Augmented Reality Market by Offering (Hardware, Software), Technology (Anchor-Based AR Technology, Marker-Based AR Technology, Markerless AR Technology), Device Type, Application - Global Forecast 2024-2030
Augmented Reality Market by Offering (Hardware, Software), Technology (Anchor-Based AR Technology, Marker-Based AR Technology, Markerless AR Technology), Device Type, Application - Global Forecast 2024-2030
The Augmented Reality Market size was estimated at USD 27.68 billion in 2023 and expected to reach USD 34.37 billion in 2024, at a CAGR 24.65% to reach USD 129.46 billion by 2030.
FPNV Positioning Matrix
The FPNV Positioning Matrix is pivotal in evaluating the Augmented Reality Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).
Market Share Analysis
The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Augmented Reality Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.
Key Company Profiles
The report delves into recent significant developments in the Augmented Reality Market, highlighting leading vendors and their innovative profiles. These include Apple Inc., Google LLC by Alphabet Inc., Holo-Light GmbH, Indus Net Technologies Pvt. Ltd., Infinity Augmented Reality Ltd. by Alibaba Group Holding Limited, Juego Studio Private Limited, Lenovo Group Limited, Magic Leap, Inc., Meta Platforms, Inc., Microsoft Corporation, NEC Corporation, Niantic, Inc., Novac Technology Solutions, NVIDIA Corporation, Proximie Limited, PTC Inc., Qualcomm Incorporated, Samsung Electronics Co., Ltd., SAP SE, Seiko Epson Corporation, Sony Corporation, TeamViewer Germany GmbH, Toshiba Corporation, and Vuzix Corporation.
Market Segmentation & Coverage
This research report categorizes the Augmented Reality Market to forecast the revenues and analyze trends in each of the following sub-markets:
Offering
Hardware
Screenless Viewer
Standalone
Tethered
Software
Technology
Anchor-Based AR Technology
Marker-Based AR Technology
Markerless AR Technology
Device Type
Head-Mounted Displays
Head-Up Display
Application
Aerospace & Defense
Automotive
Commercial
Energy
Gaming
Healthcare
Retail & Marketing
Region
Americas
Argentina
Brazil
Canada
Mexico
United States
California
Florida
Illinois
New York
Ohio
Pennsylvania
Texas
Asia-Pacific
Australia
China
India
Indonesia
Japan
Malaysia
Philippines
Singapore
South Korea
Taiwan
Thailand
Vietnam
Europe, Middle East & Africa
Denmark
Egypt
Finland
France
Germany
Israel
Italy
Netherlands
Nigeria
Norway
Poland
Qatar
Russia
Saudi Arabia
South Africa
Spain
Sweden
Switzerland
Turkey
United Arab Emirates
United Kingdom The report offers valuable insights on the following aspects:
Market Penetration: It presents comprehensive information on the market provided by key players.
Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.
Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.
Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.
Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.
The report addresses key questions such as:
What is the market size and forecast of the Augmented Reality Market?
Which products, segments, applications, and areas should one consider investing in over the forecast period in the Augmented Reality Market?
What are the technology trends and regulatory frameworks in the Augmented Reality Market?
What is the market share of the leading vendors in the Augmented Reality Market?
Which modes and strategic moves are suitable for entering the Augmented Reality Market?
