Category: Technology
Technology market research reports by 360iResearch
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K-12 Education Market by Type (Elementary Education(Grades 1-5), Junior High Education(Grades 6-8), Senior High Education(Grades 9-12)), Platform (Gamification, Laptops & ChromeBooks, Mobile), End-Use - Global Forecast 2024-2030
K-12 Education Market by Type (Elementary Education(Grades 1-5), Junior High Education(Grades 6-8), Senior High Education(Grades 9-12)), Platform (Gamification, Laptops & ChromeBooks, Mobile), End-Use - Global Forecast 2024-2030 The K-12 Education Market size was estimated at USD 132.87 billion in 2 ... Read More
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Healthcare Gamification Market by Product (Consumer-Based Solutions, Enterprise-Based Solutions), Game Type (Casual Games, Exercise Games, Serious Games), Application - Global Forecast 2024-2030
Healthcare Gamification Market by Product (Consumer-Based Solutions, Enterprise-Based Solutions), Game Type (Casual Games, Exercise Games, Serious Games), Application - Global Forecast 2024-2030 The Healthcare Gamification Market size was estimated at USD 2.64 billion in 2023 and expected to reach U ... Read More
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Digital Education Content Market by Technology (Learning Management System (LMS), Mobile e-learning, Online e-learning), Application (Academic, Corporate, Government) - Global Forecast 2024-2030
Digital Education Content Market by Technology (Learning Management System (LMS), Mobile e-learning, Online e-learning), Application (Academic, Corporate, Government) - Global Forecast 2024-2030 The Digital Education Content Market size was estimated at USD 17.71 billion in 2023 and expected to reac ... Read More