Graphic Cards Industry Research Report 2025

Summary

According to APO Research, The global Graphic Cards market was valued at US$ million in 2024 and is anticipated to reach US$ million by 2031, witnessing a CAGR of xx% during the forecast period 2025-2031.

North American market for Graphic Cards is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2026 through 2031.

Asia-Pacific market for Graphic Cards is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Europe market for Graphic Cards is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The major global manufacturers of Graphic Cards include , etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Graphic Cards, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Graphic Cards.

The report will help the Graphic Cards manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

The Graphic Cards market size, estimations, and forecasts are provided in terms of sales volume (K Pieces) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Graphic Cards market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2020-2025. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses.

Graphic Cards Segment by Company

ASUSTeK Computer
Micro-Star
GIGABYTE Technology
Colorful
GALAX
SAPPHIRE
EVGA
ZOTAC
Maxsun
PNY Technologies
Gainward
YESTON
ONDA
Graphic Cards Segment by Type

Built-in Independent Graphics Card
External Graphics
Graphic Cards Segment by Application

Desktop
Laptop
Others
Graphic Cards Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Graphic Cards market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Graphic Cards and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Graphic Cards.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Detailed analysis of Graphic Cards manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 5: Production/output, value of Graphic Cards by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 6: Consumption of Graphic Cards in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 7: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 8: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 9: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 10: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 11: The main points and conclusions of the report.

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.


