Category: General Entertainment
General Entertainment market research reports by 360iResearch
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Bowling Centers Market by Type (Boutique Bowling Alleys, Family Entertainment Centers, Hybrid Bowling Centers), Application (Gaming Centers, Hotels, Resorts) - Global Forecast 2024-2030
Bowling Centers Market by Type (Boutique Bowling Alleys, Family Entertainment Centers, Hybrid Bowling Centers), Application (Gaming Centers, Hotels, Resorts) - Global Forecast 2024-2030 The Bowling Centers Market size was estimated at USD 6.30 billion in 2023 and expected to reach USD 7.11 billion i ... Read More
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Metaverse Market by Product (Hardware, Services, Software), Technology (3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR)), End-Use - Global Forecast 2024-2030
Metaverse Market by Product (Hardware, Services, Software), Technology (3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR)), End-Use - Global Forecast 2024-2030 The Metaverse Market size was estimated at USD 82.11 billion in 2023 and expected to reach USD ... Read More
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Online Sex Toys Market by Product (Anal Toys, Dildos, Penis Rings), Type (Female, Male), Distribution Channel - Global Forecast 2024-2030
Online Sex Toys Market by Product (Anal Toys, Dildos, Penis Rings), Type (Female, Male), Distribution Channel - Global Forecast 2024-2030 The Online Sex Toys Market size was estimated at USD 16.09 billion in 2023 and expected to reach USD 18.54 billion in 2024, at a CAGR 15.59% to reach USD 44.39 bi ... Read More
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Metaverse in Gaming Market by Product (Hardware, Services, Software), Type (Centralized Blockchain Metaverse, Decentralized Blockchain Metaverse, Traditional Centralized Metaverse), Technology, Game Genre - Global Forecast 2024-2030
Metaverse in Gaming Market by Product (Hardware, Services, Software), Type (Centralized Blockchain Metaverse, Decentralized Blockchain Metaverse, Traditional Centralized Metaverse), Technology, Game Genre - Global Forecast 2024-2030 The Metaverse in Gaming Market size was estimated at USD 22.78 bill ... Read More
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Smart Home Market by Technologies (Cellular Network Technologies, Protocols & Standards, Wireless Communication Technologies), Product (Energy Management, Entertainment Control, Home Healthcare), Service, Sales Channel, Application - Global Forecast 2024-2030
Smart Home Market by Technologies (Cellular Network Technologies, Protocols & Standards, Wireless Communication Technologies), Product (Energy Management, Entertainment Control, Home Healthcare), Service, Sales Channel, Application - Global Forecast 2024-2030 The Smart Home Market size was estimated ... Read More
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Metaverse Market by Product (Hardware, Services, Software), Technology (3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR)), End-Use - Global Forecast 2023-2030
Metaverse Market by Product (Hardware, Services, Software), Technology (3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR)), End-Use - Global Forecast 2023-2030 The Metaverse Market size was estimated at USD 62.94 billion in 2022 and expected to reach USD ... Read More