketball Association Licensed MerchandiseProduct
Table 113. National Basketball Association Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 114. National Basketball Association Recent Development
Table 115. Electrolux Company Detail
Table 116. Electrolux Business Overview
Table 117. Electrolux Licensed MerchandiseProduct
Table 118. Electrolux Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 119. Electrolux Recent Development
Table 120. National Football League Company Detail
Table 121. National Football League Business Overview
Table 122. National Football League Licensed MerchandiseProduct
Table 123. National Football League Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 124. National Football League Recent Development
Table 125. Warner Bros. Consumer Products Company Detail
Table 126. Warner Bros. Consumer Products Business Overview
Table 127. Warner Bros. Consumer Products Licensed MerchandiseProduct
Table 128. Warner Bros. Consumer Products Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 129. Warner Bros. Consumer Products Recent Development
Table 130. The Pokémon Company International Company Detail
Table 131. The Pokémon Company International Business Overview
Table 132. The Pokémon Company International Licensed MerchandiseProduct
Table 133. The Pokémon Company International Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 134. The Pokémon Company International Recent Development
Table 135. Procter & Gamble Company Detail
Table 136. Procter & Gamble Business Overview
Table 137. Procter & Gamble Licensed MerchandiseProduct
Table 138. Procter & Gamble Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 139. Procter & Gamble Recent Development
Table 140. Ferrari Company Detail
Table 141. Ferrari Business Overview
Table 142. Ferrari Licensed MerchandiseProduct
Table 143. Ferrari Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 144. Ferrari Recent Development
Table 145. Ralph Lauren Company Detail
Table 146. Ralph Lauren Business Overview
Table 147. Ralph Lauren Licensed MerchandiseProduct
Table 148. Ralph Lauren Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 149. Ralph Lauren Recent Development
Table 150. Mattel Company Detail
Table 151. Mattel Business Overview
Table 152. Mattel Licensed MerchandiseProduct
Table 153. Mattel Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 154. Mattel Recent Development
Table 155. Ford Motor Company Company Detail
Table 156. Ford Motor Company Business Overview
Table 157. Ford Motor Company Licensed MerchandiseProduct
Table 158. Ford Motor Company Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 159. Ford Motor Company Recent Development
Table 160. BBC Worldwide Company Detail
Table 161. BBC Worldwide Business Overview
Table 162. BBC Worldwide Licensed MerchandiseProduct
Table 163. BBC Worldwide Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 164. BBC Worldwide Recent Development
Table 165. The Hershey Company Company Detail
Table 166. The Hershey Company Business Overview
Table 167. The Hershey Company Licensed MerchandiseProduct
Table 168. The Hershey Company Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 169. The Hershey Company Recent Development
Table 170. Stanley Black & Decker Company Detail
Table 171. Stanley Black & Decker Business Overview
Table 172. Stanley Black & Decker Licensed MerchandiseProduct
Table 173. Stanley Black & Decker Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 174. Stanley Black & Decker Recent Development
Table 175. PGA Tour Company Detail
Table 176. PGA Tour Business Overview
Table 177. PGA Tour Licensed MerchandiseProduct
Table 178. PGA Tour Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 179. PGA Tour Recent Development
Table 180. National Hockey League Company Detail
Table 181. National Hockey League Business Overview
Table 182. National Hockey League Licensed MerchandiseProduct
Table 183. National Hockey League Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 184. National Hockey League Recent Development
Table 185. Sunkist Growers Company Detail
Table 186. Sunkist Growers Business Overview
Table 187. Sunkist Growers Licensed MerchandiseProduct
Table 188. Sunkist Growers Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 189. Sunkist Growers Recent Development
Table 190. WWE Company Detail
Table 191. WWE Business Overview
Table 192. WWE Licensed MerchandiseProduct
Table 193. WWE Revenue in Licensed Merchandise Business (2017-2022) & (US$ Million)
Table 194. WWE Recent Development
Table 195. The Walt Disney Company Company Information
Table 196. The Walt Disney Company Business Overview
Table 197. The Walt Disney Company Licensed Merchandise Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million)
Table 198. The Walt Disney Company Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million) Portfolio
Table 199. The Walt Disney Company Recent Development
Table 200. Meredith Corporation Company Information
Table 201. Meredith Corporation Business Overview
Table 202. Meredith Corporation Licensed Merchandise Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million)
Table 203. Meredith Corporation Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million) Portfolio
Table 204. Meredith Corporation Recent Development
Table 205. PVH Corp. Company Information
Table 206. PVH Corp. Business Overview
Table 207. PVH Corp. Licensed Merchandise Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million)
Table 208. PVH Corp. Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million) Portfolio
Table 209. PVH Corp. Recent Development
Table 210. Iconix Brand Group Company Information
Table 211. Iconix Brand Group Business Overview
Table 212. Iconix Brand Group Licensed Merchandise Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million)
Table 213. Iconix Brand Group Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million) Portfolio
Table 214. Iconix Brand Group Recent Development
Table 215. Authentic Brands Group Company Information
Table 216. Authentic Brands Group Business Overview
Table 217. Authentic Brands Group Licensed Merchandise Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million)
Table 218. Authentic Brands Group Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million) Portfolio
Table 219. Authentic Brands Group Recent Development
Table 220. Universal Brand Development Company Information
Table 221. Universal Brand Development Business Overview
Table 222. Universal Brand Development Licensed Merchandise Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million)
Table 223. Universal Brand Development Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million) Portfolio
Table 224. Universal Brand Development Recent Development
Table 225. Nickelodeon Company Information
Table 226. Nickelodeon Business Overview
Table 227. Nickelodeon Licensed Merchandise Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million)
Table 228. Nickelodeon Revenue in Licensed Merchandise Business (2018-2023) & (US$ Million) Portfolio
Table 229. Nickelodeon Recent Development
Table 230. Major League Baseball Company Information
Table 231. Major League Baseball Business Overview

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