Note: PDF & Excel + Online Access - 1 Year
1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Augmented Reality Market, by Region
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Growing adoption of augmented reality AR technology in the healthcare sector
5.1.1.2. Rising demand for AR in retail and e-commerce sectors
5.1.1.3. Increasing investment in augmented reality
5.1.2. Restraints
5.1.2.1. Security and privacy issues associated with AR
5.1.3. Opportunities
5.1.3.1. Continuous collaboration of telecom players and AR manufacturers to expand and accelerate AR
5.1.3.2. Surge in adoption of AR technology by travel & tourism and education sectors
5.1.4. Challenges
5.1.4.1. Long term impacts of AR on the mental health
5.2. Market Segmentation Analysis
5.3. Market Trend Analysis
5.4. Cumulative Impact of High Inflation
5.5. Porter’s Five Forces Analysis
5.5.1. Threat of New Entrants
5.5.2. Threat of Substitutes
5.5.3. Bargaining Power of Customers
5.5.4. Bargaining Power of Suppliers
5.5.5. Industry Rivalry
5.6. Value Chain & Critical Path Analysis
5.7. Regulatory Framework
6. Augmented Reality Market, by Offering
6.1. Introduction
6.2. Hardware
6.3.1. Screenless Viewer
6.3.2. Standalone
6.3.3. Tethered
6.3. Software
7. Augmented Reality Market, by Technology
7.1. Introduction
7.2. Anchor-Based AR Technology
7.3. Marker-Based AR Technology
7.4. Markerless AR Technology
8. Augmented Reality Market, by Device Type
8.1. Introduction
8.2. Head-Mounted Displays
8.3. Head-Up Display
9. Augmented Reality Market, by Application
9.1. Introduction
9.2. Aerospace & Defense
9.3. Automotive
9.4. Commercial
9.5. Energy
9.6. Gaming
9.7. Healthcare
9.8. Retail & Marketing
10. Americas Augmented Reality Market
10.1. Introduction
10.2. Argentina
10.3. Brazil
10.4. Canada
10.5. Mexico
10.6. United States
11. Asia-Pacific Augmented Reality Market
11.1. Introduction
11.2. Australia
11.3. China
11.4. India
11.5. Indonesia
11.6. Japan
11.7. Malaysia
11.8. Philippines
11.9. Singapore
11.10. South Korea
11.11. Taiwan
11.12. Thailand
11.13. Vietnam
12. Europe, Middle East & Africa Augmented Reality Market
12.1. Introduction
12.2. Denmark
12.3. Egypt
12.4. Finland
12.5. France
12.6. Germany
12.7. Israel
12.8. Italy
12.9. Netherlands
12.10. Nigeria
12.11. Norway
12.12. Poland
12.13. Qatar
12.14. Russia
12.15. Saudi Arabia
12.16. South Africa
12.17. Spain
12.18. Sweden
12.19. Switzerland
12.20. Turkey
12.21. United Arab Emirates
12.22. United Kingdom
13. Competitive Landscape
13.1. FPNV Positioning Matrix
13.2. Market Share Analysis, By Key Player
13.3. Competitive Scenario Analysis, By Key Player
14. Competitive Portfolio
14.1. Key Company Profiles
14.1.1. Apple Inc.
14.1.2. Google LLC by Alphabet Inc.
14.1.3. Holo-Light GmbH
14.1.4. Indus Net Technologies Pvt. Ltd.
14.1.5. Infinity Augmented Reality Ltd. by Alibaba Group Holding Limited
14.1.6. Juego Studio Private Limited
14.1.7. Lenovo Group Limited
14.1.8. Magic Leap, Inc.
14.1.9. Meta Platforms, Inc.
14.1.10. Microsoft Corporation
14.1.11. NEC Corporation
14.1.12. Niantic, Inc.
14.1.13. Novac Technology Solutions
14.1.14. NVIDIA Corporation
14.1.15. Proximie Limited
14.1.16. PTC Inc.
14.1.17. Qualcomm Incorporated
14.1.18. Samsung Electronics Co., Ltd.
14.1.19. SAP SE
14.1.20. Seiko Epson Corporation
14.1.21. Sony Corporation
14.1.22. TeamViewer Germany GmbH
14.1.23. Toshiba Corporation
14.1.24. Vuzix Corporation
14.2. Key Product Portfolio
15. Appendix
15.1. Discussion Guide
15.2. License & Pricing
FIGURE 1. AUGMENTED REALITY MARKET RESEARCH PROCESS
FIGURE 2. AUGMENTED REALITY MARKET SIZE, 2023 VS 2030