1 Preface
1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
1.5.1 Secondary Sources
1.5.2 Primary Sources
2 Market Overview
2.1 Product Definition
2.2 Graphic Cards by Type
2.2.1 Market Value Comparison by Type (2020 VS 2024 VS 2031) & (US$ Million)
2.2.2 Built-in Independent Graphics Card
2.2.3 External Graphics
2.3 Graphic Cards by Application
2.3.1 Market Value Comparison by Application (2020 VS 2024 VS 2031) & (US$ Million)
2.3.2 Desktop
2.3.3 Laptop
2.3.4 Others
2.4 Global Market Growth Prospects
2.4.1 Global Graphic Cards Production Value Estimates and Forecasts (2020-2031)
2.4.2 Global Graphic Cards Production Capacity Estimates and Forecasts (2020-2031)
2.4.3 Global Graphic Cards Production Estimates and Forecasts (2020-2031)
2.4.4 Global Graphic Cards Market Average Price (2020-2031)
3 Market Competitive Landscape by Manufacturers
3.1 Global Graphic Cards Production by Manufacturers (2020-2025)
3.2 Global Graphic Cards Production Value by Manufacturers (2020-2025)
3.3 Global Graphic Cards Average Price by Manufacturers (2020-2025)
3.4 Global Graphic Cards Industry Manufacturers Ranking, 2023 VS 2024 VS 2025
3.5 Global Graphic Cards Key Manufacturers, Manufacturing Sites & Headquarters
3.6 Global Graphic Cards Manufacturers, Product Type & Application
3.7 Global Graphic Cards Manufacturers Established Date
3.8 Global Graphic Cards Market CR5 and HHI
3.9 Global Manufacturers Mergers & Acquisition
4 Manufacturers Profiled
4.1 ASUSTeK Computer
4.1.1 ASUSTeK Computer Graphic Cards Company Information
4.1.2 ASUSTeK Computer Graphic Cards Business Overview
4.1.3 ASUSTeK Computer Graphic Cards Production, Value and Gross Margin (2020-2025)
4.1.4 ASUSTeK Computer Product Portfolio
4.1.5 ASUSTeK Computer Recent Developments
4.2 Micro-Star
4.2.1 Micro-Star Graphic Cards Company Information
4.2.2 Micro-Star Graphic Cards Business Overview
4.2.3 Micro-Star Graphic Cards Production, Value and Gross Margin (2020-2025)
4.2.4 Micro-Star Product Portfolio
4.2.5 Micro-Star Recent Developments
4.3 GIGABYTE Technology
4.3.1 GIGABYTE Technology Graphic Cards Company Information
4.3.2 GIGABYTE Technology Graphic Cards Business Overview
4.3.3 GIGABYTE Technology Graphic Cards Production, Value and Gross Margin (2020-2025)
4.3.4 GIGABYTE Technology Product Portfolio
4.3.5 GIGABYTE Technology Recent Developments
4.4 Colorful
4.4.1 Colorful Graphic Cards Company Information
4.4.2 Colorful Graphic Cards Business Overview
4.4.3 Colorful Graphic Cards Production, Value and Gross Margin (2020-2025)
4.4.4 Colorful Product Portfolio
4.4.5 Colorful Recent Developments
4.5 GALAX
4.5.1 GALAX Graphic Cards Company Information
4.5.2 GALAX Graphic Cards Business Overview
4.5.3 GALAX Graphic Cards Production, Value and Gross Margin (2020-2025)
4.5.4 GALAX Product Portfolio
4.5.5 GALAX Recent Developments
4.6 SAPPHIRE
4.6.1 SAPPHIRE Graphic Cards Company Information
4.6.2 SAPPHIRE Graphic Cards Business Overview
4.6.3 SAPPHIRE Graphic Cards Production, Value and Gross Margin (2020-2025)
4.6.4 SAPPHIRE Product Portfolio
4.6.5 SAPPHIRE Recent Developments
4.7 EVGA
4.7.1 EVGA Graphic Cards Company Information
4.7.2 EVGA Graphic Cards Business Overview
4.7.3 EVGA Graphic Cards Production, Value and Gross Margin (2020-2025)
4.7.4 EVGA Product Portfolio
4.7.5 EVGA Recent Developments
4.8 ZOTAC
4.8.1 ZOTAC Graphic Cards Company Information
4.8.2 ZOTAC Graphic Cards Business Overview
4.8.3 ZOTAC Graphic Cards Production, Value and Gross Margin (2020-2025)
4.8.4 ZOTAC Product Portfolio
4.8.5 ZOTAC Recent Developments
4.9 Maxsun
4.9.1 Maxsun Graphic Cards Company Information
4.9.2 Maxsun Graphic Cards Business Overview
4.9.3 Maxsun Graphic Cards Production, Value and Gross Margin (2020-2025)
4.9.4 Maxsun Product Portfolio
4.9.5 Maxsun Recent Developments
4.10 PNY Technologies
4.10.1 PNY Technologies Graphic Cards Company Information
4.10.2 PNY Technologies Graphic Cards Business Overview
4.10.3 PNY Technologies Graphic Cards Production, Value and Gross Margin (2020-2025)
4.10.4 PNY Technologies Product Portfolio
4.10.5 PNY Technologies Recent Developments
4.11 Gainward
4.11.1 Gainward Graphic Cards Company Information
4.11.2 Gainward Graphic Cards Business Overview
4.11.3 Gainward Graphic Cards Production, Value and Gross Margin (2020-2025)
4.11.4 Gainward Product Portfolio
4.11.5 Gainward Recent Developments
4.12 YESTON
4.12.1 YESTON Graphic Cards Company Information
4.12.2 YESTON Graphic Cards Business Overview
4.12.3 YESTON Graphic Cards Production, Value and Gross Margin (2020-2025)
4.12.4 YESTON Product Portfolio
4.12.5 YESTON Recent Developments
4.13 ONDA
4.13.1 ONDA Graphic Cards Company Information
4.13.2 ONDA Graphic Cards Business Overview
4.13.3 ONDA Graphic Cards Production, Value and Gross Margin (2020-2025)
4.13.4 ONDA Product Portfolio
4.13.5 ONDA Recent Developments
5 Global Graphic Cards Production by Region
5.1 Global Graphic Cards Production Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
5.2 Global Graphic Cards Production by Region: 2020-2031
5.2.1 Global Graphic Cards Production by Region: 2020-2025
5.2.2 Global Graphic Cards Production Forecast by Region (2026-2031)
5.3 Global Graphic Cards Production Value Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
5.4 Global Graphic Cards Production Value by Region: 2020-2031
5.4.1 Global Graphic Cards Production Value by Region: 2020-2025
5.4.2 Global Graphic Cards Production Value Forecast by Region (2026-2031)
5.5 Global Graphic Cards Market Price Analysis by Region (2020-2025)
5.6 Global Graphic Cards Production and Value, YOY Growth
5.6.1 North America Graphic Cards Production Value Estimates and Forecasts (2020-2031)
5.6.2 Europe Graphic Cards Production Value Estimates and Forecasts (2020-2031)
5.6.3 China Graphic Cards Production Value Estimates and Forecasts (2020-2031)
5.6.4 Japan Graphic Cards Production Value Estimates and Forecasts (2020-2031)
5.6.5 South Korea Graphic Cards Production Value Estimates and Forecasts (2020-2031)
6 Global Graphic Cards Consumption by Region
6.1 Global Graphic Cards Consumption Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
6.2 Global Graphic Cards Consumption by Region (2020-2031)
6.2.1 Global Graphic Cards Consumption by Region: 2020-2025
6.2.2 Global Graphic Cards Forecasted Consumption by Region (2026-2031)
6.3 North America
6.3.1 North America Graphic Cards Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
6.3.2 North America Graphic Cards Consumption by Country (2020-2031)
6.3.3 United States
6.3.4 Canada
6.3.5 Mexico
6.4 Europe
6.4.1 Europe Graphic Cards Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
6.4.2 Europe Graphic Cards Consumption by Country (2020-2031)
6.4.3 Germany
6.4.4 France
6.4.5 U.K.
6.4.6 Italy
6.4.7 Russia
6.4.8 Spain
6.4.9 Netherlands
6.4.10 Switzerland
6.4.11 Sweden
6.4.12 Poland
6.5 Asia Pacific
6.5.1 Asia Pacific Graphic Cards Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
6.5.2 Asia Pacific Graphic Cards Consumption by Country (2020-2031)
6.5.3 China
6.5.4 Japan
6.5.5 South Korea
6.5.6 India
6.5.7 Australia
6.5.8 Taiwan
6.5.9 Southeast Asia
6.6 South America, Middle East & Africa
6.6.1 South America, Middle East & Africa Graphic Cards Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
6.6.2 South America, Middle East & Africa Graphic Cards Consumption by Country (2020-2031)
6.6.3 Brazil
6.6.4 Argentina
6.6.5 Chile
6.6.6 Turkey
6.6.7 GCC Countries
7 Segment by Type
7.1 Global Graphic Cards Production by Type (2020-2031)
7.1.1 Global Graphic Cards Production by Type (2020-2031) & (K Pieces)
7.1.2 Global Graphic Cards Production Market Share by Type (2020-2031)
7.2 Global Graphic Cards Production Value by Type (2020-2031)
7.2.1 Global Graphic Cards Production Value by Type (2020-2031) & (US$ Million)
7.2.2 Global Graphic Cards Production Value Market Share by Type (2020-2031)
7.3 Global Graphic Cards Price by Type (2020-2031)
8 Segment by Application
8.1 Global Graphic Cards Production by Application (2020-2031)
8.1.1 Global Graphic Cards Production by Application (2020-2031) & (K Pieces)
8.1.2 Global Graphic Cards Production Market Share by Application (2020-2031)
8.2 Global Graphic Cards Production Value by Application (2020-2031)
8.2.1 Global Graphic Cards Production Value by Application (2020-2031) & (US$ Million)
8.2.2 Global Graphic Cards Production Value Market Share by Application (2020-2031)
8.3 Global Graphic Cards Price by Application (2020-2031)
9 Value Chain and Sales Channels Analysis of the Market
9.1 Graphic Cards Value Chain Analysis
9.1.1 Graphic Cards Key Raw Materials
9.1.2 Raw Materials Key Suppliers
9.1.3 Graphic Cards Production Mode & Process
9.2 Graphic Cards Sales Channels Analysis
9.2.1 Direct Comparison with Distribution Share
9.2.2 Graphic Cards Distributors
9.2.3 Graphic Cards Customers
10 Global Graphic Cards Analyzing Market Dynamics
10.1 Graphic Cards Industry Trends
10.2 Graphic Cards Industry Drivers
10.3 Graphic Cards Industry Opportunities and Challenges
10.4 Graphic Cards Industry Restraints
11 Report Conclusion
12 Disclaimer

Download our eBook: How to Succeed Using Market Research

Learn how to effectively navigate the market research process to help guide your organization on the journey to success.

Download eBook
Cookie Settings